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1.25.5 GS Viewer defaulting to Portrait Mode
by The_Gamesalad_Guru ·Viewer doesn't respect orientation never has. I usually just lock my orientation on my iPad when testing. -
1.25.5 GS Viewer defaulting to Portrait Mode
by KnightStar ·Essentially, whenever I push a project (I've been working on a number of Landscape-oriented projects) to the Viewer and start them up, they initially run in Portrait mode. Additionally, I'm normally -
Universal Build for iOS and Android
by Angeloblu777 ·BBEnk your link https://dl.dropboxusercontent.com/u/58782733/universal_builds_iPad_Portrait.zip ...dont work i have "BugsplatReporter" ...something its wrong with the project file. P -
Universal Build for iOS and Android
by BBEnk ·https://dl.dropboxusercontent.com/u/58782733/universal_builds_iPad_Portrait.zip -
Universal Build for iOS and Android
by Icebox ·@Angeloblu777 Check this video, a method from ipad portrait to universal -
Universal Build for iOS and Android
by Angeloblu777 ·I finished my game . I started my game with iPad Portrait size ( my background is w-768 , h-1024 ) . I thought it would be good enough to work for all devices ( iOS and Android ). Using " Ove -
Stable release 1.25 is available
by KnightStar ·Has anyone had any issues with the Viewer defaulting to Portrait mode when loading builds? I'm working on a project that's intended for Landscape mode and ever since upgrading to 1.25 & the -
Need help.. Why does my actor go flat when...
by Socks ·It's perfectly possible to make a game that works on iPhone and iPad. I don't know much about the preview in the PC version of GameSalad, so hopefully someone a little more PC can chime in. -
Need help.. Why does my actor go flat when...
by Soigero ·So are you saying i cant make app for iphone and ipad at same time ? I tought im able to stretch my game to fit on both screens ? -
Need help.. Why does my actor go flat when...
by Socks ·An iPad has a large 4:3 ratio screen. -
Admob interstitial ads not working on iPhones
by quattro ·As the title says, its not showing up on iPhones. Works perfectly fine on iPads tho. I've just talked to Alex yesterday and he said that he is gonna talk to devs but i just wanted to mention in here a -
King and the Dead V1.1 - coming soon!
by Socks ·I really like the game ! Most games last for around a few minutes on my iPad, but the K&TD still gets played ! It's strangely simple, but strangely addictive. -
Stable release 1.25 is available
by Armelline ·You also have to do maths though... If I want to see an iPhone screen at 400%, or an iPad one at 25%, using a custom resolution (even if they were saved) is still a massively more annoying thing to do -
Is it possible to access tagged actors attribute from a seperate actor.
by Icebox ·like samsung galaxy s4 and grand prime, and on ipad 3. I also tried with x position bigger or smaller but same effect so i thought it wouldnt make a difference -
Problem with Spawning using loop or loop over table behavior
by The_Gamesalad_Guru ·(Quote) -
Problem with Spawning using loop or loop over table behavior
by fmakawa ·My scene is an ipad portrait size and I scroll using a touch and offset mechanism. -
Scrollable text with varying lengths
by fmakawa ·@Armelline I've been working with this demo and I finally managed to work out the issue with a grey line. However when I use for my project I seem to have a similar problem but different cause. And I -
Roll Turtle - an exciting rolling journey platform game.
by kirafu ·• Universal app optimized for iPhones, iPods and iPads. -
Possible to get approved for just iPhone or must be Universal now?
by Crazybreadman ·approved if it was in letterbox when used on an iPad, but it needs to be designed for an iPad screen now to get approved at all? The reason I didn't really plan to publish as universal is because the -
Possible to get approved for just iPhone or must be Universal now?
by Crazybreadman ·"We noticed that your app did not run at iPhone resolution when reviewed on iPad running iOS 9.3.1, which is a violation of the App Store Review Guidelines."