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Drag problem
by arvanitis ·Ok, I have this: one Drag&Drop actor and a scene that on top, on left and on bottom there are walls (so the actor not going off the screen I want). I want when i drag the actor, when it collid -
Which one you do like the most?
by davidsalomon ·PS. I tried very hard to decide between only 2 quantumsheep, but I can't decide if with the black or brown outline and the effect from the left corner or from the top! -
Ding Ding Surround - different game experience!
by coregamer ·Saw: this can destroy mostly objects on conveyor belt and get score award. -
Which Star you like the most?
by davidsalomon ·Hello, I'm making my principal actor (the player) for my first game. -
Uninspired Productions presents - Nom Nom Monkey! Any feedback is welcome!
by quantumsheep ·We actually messed up there with it being over 20mb.. all along the plan was to have it under 20mb because needing wifi sucks unless it really is an epic game. Im still not sure how you work out the c -
Performance
by GuaveMedia ·refresh, total usage increases only 0,1mb. I think that's okay.But when I come to the levles with plattforms moving up and down, ( when actor collides with, change attribute to 1, destroy actor, level -
Uninspired Productions presents - Nom Nom Monkey! Any feedback is welcome!
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A problem of makeing 2D racing game with GameSalad
by RThurman ·There are nine layers of scenery that need to be separated out. You could use Photoshop or Gimp (or other image editing software). Then each layer of scenery would need to be placed back into GameSa -
Score Inconsistancies
by IngDesign ·Score rules (with top score expanded) -
Looking for an old topic I made.
by keweworkshop ·I found the answer, woot woot! And now I shall immortalize here on the forums. I changed the order of the actors in the layer. I have no idea why or how that worked. I just tried anything I could thin -
★★★ Running Wild: Free Until 9th Nov ★★★
by DimensionGames ·Don't know if you have a any longterm plans but If you released this a few weeks before the appstore closes then I can imagine it getting in the top 25 free which would certainly raise awareness of yo -
HD version of A Pig's Dreams is out!
by marcosxray ·Yesterday, the game was #25 in Arcade top paid in US and #104 in Games top paid overall (US). -
Enemy hit detection problems!!
by nihatozmerd ·Utopian, -
Score Inconsistancies
by IngDesign ·I have a top five score board scene, and it works all fine and dandy in gamesalad. -
Platformer template trouble
by nowherejay ·to make a level bigger I must go into graphics layer and simply change the height and width correct? So if I wanted a classic side scroller where it goes from left to right all I would need to do is -
Enemy hit detection problems!!
by UtopianGames ·You will need a game boolean for the 2 actors that can be destroyed. -
Distance from Attribute using constrain to a specific location
by RThurman ·If you are trying to put a bar on top of a triangle. Just give the grey actor a triangle image. Then delete three of the walls (but leave the one on the top). Then give the top "wall&q -
Performance
by natzuur ·Not recycling, or moving actors off screen when they are done being used. (destroy does not fully remove the actor) -
Gamesalad to xcode
by 3xL ·there's a button on the top right that says "publish" an orange arrow. heres a video.. -
Destroy Character when jumped on
by SlickZero ·Easy way is to have a rule with a collision, and conditions. So if the players Y position is higher than the enemies Y position, destroy the enemy. And if the Y position is the same, then destroy the