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  1. Animalloons (iPhone) & Animalloons HD (iPad) out now.

    pixelsweets_dev
    by pixelsweets_dev · January 2012
    You can download it for iPhone: http://tinyurl.com/6nunam2 & for iPad: http://tinyurl.com/7fs7ahx
  2. <ins> <b> All from the USA READ THIS! <b> <ins>

    LeonardDeveloper
    by LeonardDeveloper · January 2012
    WE will win!! No more pipa &amp; sopa
  3. RPG

    ultima
    by ultima · January 2012
    if i'd to make an RPG.. i'd call it the Game of Salad and include every active participating member a role.. yes TSB will have his own virtual in game store. and so on.
  4. Ensuring art assets are good for iPad, iPhone 4 and 3GS?

    MotherHoose
    by MotherHoose · January 2012
    and, iPad 3 will no doubt be retina … see: 9to5Mac
  5. Question about Ad Hoc for other beta testers

    gyroscope
    by gyroscope · January 2012
    And anyone else who'd like to beta test The End of the Earth for the iPad, please send me an email, thanks.
  6. > TOTB4 inspired : End of the Earth game

    gyroscope
    by gyroscope · January 2012
    And if anyone else would like to beta test End of the Earth iPad app please send your UDID/App ID to the above email address as well, thanks; the more the merrier!
  7. Ensuring art assets are good for iPad, iPhone 4 and 3GS?

    beefy_clyro
    by beefy_clyro · January 2012
    As for iPad, the resolution is 1024x768, you'll need to resize your iPhone game size to iPad and either resize all your art to the dimensions you want for the iPad or just use your retina as there isn
  8. SpaceOperator feat on US app store ipad music new!

    Ebreeze
    by Ebreeze · January 2012
    along with ElectroBox...
  9. Ensuring art assets are good for iPad, iPhone 4 and 3GS?

    MetzoPaino
    by MetzoPaino · January 2012
    Currently having some troubles figuring out the scale that I should be working in to make sure all the art assets made for my app are going to work on all iOS devices. If I wanted an actor to be 50x50
  10. Question about Ad Hoc for other beta testers

    gyroscope
    by gyroscope · January 2012
    TSB's excellent video about installing an Ad Hoc looks straightforward enough but one aspect I'm not clear about is where he mentions that for each of the persons who is going to get a copy of the ad
  11. Auto screen size

    Chris Fitsimons
    by Chris Fitsimons · January 2012
    As a GS Pro developer and having the funds to purchase different devices to test on, the problem with screen size projects defined by iPad, iPhone, macbook etc should be addressed soon if possible.
  12. New App Icon (feedback appreciated)

    jonmulcahy
    by jonmulcahy · January 2012
    Are you targeting iPhones or iPads? That's makes a difference. The icon I reduced is an iPhone icon, the icon that stormy posted is an iPad icon, you can see its 2x bigger. That gives you much more ro
  13. New App Icon (feedback appreciated)

    StormyStudio
    by StormyStudio · January 2012
    - I appreciate what your saying about 'Gleeson' being a well known name...but I think it will be so small when people are viewing on their iphones/ipads... that it will look too busy..and you might be
  14. Give us our HTML 5 files

    MotherHoose
    by MotherHoose · January 2012
    cheaper to buy kids iPads and 7-8 books/year (both items with educational discount) …
  15. Issues remaining in 0.9.x

    fstltna
    by fstltna · January 2012
    1) in a landscape game on a normally portrait iPad the splash screen shows up as expected, then instead of going to the irst game screen it flips the splash screen over the other way and stays there a
  16. Keyboard / iCade support?

    fstltna
    by fstltna · January 2012
    I have added key detection to map the icade keys to what my project is looking for, and I want to know if that is enough to support the iCade. Since it looks like a keyboard to the iPad shouldn't that
  17. Attention Gamesalad Management: What Features Do You Want? Round 2

    xxTigerShark
    by xxTigerShark · January 2012
    • Universal Apps (iPad and iPhone in one)
  18. Article: "Apple to sell at least 48 million iPads this year"

    calvin9403
    by calvin9403 · January 2012
    I gotta go get one when the nest ipad cames out!
  19. Article: "Apple to sell at least 48 million iPads this year"

    gyroscope
    by gyroscope · January 2012
    Hi GLG, plus the other 25 mil. they've already sold!! (although a majority (?) of 48 million projected sales will be upgrades to existing iPad owners, i guess...)
  20. Meteor Dash (now free!!)

    GLGAMES
    by GLGAMES · January 2012
    iPad Version
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