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Issue with moving an actor across to another actor.
by SolarPepperStudios ·Ok so what happens when your character collides with a block? Does it add points, destroy it or something else? -
Can not send emails to marketsubmission@gamesalad.com
by LeonardDeveloper ·Here's the email word for word - I was only reading off the top of my head up until now... By the way I've emailed you regarding your submissions, Yes it is good news that the marketplace is sorted ou -
Rate my New Graphic and Drawing Skills
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problem with spawning actors
by AEPstudios ·rule: when attribute game.random actors = 1 then spawn actor in front of layer (position random(3,477) -
Limiting movement to 90º increments (IE: 0, 90 , 180, 270) on a grid (among other things)
by Jsn95 ·I'm working on an interesting top down slider puzzle game... My master plan here is to have random objects spawn via a table grid system, I think the grid will be comprised of 16x16 spaces. The player -
Star Kid : My first ever Iphone Game......:)
by luke2125 ·Aliens have kidnapped children from Earth, for work labor. Families have been destroyed, there is no hope…..Nevertheless, a star is born, and being just a kid, he has promised the families of Earth, t -
Low FPS / 1 Minute Load but everything optimized
by kidwithoutradio ·i don't spawn anything its all interpolated or changed. i destroy actors because it was under the optimization tips.. -
Low FPS / 1 Minute Load but everything optimized
by famekrafts ·Do now spawn and destroy, simply constrain and interpolate. You might have to change the whole game but it will solve the major loading problem. Lag is temperory, many times it never lags also. -
finally updated, having a few issues getting a ad hoc built
by ashtmj ·So I finally updated to the new version/new publishing system, and on top of that I'm running GS off a new comp. -
Coding Position for Top Down Runner - Paid
by nightsky ·I am looking for someone to help out with a 2D Top Down Runner game. I can't go into too much detail on here. The position WILL be paid! You will need to be experienced with GameSalad and experience i -
Backward compatible?
by cnmeyer1980 ·Hi @RP, to be honest, I cant of the top of my head remember, I'm not by my machine at the moment, however, when I tried to instal the latest OS, the instalation file had a 'unable to instal' symbol (k -
how to finish a level automatically when all enemy actors destroyed ?
by arabianwolf ·I have problem with finishing level when the player destroy all the enemy ufo actors -
A special thanks to the GameSalad Community.
by bobtheturtle ·Shadows Mind has a campaign mode and a challenge mode, which can prove quite difficult to some players. -
Working with tiles
by sebmat86 ·So, I´ve scoped the forum for topics about using tiles in GS and I have not found a satisfying answer. I´m working on a platformer (kind of a hard core platformer game, much like Super Meat Boy or Meg -
Facebook Likes for Facebook Likes (Twitter and YouTube Welcome Also)
by LeonardDeveloper ·"List your top iPhone game and get your game reviewed!": http://www.facebook.com/ListYourTopiPhoneGame?ref=hl -
10 Questions about iAds!
by dwibre ·4) Yes apple we reject apps that are not top or bottom at the size they set. -
Spriteattack's Art tutorials
by mrpacogp ·Now i`m trying to copy a object from one layer to other and got one bmp too!! looking what i`m doing bad :P -
Aspect Ratio Adjustment = Useless or... Useless?
by MobileRocketGames ·Also of note; crop seems to do exactly what it says, after scene calculations. That is, it is cropped after all your placement behaviours take effect, the top portion is just thrown away. If it were t -
Has anyone tried sumbitting an iphone-5-only game?
by HoneyTribeStudios ·So thinking to upload a couple games at iphone 5 size with a message at the top of "Only for widescreen devices". Not to sure but I'd assume Apple won't like you referencing specific -
How to make another actor disappear when another actor collides with another actor.
by RP ·Create a rule/s that says when actors 1 and 2 colide is true = destroy actor 3/ or interpolate actor 3'a alpha to 0.