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  1. PARTICLE behavior

    anipowteam
    by anipowteam · December 2016
    After I costumize the particles, I need to spawn particle start 2s and end in 3s then spawn it 20. After the particles spawn and disappear do we must destroy those spawned particles? and I no have ide
  2. State of GameSalad on 12-1-2016

    anipowteam
    by anipowteam · December 2016
    that just 1 block of cone stone to cover the top, or we leave it. I have use construct 2, unity, game maker studio, but finally i find GameSalad although more focus to MAC ( i use windows OS), i love
  3. Reset Scene and Reset Game

    jamie_c
    by jamie_c · December 2016
    I'd only use the Pause Game Behavior if you want to actually pause your game. If you just want a transparent effect within a game level/scene I'd use layers to accomplish that. For example using your
  4. Reset Scene and Reset Game

    anipowteam
    by anipowteam · December 2016
    how we could look under water of sea from top of boat, if the sea (scene) cannot set to transparent (alpha = 0 ), so best practise still using pause game behaviour. maybe, cause i use GS for windows?
  5. Good Bye Gamesalad!

    Clock
    by Clock · December 2016
    Loading Time, Roll Turtle is one of the best example. Look at the game, graphics are top notch, sounds/music are great, gameplay is fun. This is one of the best GS game. That guy took almost 2 years t
  6. State of GameSalad on 12-1-2016

    ForumNinja
    by ForumNinja · December 2016
    There's a lot of other improvements though. Off the top of my head:
  7. Reset Scene and Reset Game

    tatiang
    by tatiang · December 2016
    Making a pause scene transparent makes sense because it is layered on top of another scene and that original (bottom) scene has a scene background with a color/pattern/image that shows through.
  8. Highway Finger Racing is out for Android & IOS

    freneticz
    by freneticz · December 2016
    There are three power ups you can pick up on the road that will help you get higher score , can you get to the top ten in the world leaderboard?
  9. Forbidden Forest alike movement

    edoardogalati
    by edoardogalati · December 2016
    * Shoot an arrow by releasing the space bar when the counter on the top center of the screen reached a value higher than 11.
  10. Best way to handel this

    Japster
    by Japster · November 2016
    PS - if you have lots of rules in these actors, or if they end up having lots of rules, then the destroy/spawner option is probably better to gain performance if you find things are chuggy, unless you
  11. Best way to handel this

    quinn221
    by quinn221 · November 2016
    Thanks!
  12. Best way to handel this

    Toque
    by Toque · November 2016
    Japster method makes sense for that. If they move during play you will have to reset positions then. Remove destroy. Use change positions or change alpha to zero. Follow Japsters post.
  13. Best way to handel this

    quinn221
    by quinn221 · November 2016
    come back to the original place. If I use a destroy, the enemy will not return. I don't want to use a scene reset because I have coins and other objects I don't want to reappear. So I have it set
  14. Best way to handel this

    quinn221
    by quinn221 · November 2016
    (Quote)
  15. Best way to handel this

    Japster
    by Japster · November 2016
    (I also have a rule for each spawnable actor, destroying them on a set condition (ie. 'Resetting_Level = true') - if it's game over - I set this to get them to destroy themselves, then after say, a t
  16. Issue With In-Game Currency

    Kevinw026
    by Kevinw026 · November 2016
    * I have it then save game currency(coins) to table, and table is saved. So when my game restarts the main menu loads the attribute from the table, displaying my coins in top right.
  17. What would be the best way to set this up?

    Kevinw026
    by Kevinw026 · November 2016
    @Icebox How would I go about selecting the next level after this stage? Off top of my head I think I would set up maybe:
  18. Best way to handel this

    Toque
    by Toque · November 2016
    Can't you just spawn another enemy before destroy. Or just take out the destroy behavior?? Sorry I don't see the question in your post.
  19. Returning back - advice on whats new over last 2 years

    jamie_c
    by jamie_c · November 2016
    other useful things as well, but those are the top two that come to mind.
  20. Best way to handel this

    quinn221
    by quinn221 · November 2016
    On one of the games I am developing I have it set so the player has unlimited lives...if the hero dies on the level he just restarts the level.
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