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  1. Animation issue...

    StormyStudio
    by StormyStudio · September 2011
    if you have a 'destroy behaviour' happening that would explain it.
  2. Animation issue...

    Eagleone
    by Eagleone · September 2011
    without the animation. Perhaps the "destroy" behavior is the issue because once you touch this actor, it disappears, or?
  3. move to coordinates

    Graybay
    by Graybay · September 2011
    2) Double click an item on the HUD layer and unlock (creating an instance). Constrain HUDX/Y globals to the (Camera.Origin.position.X/Y + game.Counter.position.X/Y). This puts the coordinates where th
  4. Improving Communication Tools to Improve the GameSalad experience

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2011
    Seriously... what is wrong with you GameSalad? Forum software is not top secret technology. The secrecy and delays are not improving the GameSalad experience.
  5. MobFox?

    jb15
    by jb15 · September 2011
    If you are not interested in becoming a Publisher, but rather using MobFox to advertise your mobile apps, we've got something for you too! If you sign up for MobFox through http://www.mobfox.com/iphon
  6. move to coordinates

    Graybay
    by Graybay · September 2011
    The HUD is in a non scrollable layer. That is why the coordinates never change to where they are in the world I think.
  7. Why does GameSalad not "Save" where you were at?

    DrGlickert
    by DrGlickert · September 2011
    I have 60 levels. I have actors that I edit for each individual level by unlocking them and editing them. I like to use the Scene>Layers>Background (and whatever layer I'm working with)
  8. move to coordinates

    Graybay
    by Graybay · September 2011
    I guess the HUD elements coordinates never change since they are not on a scrollable layer. Do they have some kind of screen coordinates I could use instead of the world coordinates it was assigned?
  9. Special offer custom music next 7 days!! (Applaud)

    ApplaudApps
    by ApplaudApps · September 2011
    Any questions, email address in top post.
  10. Bug Swatter

    chrishannah
    by chrishannah · September 2011
    - Made a killing noise for each bug, like squelches and crunches. They sound quite over the top, it’s good (Image)
  11. Problem when spawning actor to change size

    kjjohn
    by kjjohn · September 2011
    of changing the size of the tenBlock actors by destroying each one and instantly spawning a different smaller actor (tenBlockSmall) in its place. This part works fine, but I also need all of the tenB
  12. Rules in rules, with collisions?

    DrGlickert
    by DrGlickert · September 2011
    within top rule: when Block Overlaps with actor TYPE: Ball2
  13. Egg Savior is available on App Store Now!

    lxapple3056
    by lxapple3056 · September 2011
    Use your finger to rescue we human beings' best friend: Eggs!Destroy blocks as fast as possible, make use of skills from Egg Paladin and Egg Warriors, to move our eggs to safe place! Easy rules, but c
  14. Constrain Character from moving through top of screen.

    steve86
    by steve86 · September 2011
    Make an actor call it "wall" and stretch it on the edge of the top screen. then create a collision rule between your character and your new wall actor, depending on the restitution v
  15. Constrain Character from moving through top of screen.

    OtherGuyStudios
    by OtherGuyStudios · September 2011
    My character keeps going through the top of the screen. What is the best way to stopping this from happening? I actually want him to bounce when he touches top of screen?
  16. Zanda: linked swords on Gamasutra

    debugdesign
    by debugdesign · September 2011
    Damn it! Great exposure for Zanda on one of the biggest industry online magazines and it's bloody top adult entertainment (or whoever they are) that get the credit!
  17. Quantumsheep presents "Sunshine - Here comes the Sun" (now with video!):D

    quantumsheep
    by quantumsheep · September 2011
    Yeah, I think it's pretty unique in its premise. Off the top of my head, I can't think of any other games that have the sun as the main protagonist!
  18. Build it and they will come, well not really...

    richcoy
    by richcoy · September 2011
    My first GS game, Alien Blaster, had the 99 cent version approved 5 days ago and had 22 sales the first day, mostly I think because it sat at the top of the "New Releases" for most o
  19. Actor position x,y is center of actor?

    GamePizza
    by GamePizza · September 2011
    when we see the Position X, Y of an actor, is that the center of the actor or top right corner?
  20. Quantumsheep presents "Sunshine - Here comes the Sun" (now with video!):D

    butterbean
    by butterbean · September 2011
    Gameplay, and fun factor are much more important than visuals, and there are apps in the app store in the top rankings that prove that theory as well.
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