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Rainbow Infinity for Android and iOS (free)
by RowdyPants ·This is top notch. Smooth flowing animations. Clean UI and relaxing UX. Transitions between every state. The music and button sounds fit so well together. Art is consistent and the added animatio -
creating a combo system (simple question)
by tatiang ·I assume you already have a rule that increases the first number (1... 2... 3... 4... 5...). In that rule, spawn an actor to display the 1 or whatever you need shown on the screen. In the actor that -
creating a combo system (simple question)
by Socks ·Not so, I don't seem to remember Tony the Spider ever having the top half of Debbie Gibson's hair style before ? This is an entirely new look for Tony. -
The GameSalad App Awards
by Japster ·(Obviously I understand that the community / @pHghost etc are now kindly running this, but at the end of the day it DEFINITELY helps GS to have developers go into overdrive to create top-notch entries -
Graphics and Recurring Blurriness
by Socks ·(Quote) -
Graphics and Recurring Blurriness
by tholder ·The koopa (turtle), in my example above, is 16x27 PNG(24 bit)- both the actor and the graphic are that size. There's been no resizing. You can clearly see the top example is the preview and is blurry -
Loading from scene to scene/Actors popping up slowly after load
by RainingNails ·I've completed my first "game" (more of a useful tool/calculator than a game) and have also been exploring the arcade. I've noticed that on pretty much all other games when you load -
Who stands in front of who..
by AlchimiaStudios ·(Quote) -
Who stands in front of who..
by Hopscotch ·* we need a special function which can be called at the beginning of the draw cycle, sorting actors for a specific layer, according to their y-position. -
Who stands in front of who..
by Socks ·You can simply make 6 or 7 (or however many you want) spawners that spawn the soldiers in the appropriate layer order. -
Simple Mobile App Template Needed [PAID]
by Mac Rendar ·and buttons. There would be a back button at the top left at all times. Each page of the book would just be a full size image, designed like the page of a children's book. The final page of the book -
My first game: MiloTheCat Surf Challenge
by clmh ·I can't believe I'm in the top 100 on the french app store!!!! Yepeeee!!!!!! -
How do I get my Android game to run fullscreen (hide onscreen Home and Back buttons)?
by Hymloe ·I'm actually finding Game Salad OK for outputting Mac games, which is nice, because I feel I can distribute them freely, which opens up a lot more options for someone who's top priority is to share th -
Any tips on making a clicker/tapper smoother?
by zweg25 ·You have to think of other ways to account for this. One way is to use touch count. Another way is to destroy the actor once it is touched and immediately spawn the same actor on top -
Do we have to update our apps?
by jonmulcahy ·I imagine that their first pass will probably look at apps that have a low download rate. If something is in the top 100 of any category, it's probably safe... but I wouldn't be surprised if they ask -
Do we have to update our apps?
by supafly129 ·I wonder how this will apply to classic games like Tiny Wings, which is currently top 5 paid games in the US app store but hasnt been updated in 2 years. -
looping backgrounds depending on certain conditions
by Hopscotch ·Do you spawn new backgrounds at the top, or move the ones leaving the bottom back up? -
Universal Builds
by Socks ·If you can't easily find an actor, you can open the Layers window and search there, it's often a lot easier that clicking actors in the scene as you can see the names of each actor in the Layers view. -
Universal Builds
by grahameckersley ·BBEnk ok yea i found him he was right down the bottom could only just see the top of him ahaha but yea got him, thank you again. -
when actor is checked non movable it wont react to the rules
by mshuraih ·not sure why when you check none movable in the physics properties of the actor it does not react to the rule when it colloid or touch another actor ( ie Actor A non movable hanging in the middle of t