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How many games before your big hit?
by creativeapps ·Honestly speaking still I didn't upload single game on appstore. But I have faith and trust in my god, concept and hard work. Its unique concept and with this concept more user are getting familier wi -
Spawn problem - some actors spawn - others don't?
by GamePizza ·Some of my actors don't spawn. Some actors spawn, but others don't. They just don't appear when they are supposed to. Would anyone know what might be wrong? -
Positional 'Pow' after enemy is destroyed
by Zombiebrains ·CREATE AN INVISIBLE ACTOR and call it SpawnPOW . In your orb actors, tell tgem when they collide with actor SpawnPOW, spawn actor( POW graphic) In your (POW graphic) actor, put an interpolate rule: In -
Positional 'Pow' after enemy is destroyed
by svn ·CREATE AN INVISIBLE ACTOR and call it SpawnPOW . In your orb actors, tell tgem when they collide with actor SpawnPOW, spawn actor( POW graphic) In your (POW graphic) actor, put an interpolate rule: In -
Get a unique yours-only music track for £25
by ApplaudApps ·I'm selling each of the 7 ready-made tracks currently available just ONCE now to clear them off and work on other stuff. -
More performance friendly
by bluebyu25 ·Im spawning zombies, and waves get harder. -
Lock on Target!
by MattGibbard ·Can you not spawn an invisible actor that is contrained to the lock on target. The missile just aims towards that actor rather than the actual Enemy. -
New iPhone-Unique identifier #
by JoeMeister ·My Apple and GS account are linked to the current phone's unique identifier number. -
Reset problem
by studiocrity ·Hey thanks for the advice but because the scene was changing to a death scene it was resetting the death scene and not the game scene so we have solved that by spawning the death scene in to the game -
Bug when "actor with tag" instead of "actor of type".
by Rumi ·Why don't you try moving the spawning behaviors above the collision behaviors, or try putting them in the otherwise section of the spawn rule. -
Two Actions For One Attribute
by RThurman ·Each click will spawn a new shuriken. And each shuriken will chase the mouse. -
Lock on Target!
by tomas12343 ·For my game I have an actor spawned randomly (called Enemy), and it passes through the screen from the right to the left. -
bonus scene
by tabelor ·Yes i can specify a jump to any scene, but the actor spawn allways at the same point of the scene. Now imagine mi actor is in a scene, he go forward and sudendly find a door and enter, it spawn to a b -
'some' of the apps in GS Arcade gives 'designed to be tasted' error.
by pjnolen ·"This unique experience was designed to be tasted with the GameSalad Plug-in for Safari. Please Download here." -
bonus scene
by tabelor ·hi all. I would like to do a bonus scene in one of my scenes, but for change scene i only have the behaviors next scene or previous scene. For doing what i want to do is ok, but the problem comes when -
LITE version of "Divine Wind" is now up!
by Daibusshi ·"Divine Wind" is the original translation of the well-known term "Kamikaze," which are the typhoons that sunk Kubulai Khan's naval fleets in 1274 and 1281. Featured -
3DTrainer.com GameSalad Tutorial Thread
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Spawning Actors
by JohnPapiomitis ·In the actor your spawning have a behavior in to to move right. Move, change velocity, whatever. -
Cant change "Movable" attribute
by patrick1010 ·4. Now you just make a rule for when action occurs that you want to change the physical move attribute but instead of changing the attribute destroy "Turtle_move" and spawn " -
Spawning Actors
by App Surge ·Hey guys, I am making a game, and am trying to spawn an actor every 5 seconds, and get it to move across the screen. How would I do this?