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  1. this is straining my brain...when i place layers and lock items to it it always sits behind

    actordude
    by actordude · April 2013
    when i try to make a new layer and lock items to it , as seen on many videos. My actors always sit behind the background and so never show up on when i run the program.
  2. Recording your iPhone screen...

    Wboko
    by Wboko · April 2013
    WOW, I was running the game in the IOS simulator while recording with both Camtisia and Screen Capture tool at the same time for the video at the top, All on my Mac Air and the FPS was pretty small...
  3. Gems On Tap

    Benjamin_m5
    by Benjamin_m5 · April 2013
    I'm now in the top ten in the gamecenter list (Image)
  4. Reseting the Timer when actor is destroyed

    themagicbox
    by themagicbox · April 2013
    when the game starts the player can touch any of the actors to destroy them..the player will have to eventually destroy all the actors by touching them...when the first actor is destroyed..a timer sta
  5. Trouble with actor movement at a 45* angle

    roninblue
    by roninblue · April 2013
    I'm trying to make an 8-bit style top view game, and getting the diagonal movement right is screwing me.
  6. setting up touch to snap to location touched on actor

    Adventuregoat
    by Adventuregoat · April 2013
    a draggable actor that is a box and I touch the top right corner, I could drag him from that corner without him just snapping to his center.
  7. MR JABBS version 1.5 is FINALLY done!

    gamesfua
    by gamesfua · April 2013
    I think there are still a few more promo codes (at the top) that are still available if anyone wants them.
  8. endless run and jump template with its score system pleaasee

    UtopianGames
    by UtopianGames · April 2013
    I know you don't want to pay but for only 99p we have an endless runner that gets harder and harder with a top score save system.
  9. Feature suggestions for GameSalad Editor

    CobraBlade
    by CobraBlade · April 2013
    Hmm, the only one I would really make use of is the ability to hide layers, that would make editing levels a whole lot easier and being able to re-order attributes would be a fine thing to. Aside from
  10. saving spawned actors best practices

    tatiang
    by tatiang · April 2013
    Best practice would be not to spawn them but rather to hide and then reveal them (e.g. with self.color.Alpha=0 or 1). That way you don't have to spawn and destroy them. You can control their visibil
  11. Spriteattack's Art tutorials

    UtopianGames
    by UtopianGames · April 2013
    These tutorials have inspired me to spend a few hours with Inkscape and also ink pad for iPad, top job as always m8.
  12. Actor movement and camera control issues.

    UtopianGames
    by UtopianGames · April 2013
    You need to unlock the actor and go into scene/layers or you could simply make a game attribute real and then constrain that to the heros x position in your hero actor.
  13. Help with jumping

    UtopianGames
    by UtopianGames · April 2013
    You could use code like jump through so the hero will only collide when he's on top of the actor but this requires coding in the platform actors or unlocking the hero...
  14. State of GameSalad on 4-24-2013

    Chakku
    by Chakku · April 2013
    If they had said "after reconsidering the investment in the lua engine, we decided to change it to pro only so that we can fund new features and get them out sooner" and/or offered s
  15. Rule not responding

    GamePizza
    by GamePizza · April 2013
    In layer 11, there was a rule where I Change Attribute self.Position.X to 835.412
  16. Rule not responding

    ShmirlyWhirl
    by ShmirlyWhirl · April 2013
    That means there is something on your eleventh layer that is breaking the code (see above post)
  17. Rule not responding

    ShmirlyWhirl
    by ShmirlyWhirl · April 2013
    GameSalad also loads all the rules in reverse order (relative to layers). It loads the things on the lowest layers first, ending with the top layer. That's why when you move the layering around differ
  18. Rule not responding

    GamePizza
    by GamePizza · April 2013
    What seems to have an effect however is when I change the Layer layout. Maybe I have too many layers in my scene? Is there a limit? I have 18 layers in my scene. If I move layers to the back or ne
  19. how do you make actors stop spinning

    Bluemoonstudios
    by Bluemoonstudios · April 2013
    cant you just destroy them when they collide? or do you need them to stay on the scene?
  20. State of GameSalad on 4-24-2013

    CodeWizard
    by CodeWizard · April 2013
    In short, each time a texture change is required we have to stop batching and tell the graphics hardware to draw what's ready now. The engine currently does very little batching because each image is
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