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Attention Gamesalad Management: What Features Do You Want? Round 2
by sawkalsi ·As the current version stands, my top 5 are : -
Stencyl vs gamesalad
by JustMe74 ·Just out of curiosity, are there any actual top quality games in the iOS App Store that were made with Stencyl? I'd love to take a look at one. -
How do you make a transparent background layer using Inkscape?
by jckmcgraw ·How can I make that background layer transparent in Inkscape? Before putting text in images, I would use Preview's "instant alpha" feature to highlight the background, and then delet -
How do you make a transparent background layer using Inkscape?
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Is Show Banner The Behavior for iAds, How to rotate banner?
by osucowboy18 ·To my knowledge, you can only select whether the banner is at the top or bottom of your screen. The orientation of the banner after that point depends on what target size you have set in your project -
Is Show Banner The Behavior for iAds, How to rotate banner?
by pisaacwilliams ·that for iAds? And when i use the show banner (top) i want to rotate the banner sideways because i force my viewing screen to work sideways on a certain part of the app. Was wondering if this is poss -
Is it possible to pre-run particles to start before 00:00?
by jn2002dk ·Thanks for the responses. I think I understand what your saying. Have the particle emitter emit particles behind a layer that hides the emission for a moment and then fades out revealing the particl -
Is it possible to pre-run particles to start before 00:00?
by AtomicFX ·Thanks for the responses. I think I understand what your saying. Have the particle emitter emit particles behind a layer that hides the emission for a moment and then fades out revealing the particl -
Why place Play Haven ads in free GameSalad if it will negate your game being accepted as an App???
by VexDavortex ·If you make a top 10 game with Gamesalad, it will make Gamesalad more profitable and bring income, I feel. -
Is it possible to pre-run particles to start before 00:00?
by jn2002dk ·I'd set the particle start up to 0.02 and then have a black (or what ever color suits your game best) actor covering the entire scene fade out and destroy it self after maybe 0.5-1 second. That way yo -
Buying laptop from apple?
by KaiWen ·I got a refurbished 13inch MacBook from Apple for under a $1000.00. This is my first Apple computer. I got it back in February to try my hand at GameSalad and Xcode development. I really didn't wan -
3 Problems that i still need to fix before pubblishing my game!
by bjandthekatz ·If actor (name) collides or overlaps with Invisible Barrier Destroy actor or change scene to FAIL -
How do you make a transparent background layer using Inkscape?
by jckmcgraw ·Hello Everybody, -
Game Ideas
by SlickZero ·You could make a game where a bunch of actors keep spawning onscreen, and you have to tap around repeatedly to destroy the actors before a certain number get away. I don't think anybody has done a gam -
Live Twitter Q&A with the GameSalad Staff!
by LaurenSalad ·Answer: Blackberry is not a top priority for us right now. We'll keep investigating it, but currently not on the roadmap. -
Can I export from After Effects a 3D scene to build an app?
by fisheronaboat ·From what you mention, does it mean I need to layer this in GS aswell? If you look closely at Cinderella, the perspective of the floor, objects, etc, change when the iPad is moved or the characters a -
Can I export from After Effects a 3D scene to build an app?
by andrewm2211 ·them sepratley as .PNG files with alpha. And re layer them all in GS , same for parralax etc. -
Optimizing preformance on rotating object - better to use animate or rotate ?
by slev ·Ive got a Sun in my game its in the top corner of the screen its really just part of the background, id like to have it spinning, from a fps preformance point of view is it better to make it spin usin -
Can I export from After Effects a 3D scene to build an app?
by The_Gamesalad_Guru ·I do it in Motion and with motion you have to export as a series of still images PNG. I would keep the frame rate very low 10FPS or less because GS doesn't handle large frame animations well. I usuall -
Game Development - Artist Monolog