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Animations steps should be faded in/out
by gyroscope ·If your actor is moving, then use the constrain behaviours as I mentioned above with the other actor with the other image.... it'll follow it exactly (be over the top of the first actor). Does that an -
Is it good or advisable to put all levels in one scene?
by famekrafts ·game will work fine if you use 10 levels of spawn and destroy but 200 levels will surely crash using that method. -
making endless moving background ?
by famekrafts ·@GLGAMES I couldn't find one proper one. The only thing which works well is the spawn and destroy style which is just not doable for a runner game. It will cause memory leak and will crash, nothing e -
Is it good or advisable to put all levels in one scene?
by famekrafts ·use tables and change positions, do not use spawn and destroy as it will start lagging after some time. -
Is it good or advisable to put all levels in one scene?
by Elfizm ·So I still don't know what to do, do I use tables and spawn and destroy or just put it on different scenes. -
Animations steps should be faded in/out
by gyroscope ·Set your actor with the second image. Lets call this actor Image2. Next, make a copy of this actor, unlock it, change its image to the first image, call it Image1. Then place it over the top of the ot -
how much could you do this animation for?
by Riffel ·I can do it, but I really don't like this top view type of animation/ilustration, you can't see nothing then the head top. -
How to show screen when player finishes level?
by Braydon_SFX ·You'd need an attribute (Integer or Index) and set that to how ever many blocks or bricks you have. Then, when you destroy a brick, do something like this: -
How to show screen when player finishes level?
by JValdovinos ·I am using the cannon trigger template and i want to know how you show a screen that says LEVEL COMPLETE after you destroy all "bricks"? -
Upgrades to the actor
by Bountiful_Games ·I would like to attach another actor to the main actor so that he can acquire upgrades. One example is to have a new actor 'body' spawn on top of the current actor body. I have the pieces constraine -
Strange problem with actor?
by funkyj4ever ·I have the bird in a different layer. I just cant fix it. Here is my gameproject. Just to learn gamesalad i created this app. Could you have a look at it ? -
Disappearing Actors
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ATTENTION: YOUR App Deserves GREAT Art!
by Rittenhouse ·Affordable. Professional. Top quality. -
how much could you do this animation for?
by guilleface ·http://www.google.com/imgres?q=walking+animation+top+view&um=1&hl=en&client=safari&rls=en&biw=1385&bih=562&tbm=isch& -
Smash Bros Like Game
by carlblanchet ·On top of what was stated above, gamesalad is not good for artificial intelligence. Therefor you won't be able to have computer enemies fighting you like in super smash bros. -
Score to unlock actor help
by carlblanchet ·You've got it, this happens with comparing the current score to the score amount you want for the actor to be unlocked. Instead of spawning the actor, you could have it there with a lock over it, and -
how to collect items into inventory?
by alarm656 ·(Quote) -
how to collect items into inventory?
by carlblanchet ·You will need to have a boolean attribute for each item, this way you can know if the player has collected it into his 'suitcase' or not. Also, for example, to check if the key is collected and if yes -
Make appear another actor after collecting items
by carlblanchet ·ItemsCollected attribute and make the item actor destroy itself. -
Camera Problem Need help!
by carlblanchet ·(Quote)