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  1. what control scheme would you most prefer?

    QuinnZoneStudios
    by QuinnZoneStudios · February 2011
    A good point was made about using the idevices "unique vibe". I've pretty well settled upon a lower left hot-zone for jump up left, center hot-zone for jump up and a lower right hot-
  2. How much destroy/spawns are too many?

    design219
    by design219 · February 2011
    My first game has a lot of constant spawn and destroying going on and I found it to be no problem. You can check it out, (it's a free game) and see if this is what you mean. http://itunes.apple.com/us
  3. I need Help, i want create a game with level selection and three stars for level

    mynameisace
    by mynameisace · February 2011
    When you spawn and destroy, GS doesn't garbage collect as efficiently as needed to have a load of spawns/destroys. Instead, try just moving the actor out of the boundaries of the camera so you can't s
  4. I need Help, i want create a game with level selection and three stars for level

    1UpGamestudio
    by 1UpGamestudio · February 2011
    I spawn more sprites and i have more timers.
  5. what control scheme would you most prefer?

    mynameisace
    by mynameisace · February 2011
    I think that as a game platform, the iOS is unique in that you don't need a physical controller, I would always play to it's unique vibe and not use an on screen D-pad, A & B buttons, etc. Hot
  6. spawn actor help

    taytay10
    by taytay10 · February 2011
    I need help with actors and when the re spawn. I have actors falling from the top of the screen and i them set to reappear at random but sometimes some of the actors overlap each other. how do I stop
  7. ✖✖ Release Me! ✖✖ Think outside the box contest game. Final draft by cbt.

    cbt
    by cbt · February 2011
    There is no spawn-destroy.
  8. Spawn an actor from another actor

    MAC4TECH
    by MAC4TECH · February 2011
    What I mean is how to spawn an actor using another actor. Ex: I click on a start button and another actor will start to spawn a specific actor.
  9. Memory Release

    SlickZero
    by SlickZero · February 2011
    So spawning and destroying actors locks up the memory on the device. Is there any other functions that lock up memory as well, or is it just the spawn/destroy?
  10. Can you Change Attribute: Tags?

    DrGlickert
    by DrGlickert · February 2011
    I'm "recycling" actors because my game is heavy on the spawns/destroys. So when actor 1 gets shot, I set Alpha to 0, set collisions off, then move it out of the screen (to return aga
  11. Rotate Around Centre In Relation To Mouse

    robert.mccarthy
    by robert.mccarthy · February 2011
    Basically, I have a long arrow. I want it to spawn when I have my mouse down. Then when the mouse is down, I want it to rotate in relation to me moving my mouse. So if I move my mouse a bit left, then
  12. Spawn an actor from another actor

    QbAnYtO
    by QbAnYtO · February 2011
    use the spawn actor inside another actor is all (Image)
  13. Spawn an actor from another actor

    MAC4TECH
    by MAC4TECH · February 2011
    Is it possible to spawn an actor from another actor ?
  14. Spawn an actor from another actor

    MAC4TECH
    by MAC4TECH · February 2011
    Is it possible to spawn an actor from another actor ?
  15. Actor/Images limit?

    JlmC
    by JlmC · February 2011
    When i spawn an actor, the other get delete Automatically
  16. Anyone using the iPhone to make "demo" youtube movies? I wonder what would be ..

    Scoots
    by Scoots · February 2011
    Somewhere along the design process we realized that our product was taking on a unique form, almost like a typographical glyph. We changed the spelling so Google would love us more.
  17. spawn actors at random intervals

    zombie_farm
    by zombie_farm · February 2011
    I just want to spawn an actor every 1 to 7 seconds so that the interval is not consistent.
  18. Help Please!

    TouchTiltGames
    by TouchTiltGames · February 2011
    If yes, then just spawn the paw-in-the-snow graphic behind the dog on the -X, then put a timer on it so after a couple seconds the paw prints are destroyed. You can fade them out so it looks nicer.
  19. Best way to "destroy" and "spawn"?

    ORBZ
    by ORBZ · February 2011
    If you are trying to get your game to run in GS on the older devices (iPhone 3G, iPod Touch 2nd Gen, etc) then with their limited amount of memory recycling is a good idea. However, if you are satisf
  20. Best way to "destroy" and "spawn"?

    DrGlickert
    by DrGlickert · February 2011
    On the heels of JohnP's advice to avoid Spawning and destroying too many actors in my game he suggested that I simply move the actor outside the viewing area and then back to the viewing area when it'
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