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  1. Can I export from After Effects a 3D scene to build an app?

    andrewm2211
    by andrewm2211 · June 2012
    them sepratley as .PNG files with alpha. And re layer them all in GS , same for parralax etc.
  2. Optimizing preformance on rotating object - better to use animate or rotate ?

    slev
    by slev · June 2012
    Ive got a Sun in my game its in the top corner of the screen its really just part of the background, id like to have it spinning, from a fps preformance point of view is it better to make it spin usin
  3. Can I export from After Effects a 3D scene to build an app?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    I do it in Motion and with motion you have to export as a series of still images PNG. I would keep the frame rate very low 10FPS or less because GS doesn't handle large frame animations well. I usuall
  4. Game Development - Artist Monolog

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · June 2012
    Who would have thought? A developer? On the beach? On top of it, it seems that I couldn’t shake this guy off, everywhere I went he soon followed. I tried to push him off gently (and not so gently), bu
  5. Attention Gamesalad Management: What Features Do You Want? Round 2

    Barking_Apps
    by Barking_Apps · June 2012
    2) position display for actor and mouse like on illistrator it says top right your mouse position (rather than going into the actor to see it ls axis)
  6. Some Success with Gamesalad!

    JustMe74
    by JustMe74 · June 2012
    Wow - holding pretty strong in the Top 10 Paid Kid's games for Mac OS X .... It was #3 yesterday (wish I had taken a screenshot of that!) and is #7 now.
  7. Game Development - Artist Monolog

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · June 2012
    I can’t put my finger on the exact time that it happened, but did it ever happened to you that you start a discussion on top and before you know it, you hit rock bottom? Well, it happened to me… It is
  8. Accepting iOS Developer Agreement?

    BluSpyder
    by BluSpyder · June 2012
    Just got it when I logged in (on the top). It is a standard link, no key or anything... are you sure you're logged in?
  9. Accepting iOS Developer Agreement?

    EatingMyHat
    by EatingMyHat · June 2012
    Just got it when I logged in (on the top). It is a standard link, no key or anything... are you sure you're logged in?
  10. Should we expect for new iMac tomorrow on WWDC 2012?

    scrapee_net
    by scrapee_net · June 2012
    Do you know, that the top Macbook Pro in Brazil costs something similar to 6300 USD ?
  11. Attention Gamesalad Management: What Features Do You Want? Round 2

    CobraBlade
    by CobraBlade · June 2012
    1.) Alignment options for actors - Vertical (Top, Middle, Bottom) Horizontal (Left, Centre, Right)
  12. Any way i can send my game to friend

    happyhat
    by happyhat · June 2012
    HI - yes, thank you! I am trying to send my app to a friend - so pressed the publish button on top right - pressed publish to mac - all went through ok - understand that GS builds and returns a runnin
  13. Send to back ???

    tenrdrmer
    by tenrdrmer · June 2012
    That only works within the layer tge actor is in. You need to move your back ground actor to the bottom layer of your scene.
  14. spawned actor on layer

    EatingMyHat
    by EatingMyHat · June 2012
    Not sure how are you relating Layers, Camera-Controlling actor, spawn and display area. Spawning to a specific layer would not necessarily mean that it will be in the display area.
  15. spawned actor on layer

    cyberghost
    by cyberghost · June 2012
    is there anyone here how to put that spawned actor to the layer? this means that.. every time the where camera-controlling actor leads to, the spawned actor still the display area.
  16. closed

    fadamion
    by fadamion · June 2012
    We need feedback on game play difficulty curve, fairness of game and coin system vs other top games in the app store.
  17. Turning off notifications during a game

    greerm2
    by greerm2 · June 2012
    I am currently learning gamesalad and making my own pong game just to learn the basics. When I receive a text, the notification appears at the top of the screen and gets in the way of game play. I w
  18. What effect does layer stack play in glitchy animations, frame rates...

    machinegunkelly
    by machinegunkelly · June 2012
    So basically, I should have my main character on the top of the stack, anything he interacts with under that... the background objects below ?
  19. What effect does layer stack play in glitchy animations, frame rates...

    domenius
    by domenius · June 2012
    The layer order determines the order of processing in your GS project. If an actors position relies on information updated in another actor, or if you are using timers to control the processing interv
  20. What effect does layer stack play in glitchy animations, frame rates...

    machinegunkelly
    by machinegunkelly · June 2012
    I have a funny situation where if I move my character up and down in the layer stack ( within one layer ) the animation can become more glitchy or clear up depending on it's placement....
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