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Moving in an arc
by jonmulcahy ·spawn actor Explosion -
Little issue with Velocity
by synthesis ·After several hours of futzing with this, about the only thing I can figure out to do with this is to spawn a new actor into the same place and then delete the current actor. -
My 1st tutorial - Spawn random actors
by UtopianGames ·Just finished my 1st tutorial, how to spawn random actors from one actor. -
How to make a random function
by Hunnenkoenig ·If you want to spawn actor 1,2,3,4,5 randomly, when attribute X is true for example: -
Change Image (changing attribute) works in GS but not on the iphone
by Hunnenkoenig ·Now I spawn an actor with the loading screen and destroy the whole level. I don't only change the image. -
Destroy and spawn actor issue
by rebump ·re-sized with the image). So if you want to re-spawn at the location of the death, then using design219's method of changing to a small size should work (unless you are overlapping another actor sti -
.ogg for Gamesalad on the iPhone/Touch is a Major Mistake
by rebump ·I ask, as I think I may add a device type toggle to the menu screen for the user to select (since we cannot currently determine device type in GS) and use the value in that to turn off certain feature -
Destroy and spawn actor issue
by rebump ·Good point. I guess it depends on where you have it respawn then as to what you do! :-) -
.ogg for Gamesalad on the iPhone/Touch is a Major Mistake
by betazero ·I have to say that I see lots of truth in what he is saying. I have a game with a high number of destroy/spawn actor events. Works fine on the mac preview but on the phone there is a huge lag at the d -
Destroy and spawn actor issue
by rebump ·Have another actor, called "SceneController" or "PlayerSpawner" or what not that controls things such as re-spawning the player when necessary, spawning enemies eve -
ChainSaw Incident
by rebump ·Not seeing your project, I still wonder if it would just be easier for the ship actor, upon some event (pressing the shield button/key), you just spawn an actor with an "actor" relat -
Destroy and spawn actor issue
by eTron ·I have a actor that collides with another and spawns an explosion actor then destroys it after .5 seconds. I then want to re-spawn the first actor after 2 seconds. I can't get it to re-spawn unless I -
Random time spawn
by Burzmali ·I'm betting it's getting the random value when the game launches, and after that it isn't changing. To actually change the random value after each spawn, try this: -
Random time spawn
by Sparkyidr ·I am trying to do a simple thing, where a spawner, spawns an actor every 1-5 seconds or something. -
Basket or Bucket...How to set collision for 1 direction only?
by design219 ·Interesting problem. I suppose one way would be to have the ball or whatever spawn an identical actor and destroy itself when it passes the "Y" height of the basket. The new actor co -
Saving, What am i missing?
by SingleSparq ·I created an actor called tally that will pop up once the level is complete (the game controller actor on a level has rule that when attribute 'levelwin' is true - spawn tally actor. It's quicker than -
Anyone have a brain fart or writer's block? My post-mortem on development.
by QuinnZoneStudios ·Stay true to your passion and do what makes you unique from the next person and never give up. At some point you will find a recipe that may surprise you by becoming a hit! -
Bumper Drop - Made in 1 day (for the most part)
by Eastbound ·It is just a basic endless falling game, but is unique in it's own right. -
Express 2 PRO Membership ???
by Toby ·The pro membership is pretty nice, but it really does need more unique features than the standard express. Being able to customise the splash screen and URL linking is ok but not an absolute must have -
Question for an actor outside the scene
by design219 ·Yes, I have actors off screen that just spawn other actors at random that move onto the screen. Works fine.