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  1. Test out my new app. Promo Codes

    andrew.suspiro
    by andrew.suspiro · March 2011
    hey sorry. Its a plinko type soccer game where you spawn soccer balls on the top of the screen and it drops down bouncing off soccer players to score into the goal. This version just has the one level
  2. Helicopters in Space! - Promo Codes

    ozboybrian
    by ozboybrian · March 2011
    I noticed the missles/lasers you fire spawn from the back of the helicopter. You know you can set them up so they spawn in x +24 of helicopter, so it looks like it's firing from a certain point.
  3. how can i go to next level ?

    a7medo778
    by a7medo778 · March 2011
    i got in my game system that when level paused or won/lost that it spawn a scene over the current scene
  4. Second Impact (Full Version) Free! This weekend only

    CaramelTigerClan
    by CaramelTigerClan · March 2011
    - An explosive arsenal of 8 unique missiles to defend Earth with
  5. Urgent help needed with figuring out which device is being used

    anithmuk
    by anithmuk · March 2011
    Cool, but how do I set this up? Or is he talking about personal splash screen and not the GS one? Also how do I make an actor spawn "as many as it can" and then how do I set up the
  6. Copied actors - not duplicated actions

    mythicapps
    by mythicapps · March 2011
    OK I made a few changes when I realized that I had put this rule in the spawn rule. Doh!
  7. The importance of background music.

    quantumsheep
    by quantumsheep · March 2011
    I think games are pretty unique in that you *can* put the music volume down, or switch it off completely - unlike movies, for example.
  8. TOTB2 - Drahc Attack

    AppsRacK
    by AppsRacK · March 2011
    I've done with the character design, levels concept, gameplay (which i hope to be unique although i havent seen anything this type as of now) and also decided on the menu system i'll be using. I'll tr
  9. issue with tapping, spawning and actors.

    anithmuk
    by anithmuk · March 2011
    or you could going into the white square actor and saying when moue is down and mouse position is outside then spawn red square at mouse position
  10. Countdown

    bluebyu25
    by bluebyu25 · March 2011
    I think I am just going to put a timer to delay the first spawn of an enemy until after three seconds so the countdown can run its course. I guess that would be about the same thing.
  11. Copied actors - not duplicated actions

    mythicapps
    by mythicapps · March 2011
    OK, I have a couple of spaceship graphics I am using, I have set the move functions to follow touches, which is sorta working. But I just realized that when the spawn function brings them onto the sc
  12. issue with tapping, spawning and actors.

    idoistuff
    by idoistuff · March 2011
    so as you can see in the video when you click on the green background actor a red block spawns for 2 seconds then disappears.
  13. New User--I need help with DoodleGod-like Game

    miggy
    by miggy · March 2011
    say if attribute1 = 3 and attribute2 = 7 then spawn "element 22". This would be my way of combining element 3(fire) and 7(water) to reveal 22(steam). (Is this making any sense?)
  14. game crash when i try to spawn 16 actors

    iTouchGamer
    by iTouchGamer · March 2011
    make a game attribute, name it spawning. then in your actor say when game level = 2, change spawning to 1. and say when spawning = 1, spawn ant. Then do a timer and say after 1 second (estimating) ch
  15. game crash when i try to spawn 16 actors

    tabelor
    by tabelor · March 2011
    yes sorry, the error was the spawning position of the actor. Now it's fixed because i have created a new actor (invisible) wich play the role of the position, he have this rule: when game level = 2 sp
  16. game crash when i try to spawn 16 actors

    tabelor
    by tabelor · March 2011
    In my game, when you destroy the 16 first actors, then the level go up (an integer) and i have a rule that when level is equal to 2, then spawn 16 new actors in a random position in the bottom of the
  17. TOTB2 vs Forklift

    forklift
    by forklift · March 2011
    Eskimos all now behave independently and randomly on their own. Each has a unique personality: Yellowish eskimo looks at player most often to ask what to do, Darker/blueish (spear) eskimo is more st
  18.  'Think Outside the Box 2' competition starts now!! (Theme announced)

    idoistuff
    by idoistuff · March 2011
    is this contest being judged by the game as a whole? or by how unique the game is and how much potential it has?
  19. spawn actor screen position

    ozboybrian
    by ozboybrian · March 2011
    Um, Spawn Actor relative to scene?
  20. spawn actor screen position

    LumpApps
    by LumpApps · March 2011
    I'm not sure what you mean by behind the screen but in the spawn attribute there is a layer order option where you can choose to spawn in front or behind the layer or actor (the one who initiates the
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