GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Orbii [Free Download Android]

    justinodunn
    by justinodunn · January 2017
    off any incoming enemy. Be careful also not to destroy the indestructibles! Score as high as you can, and share that with your friends!
  2. SuperHero Ninja "beta" is live for Android

    Toque
    by Toque · January 2017
    I like too how you have everything like score and lives in that top bar......I might use that idea sometime.
  3. SuperHero Ninja "beta" is live for Android

    freneticz
    by freneticz · January 2017
    But i will do it better and add a further away layer to i Think , and redo the Clouds maybe.
  4. Randomly and continuously playing music without using Timer?

    Braydon_SFX
    by Braydon_SFX · January 2017
    Unfortunately, not in GS that I can think of off the top of my head. Perhaps what you could do is download a free audio editing software and put all 3 tracks together. Then, export several "v
  5. Drawing lines on the screen

    imjustmike
    by imjustmike · January 2017
    Yup, a super simple way you can do it by spawning actors that interpolate their alpha to 0 and then destroy themselves.
  6. Fake layer order

    imjustmike
    by imjustmike · January 2017
    Figure a little more context might be useful - I'm trying to make a puzzle game with mazes, but instead of navigating a maze, you move hedge blocks around to create an escape route. So there'll be lot
  7. SuperHero Ninja "beta" is live for Android

    UtopianGames
    by UtopianGames · January 2017
    Looks nice top job!
  8. 2D Indie Game Art & Animation (pixel, vector, painted)

    desixstudios
    by desixstudios · January 2017
    A pixel art cliff top tree.
  9. Spawn Actor at specific point

    LemonKicks
    by LemonKicks · January 2017
    I have been working on this for a while but can't seem to figure it out. I have added some pictures for your reference. The first picture is a machine with the top part moving at random speed, includi
  10. Question about respawning

    tatiang
    by tatiang · January 2017
    Move the enemy off-scene and move it back into place when needed. Or destroy the enemy and re-spawn it later when needed.
  11. Question about respawning

    whycali
    by whycali · January 2017
    So here is my issue right now. when my Hero Actor kills the Enemy Actor i make it alpha = 0. which works great but my Hero still is destroyed as it hits the alpha 0 Enemy. I have in hero actor a colli
  12. Random movement blocks - collect "reward"

    LemonKicks
    by LemonKicks · January 2017
    @tatiang Last question, I promise. I think I am doing something wrong, because the upper block (transporter top in my screenshot) is moving up and down perfectly except not randomly. What am I doing w
  13. Help with Inkscape

    Bowhill Games
    by Bowhill Games · January 2017
    i have two objects in the layer with what Inkscape says is the same stroke amount but you can clearly see they are not, i have not resized the objects.
  14. parallax background in both x and y directions?? Plus camera control??

    Lokitoes
    by Lokitoes · January 2017
    slower to represent distance from the main hero/player viewpoint. So both horizontal and vertical rather than just parallaxing one or the other. Also I currently have my scene set up with my hero con
  15. Actors in order

    Toque
    by Toque · January 2017
    A bit confusing question. Are you saying a top button and a button under it? So you want to press the top button without the bottom button being triggered?
  16. How to reject actor??

    Sanabyong
    by Sanabyong · January 2017
    what i mean is i want to stop actor 2 from collide/overlap with actor 1. Means that if i place actor 1 in a box, then i cant place/overlap actor 2 in the box at the same time. actor 1 will destroy aft
  17. How to reject actor??

    WOLFENSTEIN
    by WOLFENSTEIN · January 2017
    If it's two seperate button actors you could set a rule on the first one to be destroyed on contact with the second button actor.
  18. Actors in order

    Sanabyong
    by Sanabyong · January 2017
    the second button only can be placed after i destroy the first button. Please help me!!
  19. How to reject actor??

    Sanabyong
    by Sanabyong · January 2017
    the second button only can be placed after i destroy the first button. Please help me!!
  20. Enemy white blink withouth extra texture

    AlchimiaStudios
    by AlchimiaStudios · January 2017
    (Quote)
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla