-
Portrait Game-Can use Y Accelerometer??
by veibhav ·Hello everyone I am using accelerometer in portrait mode for iPhone but left and right working but top and bottom not working . -
(Rule) negative conditions - is it possible?
by MotherHoose ·the negative condition is always valid … the actor is destroyed before it can collide -
(Rule) negative conditions - is it possible?
by DanielDoe ·Ok, I added timer (After 0,1s > Destroy) and it works... without timer it doesn't works, Very strange, -
(Rule) negative conditions - is it possible?
by old_kipper ·Are you in effect saying that when actor A is not overlapping actor B> destroy actor A, or is the case more specific? -
(Rule) negative conditions - is it possible?
by POM ·Destroy . -
**HELP!* with "Move To" behavior
by FViMagination ·Run to completition (so the actor should stop at destination), and sometimes the RETRY button stops at destination (W 240, H 160, velocity 500), but most of the times it keeps moving towards the top -
(Rule) negative conditions - is it possible?
by DanielDoe ·If ActorA do not collide with ActorB than destroy ActorA -
The canon template ?
by MotherHoose ·the Template has a Destroy Ball actor … you can drag more instance(s) of it into the scene -
★★★Monstrous is now on Amazon!★★★
by LiquidGameworks ·Just broke top 200! It's 190, but still, a little happy to see a little success. Way better than iOS store. Get in while its hot! -
Unbelievable awsome live shot of ipad screen
by LeonardDeveloper ·I'll pay top dollar.... Message me on ske! -
Can an actor be destroyed touching it twice?
by Clouds ·"What I would like idealy is when they have completed fading they will destroy but they still keep on scrolling across" -
Can an actor be destroyed touching it twice?
by Zombiebrains ·What I would like idealy is when they have completed fading they will destroy but they still keep on scrolling across (NOW INVISIBLE) and they player can still touch it repeated times and score points -
Enemies that swarm the player..
by toastytee ·I'm trying to make a top down shooter and I am having trouble getting the enemies to "swarm" or move towards the player. This is what i did: In the player actor I constrained two glo -
Spawn/Destroy Question
by EatingMyHat ·You can continue the actor movement to a number higher than the screen size. Increase your screen size to fit the actor outside of the screen and make sure it moves all the way up before you destroy i -
Change Velocity problem
by Zombiebrains ·I have sort of fixed it with spawning the missile at the top of the screen and move it to y=270 to goto 50. Then an attribute - if y=50 to go 270..that works fine and it now goes up and down the whole -
Spawn/Destroy Question
by Fal01 ·Is it possible to make the top of the actor fade before the bottom doing this? so it looks like it's just going off screen. -
Spawn/Destroy Question
by The_Gamesalad_Guru ·Use interpolate to fade them out before they destroy. -
Spawn/Destroy Question
by Fal01 ·In my game I have various actors which spawn at the bottom of the screen and Destroy at the top, the problem is that when the actors appear at the bottom of the screen they are fully formed and when t -
2 performance questions - timers and spawning
by MotherHoose ·--Destroy -
Distance between two actors and movement?
by GuaveMedia ·I was playing around with a game where 2 objects move from top to bottom.