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Quick Android Question
by The_Gamesalad_Guru ·I find that the best size for the kindle is iPhone. What I did was make my background black and then built over it. What this does is create a letterbox effect for the small amount of space not expand -
Quick Android Question
by DZTECH ·if i have an iphone size binary and an ipad size binary and i publish to androd market. do i still need to do it the same way as apple and make them two separate apps. Also is there a way to quickly -
Iphone to Ipad camera trick: Ipad performance sucks
by LiquidGameworks ·I had originally tried out the camera trick that came out of that lengthy thread. Simply, I just changed the camera size/tracking in the scene editor, and it looks beautiful on Ipad. On previous build -
GameSalad's Year in Review: 2011 (and a look ahead to 2012)
by SF ·For the GameSalad team, this year, it was all about reach, performance and monetization. As part of our community, you’ve helped us identify these key areas of focus, and your participation in surveys -
*****Help with lagy gameplay ******
by MOVProductions ·Yah I buit it already as a complete app into the iPad and it would lag still. -
50-60 fps ideal for a game?
by FirstDan ·When I select the GSviewer, in xcode you can target the platform you want to test for, for e.g. ipad, ios device or ios simulator 5.0, i am testing using the ios simualtor 5.0, what device is the ios -
Pro...Splash Screen Question for iPad
by william24 ·When testing my app on the ipad, I notice that my splash screen is one direction which leads the user to hold the ipad in a manner so that you see the splash screen correctly. However, as soon as it -
*****Help with lagy gameplay ******
by MOVProductions ·So i just finished making my iPad game at last but its lady is there anyway to fix this? -
Interesting stats ...
by IcedB ·any idea if the the gap between ipad and iphone revenues is getting closer? I'll be designing for ipad soon so this is a big factor too... -
iPad Pricing
by william24 ·Just submitted an iPhone app and an iPad version...just wondering if I should make both $0.99 or try the iPad app at $1.99....just curious what others have done. I know sales depend on the app, but j -
anyone ever had trouble with looping audio still playing after a game is exited?
by muveemutt ·@dsouza41 I did that... that is what I said up there... in my exit door I put the stop music there... I am saying...if I leave the level WITHOUT FINISHING or making it to the scene change the music ke -
Animation and Pre-load art Question.
by MotherHoose ·@Tynan … when/if iPad3 goes retina display we are going to have to have >1024x1024 GS import limit! -
someone please back me up here.. why can't we have pro publishing settings/options for HTML5?
by Photics ·While GameSalad gives freedom to developers with quick and easy game development, issues like this tarnish the reputation of the software. Even though Game Center has been out over a year, I still don -
Having a nightmare installing the latest viewer :( FFS!
by beefy_clyro ·I have tried this with my iPad and adjusted to 4.3 but end up with the same error. -
How to save an image as 72ppi?
by gyroscope ·Hi, good advice from the other guys; also it's probably best to save it using Save for Web and Devices. This is because it optimises the image for screens only (i.e iPhone/iPad, etc). Here's a vid abo -
Testing on iPad?
by The_Gamesalad_Guru ·You need to have Xcode 4.2. I have iPad with version 5.0.1 and just installed the viewer fine yesterday. Just select 5.0 -
Testing on iPad?
by BlueFanStudios ·The iPad software version is 5.0.1, which isn't something I can select on xCode. -
Testing on iPad?
by BlueFanStudios ·They're definitely connected. I can access the Mac through the iPad. -
Testing on iPad?
by JohnPapiomitis ·make sure your mac and ipad are on the same network -
Testing on iPad?
by BlueFanStudios ·We have followed the tutorial on tShirtBooths channel on YouTube to install the GameSalad Viewer on iPad. It seemed to install successfully but the testing button isn't appearing on GameSalad. The vie