-
spawn
by ultima ·well i guess it sounds confusing... for example. i spawn a mothership, and the spawn it's drones... and when i destroy mothership, it should destroy Drone A but not Drone B... is that possible? since -
Help! Particles behind actor needed!
by MagoNicolas ·It Would be awesome if GS integrate this, for not making another Actor constrained to position, I think it should be just as easy as to spawn an actor behind the actor. -
spawn
by ultima ·I'm using spawn to generate two sets of characters.. is there a way to destroy a "set" of spawn spawnA #1 + spawnB #1. or i shouldn't even try and just use constrain and recycle acto -
Calculate distance
by FanStudioUK ·I need help with the logistics on how to calculate the distance between 2 or more cars that are spawned and moving to the same direction. -
2 actors colliding at the same time, but only 1 registers, game breaking!
by pjnolen ·I've tried having the the bullets spawn at random(4,5) seconds. To separate them even more. -
Best practice - Performance [Stackthread]
-
iAds Strategy Question
-
problem with spawning and movement
by mutinysoft ·i made a game attribute (integer) 0, called spawn pt. -
behavior "previous scene" ¿can i choose where to spawn actor?
by tabelor ·Hi all, i've got a game with doors at the begining and end of each level. The doors take you to next or previous scene. The doors wich take you to next scene are obviously at the end of each level an… -
Question about Designer Handbags From Our Customer
by xiaodi ·many reasons. Hermes Handbags are exclusive and unique, they are only available for a small group of population. Hermes are hand crafted and literally a piece of art that holds its’ value or even app -
Spawning random actors
by kentarosan ·I have 8 spawners, so I made an attribute setting up at zero, and then each actor make a +1 when spawning and a -1 when destroyed. -
Spawning random actors
by P373Games ·You can set up a global attribute that counts the number of "random actors", it goes up when an actor spawns and goes down when an actor is destroyed. -
Spawning random actors
by P373Games ·I am not totally positive if this would work but you could set up an attribute that when the random actor is spawned goes up by one. you could tell the spawner not to spawn another actor until the at -
Spawning random actors
by kentarosan ·I have 5 diferent actors, and 8 spawners in the screen. On the spawner I put a rule to spawn a random actor at a random time. -
Official Cross-Platform Controller Template fire rate control?
by pjnolen ·---spawn actor:bullet -
Official Cross-Platform Controller Template fire rate control?
by SlickZero ·(or whatever time you need) interpolate or spawn bullet. -
Help with game?!?!?
by tenrdrmer ·Yeah You just tell it the positions you want it to spawn at. And if your actor is not set to move then its gonna stay right where it spawns. -
Help with game?!?!?
by da_richey ·@tenrdrmer will spawn actor work if I want it to just appear in a certain place and stay there? -
Help with game?!?!?
by GamersRejoice ·Sure, just make a game attribute (boolean) label it spawn. -
Help with game?!?!?
by tenrdrmer ·Yeah lots of Ways. If your not really seeing the obvious which is spawn. you may want to head over to http://www.youtube.com/user/GameSaladCookbook and watch all those videos. Not just a couple really