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  1. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    other contain the description, and eg - the very top-left cell within grid will store location to move to if travelling NW from that location, and other cells specifying where to move to if not carry
  2. HOW: Collision of Two Actors and with Effects if possible

    artlover
    by artlover · May 2017
    * I just want to ask how to collide and destroy Actor 2 (apple) by Actor 1 (pen)?
  3. Best method - re-size and align images after animation "Spriter"

    Toque
    by Toque · May 2017
    Using layers can help too. Each frame on a different layer.
  4. Looking for graphic designer - profit share

    tatiang
    by tatiang · April 2017
    Sounds awesome as long as you're paying the person a decent wage with added profit sharing on top of that.
  5. Looking for graphic designer - profit share

    gpoppi
    by gpoppi · April 2017
    management, marketing etc. The first game (top-down 2D upgrade game) will be complete in about 2 weeks time and is currently being developed with placeholder graphics.
  6. Get Me Outta Here is Out Now!

    RossmanBrothersGames
    by RossmanBrothersGames · April 2017
    been great to see people enjoying the game. On top of the TA review they also gave us game of the week on Friday which was pretty rad! Thanks for the support everyone (Image)
  7. Privacy Policy

    Toque
    by Toque · April 2017
    (Quote)
  8. Privacy Policy

    PhilipCC
    by PhilipCC · April 2017
    release more apps just keep adding them at the top. You can use the same URL for all your apps in ITunes Connect.
  9. Chartboost

    grahameckersley
    by grahameckersley · April 2017
    Hey guys I'm just installing chartboost into my app and i can't find where you can make the selection to have the x up in the top left corner to exit out of the ad, does anybody know where to find the
  10. Get Me Outta Here is Out Now!

    CasualEvolution
    by CasualEvolution · April 2017
    You are in the top of hot games in touch arcade!
  11. State of GameSalad on 4-18-2017

    ForumNinja
    by ForumNinja · April 2017
    * There’s more, but that’s what I’ve got off the top of my head
  12. Splash screen with universal build.

    pHghost
    by pHghost · April 2017
    Top points for searching through the forum history to find helpful information! It's a treasure trove and you can find tons of tips without having to open new threads and wait for answers.
  13. How do i make an actor move exactly with another actor?

    talavital2010@gmail.com
    by talavital2010@gmail.com · April 2017
    how do i achieve this? the both actors are overlapping and one is 120x120 and the other is 140x140 they are on top of each other... when they collide with a wall they move diffrently because of the di
  14. How do i Achieve this?

    talavital2010@gmail.com
    by talavital2010@gmail.com · April 2017
    (Quote)
  15. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · April 2017
    what i did was have eg. red 1, and red 2 actors. and i had a game attribute for each and that one touch is pressed change attribute and when both attributes are 1 destroy. but what this did is when tw
  16. How do i Achieve this?

    Socks
    by Socks · April 2017
    If this actor collides or overlaps with the relevant balls then destroy them.
  17. unable to destroy an object on touch

    Socks
    by Socks · April 2017
    (Quote)
  18. unable to destroy an object on touch

    talavital2010@gmail.com
    by talavital2010@gmail.com · April 2017
    well ive ive set it so on touch is pressed > destroy
  19. unable to destroy an object on touch

    talavital2010@gmail.com
    by talavital2010@gmail.com · April 2017
    im trying to do a simple thing... when i touch the object i want it to be destroyed
  20. Make an app over a game

    Baccarda
    by Baccarda · April 2017
    But would it be at least possible to make an app which runs on top of a game? Something like a screen recorder's menu on top of a game to record the gameplay.
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