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  1. Updating Attributes

    firemaplegames
    by firemaplegames · July 2010
    The first part you have is correct. Use a global integer attribute to spawn the correct bullet type.
  2. in game: getting upgrades based on points?

    Dooki
    by Dooki · July 2010
    This is great info! Doing it this way I could set it up like in PvsZ that when you hit a certain score I could spawn an image of what the upgrade will be ( a bike for example). Then the game can launc
  3. Show Level

    Ruslan21
    by Ruslan21 · July 2010
    In your background put spawn actor "???" number
  4. Make Object Swing back and forth like Pendulum

    ORBZ
    by ORBZ · July 2010
    spawn actor to switch between Swinging Girl and Walking Girl
  5. DANGEROUS DAVE IS ON THE APP STORE

    Marc_n_Soph
    by Marc_n_Soph · July 2010
    Dave is Sophs dad, the people on the bench are my mum and dad, and the guy in the bin (yeah, in the bin, you'll find him) is me mate simon. Just filmed him bustin some moves for our next game. &
  6. Spawn behind sometimes works

    TouchTiltGames
    by TouchTiltGames · July 2010
    I've got Actor A constrained to Actor B. I want Actor A to always be behind Actor A, but sometimes it will, sometimes it won't. When Actor B spawns, Actor A should spawn behind it but on some they wi
  7. 2d first person shooter

    scitunes
    by scitunes · July 2010
    Insert rules for first weapon (i.e. new image, spawn different projectiles, etc.)
  8. Death Smiles for the Xbox360 is HERE!

    quantumsheep
    by quantumsheep · July 2010
    I think this is a must buy for any shooter fan, or any fan of unique titles!
  9. Death Smiles for the Xbox360 is HERE!

    butterbean
    by butterbean · July 2010
    From a Giant Head emerging out of the floor, to a Tree Boss throwing Large Spinning Apples at you.... very unique!
  10. iAds

    BarkBarkCo
    by BarkBarkCo · July 2010
    And I'm guessing it has to be unique impressions - i.e. I can't sit at home hitting the iAd in my game over and over to try and earn money (it would take forever anwyay!).
  11. iAds

    quantumsheep
    by quantumsheep · July 2010
    And I'm guessing it has to be unique impressions - i.e. I can't sit at home hitting the iAd in my game over and over to try and earn money (it would take forever anwyay!).
  12. Need help on limit player action

    gyroscope
    by gyroscope · July 2010
    when you're ready to use it, spawn it in position (0,0).
  13. GS running out of memory!

    beefy_clyro
    by beefy_clyro · July 2010
    spawn enemy x
  14. Help with App Rejection

    MagoNicolas
    by MagoNicolas · July 2010
    Please note that supporting all four orientations, each with unique launch images, provides the best user experience and is recommended.
  15. Phasers New Game Waiting for Approve

    Ruslan21
    by Ruslan21 · June 2010
    Yes I have tested on 3G it ok slower a bit but it playsvok. U kill all the actors as soon as they spawn
  16. G,r,r,r,r,r!! Change scene problem

    GingerBGames
    by GingerBGames · June 2010
    I have a very (should be) easy problem. Ok, so here's my thing. I've got an actor "Next Button". When "Next Button" is pressed, spawn actor "flip&q
  17. Pause actor's movement

    Dooki
    by Dooki · June 2010
    ..Oh, I also have a walking animation for this spy. Is there a way to spawn a different image (say crouching) while is in paused mode, then kick back in the walking animation when he's on the move aga
  18. how to make an object orbit another without rotating

    jstrahan
    by jstrahan · June 2010
    IT TO FIRE JUST DESTROY THE ROCKET ACTOR AND SPAWN A DIFFERENT ROCKET ACTOR THAT DOESNT HAVE THE EXTRA TRANSPARENCY SET TO THE ANGLE OF THE FIRST ROCKET ACTOR THAT WAY IT FIRES IN THE RIGHT DIRECTIO
  19. Moveable, then not...

    gyroscope
    by gyroscope · June 2010
    Boolean attribute set to false all the time the bridge is being moved into place; when it needs to be immovable, set the attribute to true; when true, spawn an 8 x 8 pixel actor twice, set to immovabl
  20. Dangerous Dave Youtube clip

    iPhoneDevForMe
    by iPhoneDevForMe · June 2010
    It def. looks like a lot of fun and it is quite unique in its style!
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