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  1. spawn

    ultima
    by ultima · July 2011
    I'm using spawn to generate two sets of characters.. is there a way to destroy a "set" of spawn spawnA #1 + spawnB #1. or i shouldn't even try and just use constrain and recycle acto
  2. Calculate distance

    FanStudioUK
    by FanStudioUK · July 2011
    I need help with the logistics on how to calculate the distance between 2 or more cars that are spawned and moving to the same direction.
  3. 2 actors colliding at the same time, but only 1 registers, game breaking!

    pjnolen
    by pjnolen · July 2011
    I've tried having the the bullets spawn at random(4,5) seconds. To separate them even more.
  4. Best practice - Performance [Stackthread]

    obsoleteentertainment
    by obsoleteentertainment · July 2011
    If i have 10 levels do i put all monster/enemy actors and the player in all scenes or do i move/spawn them from one scene to another when i change the level?
  5. iAds Strategy Question

    Roderic
    by Roderic · July 2011
    the next 30 seconds show my own ad (basically spawn my ad actor). They then rotate every 30 seconds.
  6. problem with spawning and movement

    mutinysoft
    by mutinysoft · July 2011
    i made a game attribute (integer) 0, called spawn pt.
  7. behavior "previous scene" ¿can i choose where to spawn actor?

    tabelor
    by tabelor · July 2011
    Hi all, i've got a game with doors at the begining and end of each level. The doors take you to next or previous scene. The doors wich take you to next scene are obviously at the end of each level an…
  8. Question about Designer Handbags From Our Customer

    xiaodi
    by xiaodi · July 2011
    many reasons. Hermes Handbags are exclusive and unique, they are only available for a small group of population. Hermes are hand crafted and literally a piece of art that holds its’ value or even app
  9. Spawning random actors

    kentarosan
    by kentarosan · July 2011
    I have 8 spawners, so I made an attribute setting up at zero, and then each actor make a +1 when spawning and a -1 when destroyed.
  10. Spawning random actors

    P373Games
    by P373Games · July 2011
    You can set up a global attribute that counts the number of "random actors", it goes up when an actor spawns and goes down when an actor is destroyed.
  11. Spawning random actors

    P373Games
    by P373Games · July 2011
    I am not totally positive if this would work but you could set up an attribute that when the random actor is spawned goes up by one. you could tell the spawner not to spawn another actor until the at
  12. Spawning random actors

    kentarosan
    by kentarosan · July 2011
    I have 5 diferent actors, and 8 spawners in the screen. On the spawner I put a rule to spawn a random actor at a random time.
  13. Official Cross-Platform Controller Template fire rate control?

    pjnolen
    by pjnolen · July 2011
    ---spawn actor:bullet
  14. Official Cross-Platform Controller Template fire rate control?

    SlickZero
    by SlickZero · July 2011
    (or whatever time you need) interpolate or spawn bullet.
  15. Help with game?!?!?

    tenrdrmer
    by tenrdrmer · July 2011
    Yeah You just tell it the positions you want it to spawn at. And if your actor is not set to move then its gonna stay right where it spawns.
  16. Help with game?!?!?

    da_richey
    by da_richey · July 2011
    @tenrdrmer will spawn actor work if I want it to just appear in a certain place and stay there?
  17. Help with game?!?!?

    GamersRejoice
    by GamersRejoice · July 2011
    Sure, just make a game attribute (boolean) label it spawn.
  18. Help with game?!?!?

    tenrdrmer
    by tenrdrmer · July 2011
    Yeah lots of Ways. If your not really seeing the obvious which is spawn. you may want to head over to http://www.youtube.com/user/GameSaladCookbook and watch all those videos. Not just a couple really
  19. Painting the screen - Can this be done in GS?

    StormyStudio
    by StormyStudio · July 2011
    you could spawn actors where the touch is... it would get quite processor heavy if you spawned loads...
  20. Top Camera for iPhone, 66% off for limited time

    mark14
    by mark14 · July 2011
    It combines features found in numerous camera apps and a few unique features and displays them in a no-nonsense, easy to use interface that allows you to concentrate on your creative side. An excellen
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