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tshirtbooth help with constrain
by RThurman ·I am going to assume you really want the bottom edge of actor 3 to look like it is sitting on the top edge of actor 1 -
White-labeled Loading Screen
by tenrdrmer ·This Thread is 5 Months old. There are a bunch of Yellow Stickies at the top of the forum he is talking about up there. that thread may no longer be a sticky though since this thread is 5 months old. -
Dust Those Bunnies! on TouchArcade!!!
by GamersRejoice ·Like the title says, fourth video down from the top!!! I'm so happy right now. -
Problem with multiple actors of the same type overlapping another actor
by kjjohn ·I just figured out a solution to this problem. However, I have a new one. If I have 2 actors, one on top of the other, and I want to be able to drag them across the screen one at a time, without them -
Updated GameSalad Roadmap - September/October 2011
by rnyacoub ·Ps 83 out of 200 top games US app store have GC but the 200 have excellent performance '' no load times'' -
Layers, Layers, and more layers
by gyroscope ·Good one, Rumi, I forgot to mention that. You won't be able to adjust the actor's layer group though... -
Layers, Layers, and more layers
by Rumi ·There is a way. Whenever you want the actor to change layers, tell it to spawn itself and then destroy itself. Where you spawn, you can adjust the layering of that! -
Pointing towards (facing) an actor
by dimok ·I am making a game with the spectator (player) is looking from the top of the scene. The scene reminds of a gladiator arena. So there is the player and enemies that attack him (move towards his coordi -
★★★ DeepBlueApps Templates & Tools & New Forum ★★★
by UtopianGames ·New layer system so you can now walk in front and behind other actors. -
Layers, Layers, and more layers
by gyroscope ·To change an actor's position in a layer group: Select it in the screen area of the Editor, then go to the GS Menu > Layout; there you'll see different options for moving it in it's layer group -
★★★ SALE: Zanda: The Linked Swords...RPG Template Only £14 ★★★
by UtopianGames ·New layer system so you can now walk in front and behind other actors. -
• Finally getting my act together: new website at last.....
by StusApps ·but... it was really really slow here. White screen with nothing for 12 seconds, then the centre text followed by 3 minutes of the top image loading, then finally the useful stuff at the bottom. -
Spin The Nut - New game from P-O-M
by HoneyTribeStudios ·Yeah, when you're in itunes connect, on the page for each app there's a button on the top right that says 'manage localisations.' -
save/load attributes not working :((((
by tenrdrmer ·If its in a button make sure a change scene behavior is at the button since the engine reads the rule from the top down you might be triggering something that is happening before the save runs and ess -
Teleporters
by svn ·In Valve Inc.'s Portal series, you shoot portals to warp through. You save your momentum going through. I want to duplicate this for a game mechanic in 2D.How can I achieve this momentum-saving effect -
HUD layer and top actor
by diyajee ·all directions of players. Deleted layer. Then placed directing actors, HUD created the sets, directing actors moved to HUD layer and then rolled unchecked. -
Need help about movement
by johanesadika ·I want create game in portrait and the actor will move down the layer and there are obstacles that run up .. how to do these things ? -
Anybody know of any cool podcasts about iphone game development?
by old_kipper ·another castle (best long interviews with top indie devs) -
Composer/Sounddesigner offering services
by gyroscope ·Hi evolivo; your music: wow, top notch stuff; love it! Best of luck getting commissions and hope you have much future success. -
pick your brain
by old_kipper ·reduce the stack to a sequence. You can take the top number and drop it each time into the gap, or have a diminishing ladder. This gets a bit tricky and though I've done it I would recommend the re-c