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  1. spawning problem

    Mcreator83
    by Mcreator83 · January 2011
    hey guys, i was wondering if you have had similar problems. now i have spawners that worked good during my testing but once i deleted them from the scene and added new ones of the same spawners (with
  2. No good games from gamesalad?

    Hachiko
    by Hachiko · January 2011
    There are mostly puzzle games because those are actually a lot easier than the running and spawning bunch. In puzzles, every level IS different, because you just put objects in different positions and
  3. Help Wanted

    AjBlue
    by AjBlue · January 2011
    this is rediculous! whenever i spawn something on the right and want it to go left, its not working
  4. Help Wanted

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    what rules do you have to spawn, and what rules are in the spawning actor to make it move
  5. Help Wanted

    AjBlue
    by AjBlue · January 2011
    when i try to spawn the actor on the right side going to the left, its not working.. if i make its spawn direction to 180 it flips upside down and doesn't move. when i try to correct it with linear ve
  6. Problem with actors (works in preview, but not in game)

    LuckyLurcher
    by LuckyLurcher · January 2011
    I am able to spawn the actor and get it to work as intended, but I would rather have it working like the others as it is neater and easier to keep track of.
  7. vectorToAngle issues

    jonmulcahy
    by jonmulcahy · January 2011
    yes, that's the angle i want, if possible. you'll tap to shoot, and i want to check the angle of the touch point and the center point, if it's less than 15 degrees, spawn a bullet, if it's over, don.t
  8. My game got 1024 in just one day!

    JoeMeister
    by JoeMeister · January 2011
    to creating something fun and unique that aspires to the masses.
  9. spawning

    AjBlue
    by AjBlue · January 2011
    if you spawn them in randomly it gives an endless game... if thats what you want, which i figure you do.
  10. spawning

    zombots
    by zombots · January 2011
    atm it doesnt spawn platforms, its just a giant level. would it be better to make them spawn?
  11. spawning

    AjBlue
    by AjBlue · January 2011
    make a boolean that says when platform spawns, spawn actor. and then you can get fancy and add a random, so its not on the same place on the platform every time
  12. spawning

    tenrdrmer
    by tenrdrmer · January 2011
    yes you can control how and where it spawns. You will just have to have a game attribute constrained to your player position. so you can tell it to spawn 50 px ahead of that position.
  13. spawning

    AjBlue
    by AjBlue · January 2011
    dont ever use spawn or destroy, place you actors offscreen, and then you can have them move into the scene by changing their x y coordinates by a random, and put the range you want to randomly spawn
  14. spawning

    zombots
    by zombots · January 2011
    i have a really long level and im trying to figure out the best way to spawn actors on it, randomly if possible.
  15. How to make actors display at random in a certain area?

    WeirdFreak96
    by WeirdFreak96 · January 2011
    i am working on a game where the player has to climb as high as possible. i need to spawn blocks from random positions (along the top) every 2 seconds, for the player to climb up
  16. Your views on Corona SDK?

    quantumsheep
    by quantumsheep · January 2011
    -a function to shoot the bullet (and you can spawn without hiccups or problems, yay!)
  17. Your views on Corona SDK?

    Hachiko
    by Hachiko · January 2011
    -a function to shoot the bullet (and you can spawn without hiccups or problems, yay!)
  18. Is this method efficient for setting up scenes?

    Portyman
    by Portyman · January 2011
    when I set up a scene, I use one actor ( called spawn) and I put all the actors for the Scene In it and have them spawn in the locations I want. I use this because if I have a lot of similar scenes I
  19. Is this method efficient for setting up scenes?

    Portyman
    by Portyman · January 2011
    when I set up a scene, I use one actor ( called spawn) and I put all the actors for the Scene In it and have them spawn in the locations I want. I use this because if I have a lot of similar scenes I
  20. Recycling the proper way ?

    Hachiko
    by Hachiko · January 2011
    For the recycling, it makes a difference in bigger projects, or in one where spawn is really intensive. Plus, if the image is not pre-loaded in memory (does gs preload every graphic asset that is goin
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