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Large sidescroller scene
by bob loblaw ·if it’s an endless runner/scrolling shooter set up where your actors don’t get used after the player passes then, spawn the actors off screen and make them move, and destroy them after they move out o -
Spawn/Destroy/Spawn
by ucjuak5 ·* destroyed when collide with main actor -
Please help me to make a scrollable function.
by bob loblaw ·the bottom coordinate of the scene is 0. the top is 3000 (i think is what i set the scene size as). the camera height is 768. so those constrain behaviours stop the camera from reaching the full top a -
1)Size 2)Camera-Size 3)Camera-Tracking Area < What is the differences between these three dimension?
by Miss Chui ·https://forums.gamesalad.com/discussion/comment/616375#Comment_616375 -
1)Size 2)Camera-Size 3)Camera-Tracking Area < What is the differences between these three dimension?
by bob loblaw ·purple- the space the camera follows within the camera. you can adjust by clicking the camera icon on the top left of your scene (it’s there on desktop creator) and dragging the horizontal and vertica -
Vikings
by bob loblaw ·Someone asked a bit back about a template to make this style of game. I started this from the Big Top Blaster template that comes with GS, and used a bunch of third party assets from various sources. -
Nitro Car Racing for Mac "promo codes inside"
by pinkio75 ·And here the Android Free Lite Version: -
Nitro Car Racing for Mac "promo codes inside"
by pinkio75 ·here the iOS lite Version: -
Help with changing scene once reaching a score
by ShakyRobustCrow ·https://forums.gamesalad.com/discussion/comment/616282#Comment_616282 -
Help with changing scene once reaching a score
by bob loblaw ·i like to have a scene controller actor to put rules and variables that are set at the start of a scene, or used to change scenes, into. you’d also put that actor on the lowest layer of your scene. -
Gamesalad and Data Analytics
by adriangomez ·I use Amplitude. I created a blog post if you want to try it. You can also use my file if you want as long as you don't produce too many errors. -
scrolling got stuck
by nir3112 ·Now im make some update to my app and the scrolling got stuck when scroll very fast up, I checked the code 100 times and its the same on my other apps with the layer setup and all... but it's not work -
Can't seem to figure out bounce
by Lil Washcloth ·Sorry, I am still relatively new by the way. But I tried unchecking the scrollable on the layers, however that didn't make a difference as to what is going on. -
Can't seem to figure out bounce
by bob loblaw ·so you’ve set the bounce on the walls and the actors, made sure the moveable actor isn’t on a non scrollable layer, checked the actors motion before and after collision? -
Dodge & Pursuit - A fast-paced multi-themed strategy game!
by Baguvix ·familiar with from old classic arcade, shooter, top-down games…I’m talking about Sports, Spaceships, Tanks, Pirates... It is all mixed up here to bring that nostalgic feeling, but with a new set of r -
HELP! some actors dont stay in place in platformer
by cody.engstrom ·you saved me from a 3 day headache lol. I could not find the layers tab to save my life this entire time. Thank you! -
HELP! some actors dont stay in place in platformer
by jamie_c ·It sounds like you've accidentally placed those two actors on a non-scrolling layer. Check the layers palette and drag them to a different layer. -
Will FireTV app work on Google Play Android TV too?
by rareskyone ·TV devices themselves can run Android TV as their native OS, or TVs can run Android through set-top boxes. You can learn more about Android TV on Wikipedia. Amazon Fire TV refers to the Fire TV set-to -
App Binary RC 1.25.20210203 - Android IAP Fix. Android Ad Network Update.
by bob loblaw ·maybe it’s an admob issue rather than a gs thing. it comes up with a black screen with test mode at the top and the x to close. if you click on the screen, it still links to the admob page. -
Countdown running while the app is closed?
by adriangomez ·Example: I will give a life after every hour for a max of 3. Player logs in and I check if attribute lastHour and lastDay is empty. If empty I populate with device.clock.hour and device.clock.day. If