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  1. (Rule) negative conditions - is it possible?

    POM
    by POM · February 2012
    Destroy .
  2. **HELP!* with "Move To" behavior

    FViMagination
    by FViMagination · February 2012
    Run to completition (so the actor should stop at destination), and sometimes the RETRY button stops at destination (W 240, H 160, velocity 500), but most of the times it keeps moving towards the top
  3. (Rule) negative conditions - is it possible?

    DanielDoe
    by DanielDoe · February 2012
    If ActorA do not collide with ActorB than destroy ActorA
  4. The canon template ?

    MotherHoose
    by MotherHoose · February 2012
    the Template has a Destroy Ball actor … you can drag more instance(s) of it into the scene
  5. ★★★Monstrous is now on Amazon!★★★

    LiquidGameworks
    by LiquidGameworks · February 2012
    Just broke top 200! It's 190, but still, a little happy to see a little success. Way better than iOS store. Get in while its hot!
  6. Unbelievable awsome live shot of ipad screen

    LeonardDeveloper
    by LeonardDeveloper · February 2012
    I'll pay top dollar.... Message me on ske!
  7. Can an actor be destroyed touching it twice?

    Clouds
    by Clouds · February 2012
    "What I would like idealy is when they have completed fading they will destroy but they still keep on scrolling across"
  8. Can an actor be destroyed touching it twice?

    Zombiebrains
    by Zombiebrains · February 2012
    What I would like idealy is when they have completed fading they will destroy but they still keep on scrolling across (NOW INVISIBLE) and they player can still touch it repeated times and score points
  9. Enemies that swarm the player..

    toastytee
    by toastytee · February 2012
    I'm trying to make a top down shooter and I am having trouble getting the enemies to "swarm" or move towards the player. This is what i did: In the player actor I constrained two glo
  10. Spawn/Destroy Question

    EatingMyHat
    by EatingMyHat · February 2012
    You can continue the actor movement to a number higher than the screen size. Increase your screen size to fit the actor outside of the screen and make sure it moves all the way up before you destroy i
  11. Change Velocity problem

    Zombiebrains
    by Zombiebrains · February 2012
    I have sort of fixed it with spawning the missile at the top of the screen and move it to y=270 to goto 50. Then an attribute - if y=50 to go 270..that works fine and it now goes up and down the whole
  12. Spawn/Destroy Question

    Fal01
    by Fal01 · February 2012
    Is it possible to make the top of the actor fade before the bottom doing this? so it looks like it's just going off screen.
  13. Spawn/Destroy Question

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2012
    Use interpolate to fade them out before they destroy.
  14. Spawn/Destroy Question

    Fal01
    by Fal01 · February 2012
    In my game I have various actors which spawn at the bottom of the screen and Destroy at the top, the problem is that when the actors appear at the bottom of the screen they are fully formed and when t
  15. 2 performance questions - timers and spawning

    MotherHoose
    by MotherHoose · February 2012
    --Destroy
  16. Distance between two actors and movement?

    GuaveMedia
    by GuaveMedia · February 2012
    I was playing around with a game where 2 objects move from top to bottom.
  17. Spawning Issue

    UtopianGames
    by UtopianGames · February 2012
    In the actor you move around do a rule when showItem=true change X&Y to where you want....and place this on the layer you want.
  18. Spawning Issue

    UnicornInvasion
    by UnicornInvasion · February 2012
    I have a shop button and it is in a non-scrollable layer. And when you buy something in the shop its spawns that character and you place it where you want it. However the actr that is spawned is place
  19. Lots of Noobs!

    ozboybrian
    by ozboybrian · February 2012
    List Your Top iPhone Game!
  20. Zeus Ball - for iPad (waiting on review with Apple)

    tielore
    by tielore · February 2012
    You must get the statue of the Princess to the pedestal. Use simple TAP controls to direct the flight of the Zeus Ball and destroy the blocks keeping the Princess from reaching the pedestal.
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