GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1.  Galaxy Basketball Available for Download in the AppStore - 20$ iTunes Gift Card Contest 

    Cabaco
    by Cabaco · August 2012
    Hope you enjoy it and don't forget you can participate in the 20$ iTunes Gift Card Giveaway Contest by simply purchasing the game and writing a review on the AppStore.
  2. • The 'Evolution' has kicked off - TOTGB5 Theme is announced

    MarkOnTheIron
    by MarkOnTheIron · August 2012
    Wow! What a great theme. Too bad I can't participate in it. Good luck to everyone!
  3. Resizing to iPad Technique

    Braydon_SFX
    by Braydon_SFX · August 2012
    @viking - I think that's because what your really doing is taking the iPhone size and making it fit on the iPad - The GS text would be blurry. It always has for me. I always use custom font.
  4.  Knight's K'west Now Available For Download - iOS and Amazon App Store! - Braydon_SFX 

    Barking_Apps
    by Barking_Apps · August 2012
    just bought the ipad and iphone pro versions.. and im top of the gamecenter leaderboard :-O haha its good fun.
  5. anyway i can test my game?

    jamie_c
    by jamie_c · August 2012
    To get your game on the device even for testing you have to go part way through the publishing process to get the file on the iPhone or iPad, it's called an AdHoc build.
  6. Resizing to iPad Technique

    viking
    by viking · August 2012
    Thanks for the comment @tenrdrmer. I was planning on using custom fonts for my game initially, but I spent a lot of time and frustration adding a comma to separate 1 from 000 in my score, high-score,
  7. **Dino Race and Dino Race HD**

    squirrel42
    by squirrel42 · August 2012
    iPad:
  8. project size

    GAMEINTERN
    by GAMEINTERN · August 2012
    Plus more stuff but try to change your file sizes on those images it helped me greatly. When I tested on our IPAD it crashed then I made all those size changes and it runs smooth.
  9. Resizing to iPad Technique

    viking
    by viking · August 2012
    It only took me a couple of hours to get a solid iPad version up and running. However, I have one problem... The backgrounds look amazing as I did them in 2048x1536 and the rest of the art looks great
  10. The max image dimensions that can be used?

    Tice
    by Tice · August 2012
    I am trying to create a game for ipad3 and mac, what is the maximum image dimensions for background i can use?
  11. iMuletto for iPad is Available on Apple Store

    JPGamesFactory
    by JPGamesFactory · August 2012
    Hello guys, my first game for iPad "iMuletto" is finally on the Apple Store.
  12. ***ALL NEW SMART CANDY TEASER SCREEN SHOTS!!!***

    iCreationZ
    by iCreationZ · August 2012
    Also, I'm glad you like the art! Interestingly enough, none of it was done on a computer! Every last pixel was drawn on my iPad, and exported via itunes to my computer!
  13. Recommended free reviewers?

    Supersonic9120
    by Supersonic9120 · August 2012
    Check out my game BLINK-O on IPAD.
  14. Who's on twitter?

    Supersonic9120
    by Supersonic9120 · August 2012
    Check out my game BLINK-O on IPAD.
  15.  Knight's K'west Now Available For Download - iOS and Amazon App Store! - Braydon_SFX 

    simo103
    by simo103 · August 2012
    @Braydon_SFX ... congrats .. I picked up a full iPad version and left a 5star review in Canada store. Hope this does well for you!
  16. >> Want to see the presentation I sent Apple in 2007?

    gyroscope
    by gyroscope · August 2012
    (Quote)
  17. Developing Games for Multiple Devices

    Hapiapps
    by Hapiapps · August 2012
    I started with iPhone retina, then that same size works for android. Also iPhone retina scales perfectly to Nook and kindle so the only thing you need to do some work on is iPad.
  18. Developing Games for Multiple Devices

    AppFueled
    by AppFueled · August 2012
    I plan on releasing my next game for the iPhone, iPad, Android, Nook and Kindle. This is the first time I will be developing for multiple devices.
  19.  Knight's K'west Now Available For Download - iOS and Amazon App Store! - Braydon_SFX 

    creativeapps
    by creativeapps · August 2012
    Everyone is aware that its for iPhone & iPad. So its not necessary to display iphone in each screenshots. Because of that original game play is missing. You can Highlight original game play i
  20. >> Want to see the presentation I sent Apple in 2007?

    Team6Labs
    by Team6Labs · August 2012
    @gyroscope the only thing is that apple started making the iPad 10 years ago. They made an iPhone and a iPad then decided to release the iPhone first. The iPad was what inspired the iPod Touch, and it
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla