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how i do a perfect constrain?
by guilleface ·the actor i am moving is the scope but if i make it like when enemy collides with scope to destroy the enemy,it will be destroyed even when is touching in the edge of the scope, but with a red circle -
Zombie Enemy Behaviors - top view shooter
by claudiohplins ·How can I create a enemy behavior just to spawn (anywhere) and go to the players direction. I'm trying to create a game like Minigore. The Control I took from a template and the camera is working well -
BElieve I will need everyones help.
by outsidethebyte ·-Don't bump the forums. People like to read threads, but threads shouldn't be bumped every few hours just to keep them on the top of the list. Let other people keep your thread on top. -
Rotate image independent of actor rotation?
by battleduck ·I have a grid type pattern as my background, and I want an actor with a darker version of the same image on top to give the impression of a birds-eye hole / pit. This is simple enough, but I want to b -
HELP with velocity never reaching 0!
by battleduck ·I'm currently working on my first major project which is a top down explosion based physics game, where the player drags TNT onto the screen & detonates it in order to blast crates around the -
Not so sure about my logo??
by MoonMouse ·It did take a bit of time, and it was a bit more than must a grunge layer, so I thought to upload it and see if I could make a little something for it. -
★Cheeseman 2D platformer a la meat boy is RELEASED finally!!!★
by hich4m ·please help me get on top and vote for cheeseman -
Grid and moving an actor to another actor
by Bluemusic ·* The game has a playing field like chess with squares. All players can jump in a certain amount of squares (should be changeable). How do we set up a proper grid? The playing field is not the whole s -
【ツ】Aetherium I - The Escape (by MarkOnTheIron)
by MarkOnTheIron ·Well apparently the Update trick worked and my game is now listed on top of today release list. -
List Your Top iPhone Game. Competition - 350 + Impressions for your game!
by zapposh ·@ozboybrian I found you and this post again thanks to calvin9403 through this post: http://forums.gamesalad.com/discussion/36691/thanks-to-list-your-top-iphone-game -
Thanks to -> List your TOP iPhone game
by zapposh ·Anyway, the main reason of this post is to thank the guy here who holds the "List your TOP iPhone game" on Facebook, as I cannot reach his post of yesterday, for having listed my gam -
Moving an actor in a semi-circular motion while facing outwards
by RThurman ·Orbiting around 0,0......? Did you include the three constrains at the top (before the "When mouse is down")? -
Not so sure about my logo??
by mu-kowAPPS ·Have you considered replacing the O in thermo with the flame? I mean the rounded bottom portion of it only and the top of it still sticking up. Also, I like the idea of no leonard developer -
Not so sure about my logo??
by Drak ·It's not really a logo....Don't want to be the "evil man" but What did you do on this logo MoonMouse? Apply a grunge texture in product mode and a green layer? -
Touch actor play sound problem
by aTrain ·My first attempt at an app is a simple app for my 1 year old daughter on our iPad. All I want is some pictures that when touched play a sound. I have it all layer out and looking good, but am having p -
Touch actor play sound question
by aTrain ·My first attempt at an app is a simple app for my 1 year old daughter on our iPad. All I want is some pictures that when touched play a sound. I have it all layer out and looking good, but am having -
Apple says promo codes wont let the buyer review the app
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How to make that actor faces the direction where it goes
by scitunes ·Sounds like you have your solution. Thought I would add one thing that could be useful in the future. If you have a top down game you can use this: -
Twin Swords: Blade of the Phoenix - by P-O-M
by beefy_clyro ·Saber' game i have a final battle which is a top down dual thumbstick shooter. I have 23 bullets in total off screen, the most used will be 10 recycling, around 15 enemies, again appearing and recycl -
Twin Swords: Blade of the Phoenix - by P-O-M
by POM ·a certain spell , i wanted to avoid spawning and destroying so many actors every time the user activate a spell