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  1. Updated GameSalad Roadmap - September/October 2011

    tenrdrmer
    by tenrdrmer · September 2011
    Also something else to consider is that if your .99 game sells 200,000 copies a day, and you have a 5$ IAP that everyone buys - that's 1 million dollars on top of the initial 200K. And that's PER DAY.
  2. Updated GameSalad Roadmap - September/October 2011

    firemaplegames
    by firemaplegames · September 2011
    Also something else to consider is that if your .99 game sells 200,000 copies a day, and you have a 5$ IAP that everyone buys - that's 1 million dollars on top of the initial 200K. And that's PER DAY.
  3. How far offscreen does a actor still work?

    tenrdrmer
    by tenrdrmer · September 2011
    Ive heard they can go out as far as 500Pxs before they destroy but I have never done a test to see exactly.
  4. How far offscreen does a actor still work?

    retired_800f9c1f2659c23ba6edd6493a458e4f
    by retired_800f9c1f2659c23ba6edd6493a458e4f · September 2011
    i have actors with random speed and the slowest takes 18 sec. to cross the screen while the fastest takes 4 sec. - so i set "timer -> after 20 sec. -> destroy actor"
  5. Actor Is Not Following Constrain Code With Rotation

    RThurman
    by RThurman · September 2011
    It will be a square, but most of the square will be _under_ the ramp. (Not on top like you are worried about.) The squareness won't interfere with the ball if you do it this way.
  6. Actor Is Not Following Constrain Code With Rotation

    RThurman
    by RThurman · September 2011
    In your graphics program, just lay out the steel bar horizontally along the top edge. Then lay out the triangle graphic underneath it. (You may need to rotate the triangle graphic in relationship to
  7. ★★★ DeepBlueApps Templates & Tools & New Forum ★★★

    UtopianGames
    by UtopianGames · September 2011
    GS Bomber. Build your own game using this template which demonstrates a game technique for destroying the blocks or buildings before the helicopter crashes into them. With this template we have provid
  8. ★★★ GS Bomber Template ★★★

    UtopianGames
    by UtopianGames · September 2011
    GS Bomber. Build your own game using this template which demonstrates a game technique for destroying the blocks or buildings before the helicopter crashes into them. With this template we have provid
  9. Help with controls

    scitunes
    by scitunes · September 2011
    just put the controls on a separate layer. Then in the layer panels uncheck scrollable.
  10. no bounce in cross platform controller template

    RThurman
    by RThurman · September 2011
    Wouldn't it destroy any sense of user control if all of a sudden the controller didn't work? The poor user would be mashing the controller to the right, but the ship still just bounces left like a ba
  11. no bounce in cross platform controller template

    freon1200
    by freon1200 · September 2011
    i tried that, though i am not getting stuck in the wall or actor. i wish someone would just go into the Official Cross Platform Controller Template and add collision and fly a ship into the wall, they
  12. Shaky Buttons

    beefy_clyro
    by beefy_clyro · September 2011
    use any move behaviours. It'll stay perfectly on top (Image)
  13. ***Test Launch - Now Available on App Store***

    aario
    by aario · September 2011
    The load times aren't bad but it could be instant with a few change attribute behaviors. The main point is that the lasting trail makes the 2nd and 3rd times impossible. I would not change the level l
  14. Bug!!! Fx Sounds not playing when a separate Positional Sound stops

    ARC_Games
    by ARC_Games · September 2011
    the helicopter actor is being exploded before I Destroy it completely. (either the explosion sound plays in place of the helicopter sound, or more likely they are playing simultaneously, but only th
  15. ***Test Launch - Now Available on App Store***

    Brecken
    by Brecken · September 2011
    The load times aren't bad but it could be instant with a few change attribute behaviors. The main point is that the lasting trail makes the 2nd and 3rd times impossible. I would not change the level l
  16. ***Test Launch - Now Available on App Store***

    scitunes
    by scitunes · September 2011
    The load times aren't bad but it could be instant with a few change attribute behaviors. The main point is that the lasting trail makes the 2nd and 3rd times impossible. I would not change the level l
  17. Help please?

    TheMenOfHonor
    by TheMenOfHonor · September 2011
    Now don't give me wrong, our very first game got reviewed well and made it to the top 44th most downloaded app in Japan under "Family Games". But to be honest, there are plenty of ot
  18. how do you know on which layer you are dragging actors?

    sebmacfly
    by sebmacfly · September 2011
    i create a new layer for buttons that i need them to stay all the time on the screen, but when adding some new actors i click to send them back to be behind some actors but i dont work, then i notices
  19. Does Timer work with rules?

    rladbsgh
    by rladbsgh · September 2011
    ---Layer Order: In front of actor
  20. Crap app making serious CASH!

    Grunt
    by Grunt · September 2011
    So WHY is everyone b*tching about this. Seriously. This stuff happens all the time. Good LOOKING apps get to the top before the reviews kick in, then they drop once the ratings and reviews are in and
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