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Mac Store Publishing HELP NEEDED
by gregr209 ·This issue has been ongoing for over a week or two...I have a Valentine's Day app that doesn't look like it is going to make Valentine's Day this year due to this problem. Hopefully with the release o -
Spawning Random Actors in a Specific Location
by MotherHoose ·--Destroy this actor -
After upgraded to Pro user don't know how to use those extra things...
by pascal83 ·@tshirtbooth I just used command+q to close the GS, reopened and logged into my account, when i hit GS on the top, it says always a free version, it usually takes how long? -
Help with a long Max() equation
by simo103 ·I have the need to manage 10 letters that are moveable and so when they overlap I need to control the touch to just the top one. I have a formula that works for 7 letters but am having difficulty addi -
★★★Monstrous HD now on App Store!★★★
by gyroscope ·Hi LiquidGameworks, that looks terrific work! Top-notch stuff and I look forward to playing it; I've redeemed L6A7EHYLP3X4, thank you. Love the weirdness of the different "gravity persepectiv -
After upgraded to Pro user don't know how to use those extra things...
by POM ·Try logging out and log back in every few hours, then check the "about game salad" in the top bar and see if your account is registered as free or pro , -
Spawning Random Actors in a Specific Location
by DigitalDiana ·Layer Order: Front of layer -
Bullets moving as shot with actor ?!
by Callumdickson ·Im having the problem that when my actor shoots upwards to say destroy a platform, the bullet moves in line with the main actor thats constrained to the ouch slide attribute. this leads to problems as -
my app was rejected from apple.....
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Updates and new release list
by MarkOnTheIron ·It depends. If you release a new app and you're so lucky to have it listed in the new release section with the right date then you will find it submerged by dozens of "minor bug fixes&quo -
★★★ Double Dragon / Streets of Rage ★★★
by ultima ·@P-O-M haha well i said either/or.. i guess there are only so many possible ways of dealing with layer, kind of hard to re-invent new ones when only so many behavior that has access to layer control. -
Updates and new release list
by jonmulcahy ·seeing their updates once again return to the top of the list. Can anyone confirm or deny? -
Who are YOU??? Where are YOU from??? And How Old are YOU???
by TWEAmazingApps ·Anyways I am 20 years old and I am a GameDisigner its my Job. If you want to know more! please look at that other post I did.. on top of this one.. I dont want it to go to waste! -
960x640 image to edges
by Clouds ·Yep, make a Photoshop image . . . make sure it's solid right up to the edges . . . make sure it's a layer, scale it down - then zoom in on one of the edges, you should be able to see that the edge is -
Who are YOU??? Where are YOU from??? And How Old are YOU???
by gyroscope ·On the subject of guitar-playing, someone recently said I looked like Joe Satriani... I can see there's a slight resemblance (apart from the fact he's a bit younger than me)... what a good excuse to s -
960x640 image to edges
by Clouds ·In theory if you have a Photoshop document . . . and it is a layer (rather than a flattened 'background') and you scale it down, then you are effectively interpolating the documents actual edge pixels -
Artificial Intelligence.
by HoneyTribeStudios ·@ozboybrian I've got a demo of a top down space shooter, human player vs AI. So the AI heads towards you, shoots when close enough and veers away when you shoot at it. Simple but effective. Been think -
I've searched everywhere ... POWER UP tutorials ?
by MotherHoose ·make an index type attribute: ballCount … set the value to the number of ball Player starts with -
Attention Gamesalad Management: What Features Do You Want? Round 2
by Sandbird ·Since custom polygon collision is hard to make at least make it easier to make small actors that we can actually grab/rotate/resize without it popping to a square when we touch it.i have to add 4-5 sm -
"Make a game in 72 Hrs" Game Development THREAD, Feedback Appreciated
by App Surge ·First create an actor called extra lives. Then say actor receives event when overlaps or collides with actor of type main character. Then add a timer that says after 0.1 seconds destroy this actor.