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  1. Jump and Rotate

    l.darum
    by l.darum · August 2012
    Hi, can somebody help me with a rotate action? I have an actor jumping up and down and I did that already. What I wanted to add is a rotate 365 degrees while on top. I know this is easy but not for me
  2. Camera control failing!!

    oxhey
    by oxhey · August 2012
    I have a hud layer which isnt scrolable . It has a few buttons and a control skin. (game boy style - top half screen / bottom buttons)
  3. Monster Matcher - new release and new branding (by jonmulcahy)

    quantumsheep
    by quantumsheep · August 2012
    I'm just talking about the width of the top of the iceberg here.
  4. Monster Matcher - new release and new branding (by jonmulcahy)

    3xL
    by 3xL · August 2012
    as for the game, looks top notch and a definite upgrade visually from your other "doodle" styled games.
  5. The Police Story 2.2, and Promo-codes

    Yamasoto
    by Yamasoto · August 2012
    The last week, "The Police Story" was Free two days, and was ranked #21 in Top Overall Category and #11 in Games Category on China AppStore (more of 15.000 downloads!).
  6. BEJEWELLED Type Game WIP (Multiple Passes Working)

    EIGHTHSIN
    by EIGHTHSIN · August 2012
    I have a major update to report to you, I have completed vertical matches & super matches!!! Now we have vertical & horizontal matching, multiple passes to recheck any matches and supe
  7. What are Dynamic layers? (couple other things to)

    lycettebros
    by lycettebros · August 2012
    I think they are layers that can change in their order. So move a layer to the foreground or background.
  8. An interesting read on Free To Play Games

    dotsonj23
    by dotsonj23 · August 2012
    Although I think it been pretty clear for a while that freemium games were the games making the most money, the fact that angry birds is in the top paid charts but not in the top grossing doesnt reall
  9. Restore Rotation Position

    decaoeu
    by decaoeu · August 2012
    To do that a created two actors the Robot and the Ball ( destroy and spawn ), the problem is that the Robot has FIXED Rotation Checked, and the Ball does not, so the ball rotates and when i destroy th
  10. Help with endless climbing game

    Dazza006
    by Dazza006 · August 2012
    My game is a endless climbing game and I have been trying to get it to loop back round smoothly, I tried wrap Y but the character will not go completely to the top of the scene.
  11. Random without repeat

    UltimateCreatives
    by UltimateCreatives · August 2012
    Making it's simple. Let's say that I have few words in table. For example green, blue, red, orange, purple, black, purple. Now I want to pick 3 of them without repeating. On top I want to aks &quo
  12. How to get an arc, half turn, 3/4 turn for an enemy in a vertical shooter

    jasdip
    by jasdip · August 2012
    I am working on a vertical shooter and have various actors that fly from the top of the screen towards varying x,y coords on the screen, the enemy ships then rotate and fly to another x,y coord that
  13. ✮✮✮ Goo2 WIP Thread ✮✮✮

    UtopianGames
    by UtopianGames · August 2012
    Some of you may remember Red Ball of Goo as it made the top 20 a while back, well we have started on Goo2 and just nailed the mechanic down.
  14. Give Points to player, who moves

    MarcoCol
    by MarcoCol · August 2012
    Then I put at the top of the player actor the rule, as you write.
  15. How do I make an actor go back to the start without resetting the timer?

    tatiang
    by tatiang · August 2012
    At the top of your main actor's rules, add two behaviors: Change Attribute self.originalX to self.position.X and Change Attribute self.originalY to self.position.Y.
  16. Actor interaction problem, please help!

    tatiang
    by tatiang · August 2012
    Do you have a rule that Destroys (or moves/recycles) the weapon when it collides with a monster? If so, it's only going to run that rule once. If that's what's happening, you may want to consider hi
  17. I hate Scenes, Does Table Works?

    SingleSparq
    by SingleSparq · August 2012
    back) and to create a new level each actor has a destroy rule before a new level is made. I also managed to get the level end scene (score and stars) in there too so there is very little need to go o
  18. Cannot call from a table

    Chobbiface
    by Chobbiface · August 2012
    I haven't tested, but from the top of my head, are your rules something like this?
  19. How to tip on a centre axis

    master200012
    by master200012 · August 2012
    Well, you can let gamesalad's physics engine help you. Simply go into your plank actor and create 2 new attributes within the actor. Both should be real. Then, at the top of your behaviors in that act
  20. Match table cell values

    master200012
    by master200012 · August 2012
    Then at the top of the actor's behaviors, put change attribute: *new attribute* to (table cell value: *let's say, table1, column 2, row 2*).
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