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The Police Story 2.2, and Promo-codes
by Yamasoto ·The last week, "The Police Story" was Free two days, and was ranked #21 in Top Overall Category and #11 in Games Category on China AppStore (more of 15.000 downloads!). -
BEJEWELLED Type Game WIP (Multiple Passes Working)
by EIGHTHSIN ·I have a major update to report to you, I have completed vertical matches & super matches!!! Now we have vertical & horizontal matching, multiple passes to recheck any matches and supe -
What are Dynamic layers? (couple other things to)
by lycettebros ·I think they are layers that can change in their order. So move a layer to the foreground or background. -
An interesting read on Free To Play Games
by dotsonj23 ·Although I think it been pretty clear for a while that freemium games were the games making the most money, the fact that angry birds is in the top paid charts but not in the top grossing doesnt reall -
Restore Rotation Position
by decaoeu ·To do that a created two actors the Robot and the Ball ( destroy and spawn ), the problem is that the Robot has FIXED Rotation Checked, and the Ball does not, so the ball rotates and when i destroy th -
Help with endless climbing game
by Dazza006 ·My game is a endless climbing game and I have been trying to get it to loop back round smoothly, I tried wrap Y but the character will not go completely to the top of the scene. -
Random without repeat
by UltimateCreatives ·Making it's simple. Let's say that I have few words in table. For example green, blue, red, orange, purple, black, purple. Now I want to pick 3 of them without repeating. On top I want to aks &quo -
How to get an arc, half turn, 3/4 turn for an enemy in a vertical shooter
by jasdip ·I am working on a vertical shooter and have various actors that fly from the top of the screen towards varying x,y coords on the screen, the enemy ships then rotate and fly to another x,y coord that -
✮✮✮ Goo2 WIP Thread ✮✮✮
by UtopianGames ·Some of you may remember Red Ball of Goo as it made the top 20 a while back, well we have started on Goo2 and just nailed the mechanic down. -
Give Points to player, who moves
by MarcoCol ·Then I put at the top of the player actor the rule, as you write. -
How do I make an actor go back to the start without resetting the timer?
by tatiang ·At the top of your main actor's rules, add two behaviors: Change Attribute self.originalX to self.position.X and Change Attribute self.originalY to self.position.Y. -
Actor interaction problem, please help!
by tatiang ·Do you have a rule that Destroys (or moves/recycles) the weapon when it collides with a monster? If so, it's only going to run that rule once. If that's what's happening, you may want to consider hi -
I hate Scenes, Does Table Works?
by SingleSparq ·back) and to create a new level each actor has a destroy rule before a new level is made. I also managed to get the level end scene (score and stars) in there too so there is very little need to go o -
Cannot call from a table
by Chobbiface ·I haven't tested, but from the top of my head, are your rules something like this? -
How to tip on a centre axis
by master200012 ·Well, you can let gamesalad's physics engine help you. Simply go into your plank actor and create 2 new attributes within the actor. Both should be real. Then, at the top of your behaviors in that act -
Match table cell values
by master200012 ·Then at the top of the actor's behaviors, put change attribute: *new attribute* to (table cell value: *let's say, table1, column 2, row 2*). -
How to save level attribute
by beastyfurkan ·First what I did was when ball actor overlaps or collide with finish line for level one, destroy level 2 lock image but now what should I put in save attribute and load attribute. -
Very strange things happening with save/load attributes
by ahodge0821 ·Thank you very much for your reply. I think your suggestion fixed some other things that were happening in my game as well. So far the load/saves works on the mac viewer until I actually close the vie -
Hey GS, we should hook up with these guys.
by PL4YER ·" We have a new version of PlayerDuel that will help you to add "Play with friends" layer on top of your game. -
Can I infinitely toggle attribute without a timer?
by RThurman ·Now its displaying the true condition as it goes back to the top to check things again. (Thus the false condition happens so fast that its never seen.)