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  1. 8.4 bugs, are you guys experiencing what I am?

    Eastbound
    by Eastbound · March 2010
    After working all day with the 8.4 update, I'm having issues. Not with one huge error, simply things acting strangely. Actors spawning in the wrong locations, spawning 3 actors at once will only spawn
  2. iPad Pricing - Is Anyone Else Doing An "HD Tax"?

    synthesis
    by synthesis · March 2010
    But the price dynamic is very unique on the appStore. If everything started at $3.99...then there will be lest TOTAL purchases overall. The fact that $.99-1.99 seems to be the majority means that mo
  3. Which way saved more ram?

    synthesis
    by synthesis · March 2010
    here is a thread about making unique actor ID setups
  4. Which way saved more ram?

    cptongsg
    by cptongsg · March 2010
    Hi, I have 5 actor with difference action. Each time when a touch is execute, it change to another actor with difference action. Will it be advisable to spawn & destroy actor on the same posit
  5. SYN TIP: A Great Substitute for an "after" Timer - Will Aid BIG in Optimization

    synthesis
    by synthesis · March 2010
    Timers in general are very heavy to process...but if you are only using a few...this workaround may be more trouble than its worth...but the above tip...is MUCH lighter on the game engine to process..
  6. Animation Timing Help

    skippy
    by skippy · March 2010
    at 10 frames per sec and the timer has your rock spawning every second, then the animation might look ok then starts running ahead of the spawning rock. My question can i have an attribute to spawn t
  7. Pause Problem

    quantumsheep
    by quantumsheep · March 2010
    Imagine if the wonderfully simple save system was changed overnight and required you to create new variables for every single actor, every spawn point, everything, then ask you to work out some equati
  8. Worrys about Flash CS5

    synthesis
    by synthesis · March 2010
    I have all the experience I need to build BDX...15+ years of it and a team of 4 expert programmers in about 10 languages. We want our pilot game to be a huge success to pave the way for bigger and be
  9. Animate an actor before destroying it

    synthesis
    by synthesis · March 2010
    You can also have the game over graphic spawn buttons to allow the game play to select what to do at that point...with each button execute a different function (btn1=mainmenu, btn2=checkpoint, etc.)
  10. Unlock Level Problem

    synthesis
    by synthesis · March 2010
    If you are allowing multiple players to play...then you would have to track the levels that are unlocked with each unique player...as if its a different game...if I understand your problem correctly.
  11. How to create a checkpoint....

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    tell the actor (or whatever you want to reset): when gamereset is true spawn actor at game.checkpointX
  12. Rotating actor with slider

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    In my case the problem is, that I spawn an icon, which spawns an icon, which spawns an icon and so forth. I have no fixed height of the content, which I can watch.
  13. Is there anything like a debug mode

    adado
    by adado · March 2010
    If you share a game level attribute between many actors, it is a headache for sure and won't really work if they could be pressed before previous usage was "clear". You could try gi
  14. Buttons run as soon as they are active & visible if area previously pressed?

    JamesZeppelin
    by JamesZeppelin · March 2010
    in my game I had the same problm nothing spawn just the alpha fades in and out. Click on it and play one level. I think it's the same thing younare doing.
  15. iPad App Submission Dedline Who is Ready?

    JamesZeppelin
    by JamesZeppelin · March 2010
    basically I have a small dot that has a rule to spawn every .01 secnds when and where you touch. So one big actor coverng the screen. Then about 50 little icons that changwhat it spawns to add eyes an
  16. Spawn actor

    Ruslan21
    by Ruslan21 · March 2010
    I need help with following>>>> I have 2 actors A and B on the screen. I want to press A actor so that when i press A actor, B actor will spawn some random actor what ever
  17. Moving Actor towards mouse click then back toward spawn point.

    jweaver911
    by jweaver911 · March 2010
    Hey everybody! I'm new to this Gamesalad town. I have to say I'm impressed with the camaraderie displayed here on the boards! KUDOS to all the pros here(nice to see you helping the new ones despite s…
  18. Score calculations???

    synthesis
    by synthesis · March 2010
    I use a score tracker actor for all score adding...and then use collision detection switches within the game actors to initiate a score addition by telling the score tracker to execute a score adjustm
  19. Anyone download and view their app's Crash Reports from Apple?

    design219
    by design219 · March 2010
    This makes me question the analyticals, as they show fewer unique users (by over a thousand) than there have been downloads.
  20. spawn actor

    eboy
    by eboy · March 2010
    is there any tutorial on using spawn actor? When i use it, it looks wrong.
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