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My first game! Feedback?
by maltadirk ·The game is all about saving people from the meteor heading their way. You play the hand of god and must protect your people by tapping to destroy the meteors before the hit the ground and kill your p -
Calling all GameSalad Success Stories!
by Yateland ·our apps "rejoin" has 150000 free download users,"Farm School" in the top 10 of Mac app store (Educational\USA) more than 1 month -
Need Help Keeping UI elements on the screen while the screen slides left or right
by MotherHoose ·2. in Scene Layers to change a layer's name … highlight and click enter on keyboard -
Need Help Keeping UI elements on the screen while the screen slides left or right
by JohnPapiomitis ·It does work, make sure the actors are positioned inside the original square that represents the camera in the scene, and make sure the layer is above the background and everything. -
Need Help Keeping UI elements on the screen while the screen slides left or right
by JohnPapiomitis ·Make a new layer, uncheck scrollable, and put all those actors on that layer. -
Frozen Finder FREE until Monday! *Featured by Apple*
by EatingMyHat ·visit the iTunes category pages, most go after Top Free and Top Paid -
Kiip Questions: Continuous Play Games
by dingosmoov ·Currently the way Kiip is set up is we are allocated 1000point, and we can apply those points to certain achievements. For example if you reach 100 points in the game you can assign 10 Kiip points fo -
Two last issues before finishing app!
by jckmcgraw ·As for the flower aspect, you are going to have to re-think the drag onto the fence, because there is no way to change a layer real time. However, you could work some magic with attributes. Create 3 b -
Two last issues before finishing app!
by liefkees ·Because the flowers are actually spawned actors they don't appear in the 'layers' screen, so I cannot put them in an unscrollable layer. -
How to spawn only one actor when button is pressed
by viking ·I am having this problem and I can't seem to find a solution in the forums or in the many videos about similar topics. Here is my logic: -
Help with collition in moving plattform
by zeroazulagencia ·No, the movable is false. I tryed to set to true but the bullet just hit it and send it to fly, actually the bullet collides with the platform but when the bullet land in te top of the platform just g -
RPG Style Equipping Items/Item Slots
by sneakydust ·I had a similar thing set up, though the problem was getting the "unequipped" gear going to an empty "backpack" slot. Whenever I was to equip a new item, the old on -
Post Launch Mortem : Featured in iTunes ( 117 places )
by EatingMyHat ·IAP for popular game are averaging at 1.2% (Tiny Tower hit 2.5%). These are top games with a huge number of downloads. IAP revenue does not come in day one, it comes from people who keep playing the g -
problem with spawn/recycling character back to position
by digitalzero ·they will work because i want performance to be top notch when people are downloading the games so if you have a site where you have a series of video tutorials where i can take notes or a youtube p -
Vector Artwork Needed - Angry Birds Style
by App Surge ·I'm going to tag some of the artists I can think of off the top of my head: -
Really sorry save and load issue
by The_Gamesalad_Guru ·Make sure the load is at the top of the code in the button and set a short timer like .5sec before it changes scene. -
Health bar help...
by FirstDan ·I have two health bars on screen a player and enemy. If either get hit the health bar reduces but I can't get the health bar to reduce from right to left. -
Switching layers on a boolean with dynamically spawned actors
by MotherHoose ·if the actors are on the same layer as the spawner: -
Switching layers on a boolean with dynamically spawned actors
by Goodnight Games ·that can kill you appear they always move to the top of the layers when the player switches states. -
Switching layers on a boolean with dynamically spawned actors
by jckmcgraw ·Unfortunately, there is no change attribute: layer right now (hopefully sometime soon). As for the spawning, that sounds like way to much going on at once. What are you trying to accomplish? There mig