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How to check your ranking in the app store?
by Grunt ·Hi guys! i was wondering how can i check the ranking of an app in the app store if it is not in top 200 or for that matter in top 200 in any category...Of course I m talking about my games (Image) -
All Things In App Purchase!
by butterbean ·To put iAP into perspective. From what I hear, you could have thousands of downloads of your free version, be in the top 200 games, and still only pull in $50 a day. (I think people's expectations are -
Animation issue...
by ShineyGames ·you could have a self attribute "destroy" boolean -
Animation issue...
by Eagleone ·Yep, I though the destroy behavior might be an issue, just didn't know how to get around it. Didn't think of the timer though, thanks for the tip, will give that a go now! -
Animation issue...
by StormyStudio ·if you have a 'destroy behaviour' happening that would explain it. -
Animation issue...
by Eagleone ·without the animation. Perhaps the "destroy" behavior is the issue because once you touch this actor, it disappears, or? -
move to coordinates
by Graybay ·2) Double click an item on the HUD layer and unlock (creating an instance). Constrain HUDX/Y globals to the (Camera.Origin.position.X/Y + game.Counter.position.X/Y). This puts the coordinates where th -
Improving Communication Tools to Improve the GameSalad experience
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MobFox?
by jb15 ·If you are not interested in becoming a Publisher, but rather using MobFox to advertise your mobile apps, we've got something for you too! If you sign up for MobFox through http://www.mobfox.com/iphon -
move to coordinates
by Graybay ·The HUD is in a non scrollable layer. That is why the coordinates never change to where they are in the world I think. -
Why does GameSalad not "Save" where you were at?
by DrGlickert ·I have 60 levels. I have actors that I edit for each individual level by unlocking them and editing them. I like to use the Scene>Layers>Background (and whatever layer I'm working with) -
move to coordinates
by Graybay ·I guess the HUD elements coordinates never change since they are not on a scrollable layer. Do they have some kind of screen coordinates I could use instead of the world coordinates it was assigned? -
Special offer custom music next 7 days!! (Applaud)
by ApplaudApps ·Any questions, email address in top post. -
Bug Swatter
by chrishannah ·- Made a killing noise for each bug, like squelches and crunches. They sound quite over the top, it’s good (Image) -
Problem when spawning actor to change size
by kjjohn ·of changing the size of the tenBlock actors by destroying each one and instantly spawning a different smaller actor (tenBlockSmall) in its place. This part works fine, but I also need all of the tenB -
Rules in rules, with collisions?
by DrGlickert ·within top rule: when Block Overlaps with actor TYPE: Ball2 -
Egg Savior is available on App Store Now!
by lxapple3056 ·Use your finger to rescue we human beings' best friend: Eggs!Destroy blocks as fast as possible, make use of skills from Egg Paladin and Egg Warriors, to move our eggs to safe place! Easy rules, but c -
Constrain Character from moving through top of screen.
by steve86 ·Make an actor call it "wall" and stretch it on the edge of the top screen. then create a collision rule between your character and your new wall actor, depending on the restitution v -
Constrain Character from moving through top of screen.
by OtherGuyStudios ·My character keeps going through the top of the screen. What is the best way to stopping this from happening? I actually want him to bounce when he touches top of screen? -
Zanda: linked swords on Gamasutra
by debugdesign ·Damn it! Great exposure for Zanda on one of the biggest industry online magazines and it's bloody top adult entertainment (or whoever they are) that get the credit!