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  1. More Questions

    andy_the_baker
    by andy_the_baker · August 2010
    there is an icon of two characters. if i touch one, and drag it to a spawn area, it'll spawn said character. i have everything else working except the ability to tell the spawner which character to
  2. Max Vector - GET YOUR PROMO CODES!!!

    AfterBurnett
    by AfterBurnett · July 2010
    HAHAHA. Hey Sparky, how did you spawn stuff in Doodle Ski so that it was random but there was always room for you to move to? I have an idea for a dodge'em up game...
  3. make each actor on scene be unique

    keekee312
    by keekee312 · July 2010
    i have different actors (squares with different numbers from 1 to 6) and i want them to disapear when they make a sequel (1-1-1 or 1-2-3 for instance) but if the square 2 dissapears, every square with
  4. does anyone know how to make random items spawn?

    keekee312
    by keekee312 · July 2010
    (because the actors to spawn are different squares, and because the invisible actor (spawner) is next to the ground so the square collides it to reach the ground)
  5. Can't shoot again after destroying bullet actor

    RH
    by RH · July 2010
    You probably have the attribute game.bulletalive affecting the ability to spawn (I'm guessing), so when the cancel button changes that it affects the ability for a bullet to spawn.
  6. Mini-Map Help!

    GameCre8tor
    by GameCre8tor · July 2010
    in my game there are two different enemies that spawn at random locations on my map every 10 or so seconds. My question is how do I make a red dot for EACH INSTANCE of the enemies every time they spa
  7. does anyone know how to make random items spawn?

    keekee312
    by keekee312 · July 2010
    when randomValue=1 then spawn actor 1
  8. does anyone know how to make random items spawn?

    synthesis
    by synthesis · July 2010
    when randomValue=1 then spawn actor 1
  9. does anyone know how to make random items spawn?

    keekee312
    by keekee312 · July 2010
    i mean once because i don't want a timer but the enemy to spawn when the enemy before it touches the ground (like in tetris for instance). And if i use a rule such as when collision with actor ... =&a
  10. does anyone know how to make random items spawn?

    keekee312
    by keekee312 · July 2010
    you can maybe destroy an actor when collided and spawn a new actor when an actor is collided ?
  11. does anyone know how to make random items spawn?

    Taidaken
    by Taidaken · July 2010
    Is anyone able to help me with this problem, i cant seem to figure out how to make a random item appear every now and then after a enemy has been killed. any help would be much appreciated!!
  12. 8 Bit Shooter "Max Vector : Resolution" - NOW LIVE IN THE APP STORE!

    Hachiko
    by Hachiko · July 2010
    Second version made everything veeery laggy, but in the end I got used to the "jump", and knowing the patterns, I moved before the biiig bullet spawn, and finally made it.
  13. random platforms

    jehd1914
    by jehd1914 · July 2010
    I want platforms to spawn continually. I also want them to spawn in more than one place, like in doodle jump. How???
  14. How to wrap a background image on a scene??

    jstrahan
    by jstrahan · July 2010
    Create a new layer with an invisible actor and set it to spawn then set ur background layer to wrap u can also leave the actor visible and put ur background layer on top and set the spawn to spawn to
  15. Updated NESEN PROBE :::::: c*o*d*e*s :::::: ratings appreciated!

    design219
    by design219 · July 2010
    This code needs a home. It is a lovely code, unique and well deserving of redemption. And remember, more can be posted!
  16. random ennemy

    keekee312
    by keekee312 · July 2010
    Hi, i have an new problem, with random spawning.
  17. How to keep actors in the play area?

    StusApps
    by StusApps · July 2010
    i assume the actors must have a spawn position that is set as random. set the limits for the random number so they are inside the iphone screen size. Also make them relative to the scene and not the a
  18. Light beacon is on and the sheep is in the sky (QS)

    beefy_clyro
    by beefy_clyro · July 2010
    Save attribute game level and give it a unique name
  19. Good example of survival style game? (endless waves of enemies) - for iphone

    charlieaf92
    by charlieaf92 · July 2010
    Thanks for the responses guys. I've been reading that spawning actors is fairly resource intensive and taxes the iPhone performance - have you found this to be the case?
  20. Good example of survival style game? (endless waves of enemies) - for iphone

    design219
    by design219 · July 2010
    Salad" mode. I used an invisible spawning actor and attributes to spawn actors when the count is less than 8, so there are always 8 enemies coming at you. The timing is random so they are no
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