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  1. ★★FREE Cut The Rope Style Background★★ From CreativeApps

    creativeapps
    by creativeapps · June 2012
    & I used shapes so you can use that for iPad retina also..:)
  2. Can I test my Game on my OWN iPhone without Apple License?

    JohnPapiomitis
    by JohnPapiomitis · June 2012
    .IPA is iTunes.
  3. Can I test my Game on my OWN iPhone without Apple License?

    JustMe74
    by JustMe74 · June 2012
    .IPA is iTunes.
  4. Project Resizing Help

    TWEAmazingApps
    by TWEAmazingApps · June 2012
    Hey Guys, I had a question.....When i was creating my app for iphone i was testing it out on the iPad using the gamesalad viewer and gamesalad scaled everything to the ipad size and it look beautiful!
  5. How do I Test my game using my Apple License.

    GAMEINTERN
    by GAMEINTERN · June 2012
    is my ipad to old to use?
  6. Game center non existant.

    Dracoeo
    by Dracoeo · June 2012
    So at the risk of sounding like a broken record the Game Center will not do anything on the iphone/ipad (no error messages) nothing like the behavior is not even there, but everything works like it is
  7. MORE Beta Testers needed for sciTunes' Award Winning 2011 National STEM Video Game Challenge Entry

    jckmcgraw
    by jckmcgraw · June 2012
    I only have the "old-fashioned" iPad 1G. Can I test with that?
  8. Png images are not visible on NextBook (Android v2.3) but working on Galaxy Tab and iPad etc

    thedevnextdoor
    by thedevnextdoor · June 2012
    is working fine on Samsung Galaxy tab, iPhone, iPad, but when I try it on NextBook only JPEGs are showing but not a single PNG image is visible. Sounds are working too.
  9. A Long Way Home Free - approved for the iPad with iAP

    jonmulcahy
    by jonmulcahy · June 2012
    It's also in review for the iPad with In App Purchase to unlock the rest of the levels.
  10. Question about the Gamesalad Support Platform

    kajuto
    by kajuto · June 2012
    1) GS, can make your game for iPhone, iPad, android, MacBook, but if i want to make a game for players of Window and Mac (i know that i have that option) which option should i choose?
  11. Parallax Question or Seamless Background

    CaptFinn
    by CaptFinn · June 2012
    Space Background Image is set 768 wide and 2048 High for a Portrait iPad Project. Its set to "Move Direction 270, Speed 50. Relative to scene ( tried actor as well) Additive. But at some poin
  12. I pad Display Blurry?

    IsabelleK
    by IsabelleK · June 2012
    @Dazza006 with RI your graphics will look much better on new devices - new iPad, and iPhone 4, and newer.
  13. should i create different profiles for iPhone and iPad versions?

    IsabelleK
    by IsabelleK · June 2012
    Just think of your iPad version, as new, separate game (Image)
  14. should i create different profiles for iPhone and iPad versions?

    wissamercy
    by wissamercy · June 2012
    I have published my iPhone app and now i have finished my iPad version. should i create a new distribution profile for my app or can i use the same one?
  15. Testing in iTunes for iPad and iPod touch

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    Only in one direction iPhone apps can run on iPad but iPad apps can't run on iPhone. You have to resize the project to iPhone.
  16. newbie question

    gyroscope
    by gyroscope · June 2012
    I see, I thought you were on iPad size. :-)
  17. Testing in iTunes for iPad and iPod touch

    kinzua
    by kinzua · June 2012
    @MarcoCol an iPod app wud still run on an iPad, but an iPad specific app will not run on the iPod. Make a separate binary build which is for the iPhone.
  18. Parallax Question or Seamless Background

    CaptFinn
    by CaptFinn · June 2012
    Ipad
  19. ipad resolution independence question

    gyroscope
    by gyroscope · June 2012
    If your background images are already 1024 x 768, then don't check RI. This will mean that buyers of your app running it on iPas 1 & @ will see it as normal, and those running the app on iPad
  20. ipad resolution independence question

    Cee3pee0
    by Cee3pee0 · June 2012
    Should i check resolution independence if my ipad project is 1024x768? or do i only want to check it if my project is 2048x1536? Will my project look blurry on a new ipad if i check it at 1048x768?
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