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  1. Replace actor with another actor but spawn new one in center of 1st

    Sandbird
    by Sandbird · August 2011
    When i press on an actor that has width, height = 40, i want to destroy it and spawn another actor where its X, Y is the center of the 1st actor.
  2. moving in an arc issue

    JoshuaBenoit
    by JoshuaBenoit · August 2011
    Thats what I was looking at. But I am just trying to get an effect simalar to the hammer guys from super mario. When the player hits a button it would spawn the bullet and travel in an arc, hit the gr
  3. can you make particles spawn on top of all actors?

    pjnolen
    by pjnolen · August 2011
    Ok, that helps a ton. But the beam and particles(which doesn't use the spawn actor attribute, it has it's own) that's fired doesn't spawn until after the scene starts, so if I put the ship first laye
  4. Pokemon Game?

    11clock
    by 11clock · August 2011
    As long as you add your own unique twist, it shouldn't count as a clone. If it does end up feeling too much like Pokemon, though, it's suggested you change some things.
  5. can you make particles spawn on top of all actors?

    pjnolen
    by pjnolen · August 2011
    It's ok matey. I don't have the actor spawn actually. I'm recycling them, so i have him off screen when the stage begins. After he moves onto the stage that's when the action begins. If the actor
  6. can you make particles spawn on top of all actors?

    pjnolen
    by pjnolen · August 2011
    Hi pjnolen, providing you have all the other actors that you want behind the spawned actor, in the same layer:
  7. can you make particles spawn on top of all actors?

    gyroscope
    by gyroscope · August 2011
    Hi pjnolen, providing you have all the other actors that you want behind the spawned actor, in the same layer:
  8. can you make particles spawn on top of all actors?

    pjnolen
    by pjnolen · August 2011
    how can you control where particles spawn? I think they are spawning on top of the actor they're set to, but, i need to spawn on top of all the actors, as i have multiple ones in the same place?
  9. GS hates me. Never saw this before, change scene size alters every actor.

    pjnolen
    by pjnolen · August 2011
    Ok, never seen this before, and it's never done it. I changed the scene size so that I can spawn badguys off the screen, and move them on, and then use that area to recycle them. But for some reason
  10. Pokemon Game?

    11clock
    by 11clock · August 2011
    Try to be creative with each game you make. Pretty much every game I've made is unique and original. It's okay to use elements from other games, though, as long as you add your own twist.
  11. How to destroy an actor's bullet killed?

    Rubiyooo
    by Rubiyooo · August 2011
    Sorry if the soldier is dead. The spawn behavior too XDD
  12. Spawning random actors

    kentarosan
    by kentarosan · August 2011
    - I have made a boolean called "spawner" and an integer called "Randomspawn"
  13. Spawning random actors

    kentarosan
    by kentarosan · August 2011
    Hi again, I been triying and triying, but can´t solve this problem, Is there anyway to tell the Spawner to spawn only one actor and not spwan new one until the previus is destroyed??
  14. draging a object out :P not sure how calling it

    Justsomedesigner
    by Justsomedesigner · August 2011
    destroy behavior and in the timer behavior put a spawn actor behavior ( for the counter )
  15. Endless Custom Font/Score System

    RedlerTech
    by RedlerTech · August 2011
    When I make games, I don't want to worry that my players will never reach over x amount of points, because they will. This may spawn, but only when needed. If you're game goes up by one for every star
  16. Problem with tracking hps, both actor and game attributes, need serious help!

    pjnolen
    by pjnolen · August 2011
    I'm using a spawn/destroy, but his hitpoints do NOT reset because it's a game attribute and not an actor attribute. I HAVE to do it this way, because of the way collision is done by GS. If I have it
  17. draging a object out :P not sure how calling it

    Moebius
    by Moebius · August 2011
    in which iam able to take e.g blocks out of the inferior barso they somehow spawn and the number of blocks decreases, so somehow there will be a counter of blocks which are left for e.g building , the
  18. Problem with tracking hps, both actor and game attributes, need serious help!

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · August 2011
    I'm unclear if you are using spawn/destroy or recycling for your bad guy actors. If you are using spawn/destroy, the bad guy actor should reset to his default health after being destroyed and re-spaw
  19. Alpha Swarm is OUT!

    TheMenOfHonor
    by TheMenOfHonor · August 2011
    Looks great! Very unique! Good luck on your sales, you deserve them! ^_^
  20. Problem with tracking hps, both actor and game attributes, need serious help!

    pjnolen
    by pjnolen · August 2011
    to 0, that game.badguyhitpoints is 0 and I can't spawn him again. I have to create a rule that when he dies, to +25 hps that attribute, but sometimes it works and sometimes it doesn't, if I don't I
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