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  1. Spawn a variety of random actors without overlapping

    tatiang
    by tatiang · May 2017
    How are you spawning your actors? Are you using a timer? Are they spawning at a certain scene position? Are they moving at a certain speed and direction?
  2. Spawn a variety of random actors without overlapping

    aidanshaw92
    by aidanshaw92 · May 2017
    Within 'spawn death drop' i have randomized the actors to appear using the 'which actor' attribute.
  3. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    @aidanshaw92 You welcome and good luck (Image)
  4. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    All done. Thanks for your help> @Icebox said:
  5. Free Music Resource

    Eric Matyas
    by Eric Matyas · May 2017
    Lots of new music for you:
  6. Free Music Resource

    Eric Matyas
    by Eric Matyas · May 2017
    Lots of new music for you:
  7. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    Did you do this and the actor disappeared before the game starts ? the only way it would disappear is if game.destroy is true , make sure the attribute is set to false at default (Image)
  8. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    So I have set it up as per you images.
  9. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    Thanks
  10. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    Instead of these rules you can create a tag add your 4 actors in like this
  11. multiplayer are working?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2017
    Gamesalads multiplayer was never implimented in the publishing system. It is imposible to publish the game even if you create it with an older version. It's a solid dead end. Creating a multiplayer is
  12. My Game loads on the GS Viewer (IOS) but then it Crashes once it's about to actually Show

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2017
    Check for functions related to tables that start off trying access row or column zero. This happens when you use an attribute to define a row or column. The attribute generally starts at zero. This wi
  13. "Game Engine" and "Other" Memory going up between scenes

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2017
    What older devices are you refering to? Apple just cut off everything below a 5s for OS updates. Watch for bloated code. I prefer to use xcode instruments as it is a more accurate meter of what is goi
  14. Walking Up/Down Stairs

    sinbot
    by sinbot · May 2017
    Any idea how to have SPRITE walk up/down stairs? I'm wondering if I should just make them as a regular platform but with heavier gravity maybe? I would like sprite to be able to jump off the stairs bu
  15. Will game record(before upload) disappear after update?

    pHghost
    by pHghost · May 2017
    Why would it disappear? That data is on Apple's (Google's) servers, in the first place, and secondly, during the update even the local data stays up to date, unless you delete the app and reinstall it
  16. 2D Artist Looking for Freelance Work

    emilyso321
    by emilyso321 · May 2017
    Thank you! (Image)
  17. "Game Engine" and "Other" Memory going up between scenes

    jasonnowak
    by jasonnowak · May 2017
    I've contacted GS customer support but I also want to get some input from you guys. I'm wrapping up a rather large game that is having some memory issues. I've worked very hard to eliminate or reduce
  18. My Game loads on the GS Viewer (IOS) but then it Crashes once it's about to actually Show

    tatiang
    by tatiang · May 2017
    It might be. Log Debugging Statements are great for this when testing on a computer. On an actual mobile device, it's trickier because you can't view those. What I sometimes do is set up a system w
  19. My Game loads on the GS Viewer (IOS) but then it Crashes once it's about to actually Show

    tatiang
    by tatiang · May 2017
    was crashing. If you then preview it and it doesn't crash, it tells you there is a rule in the first scene causing the crash. Things like tableCellValue (or other table functions) and Timers and Lo
  20. My Game loads on the GS Viewer (IOS) but then it Crashes once it's about to actually Show

    f78692@hotmail.com
    by f78692@hotmail.com · May 2017
    I have tested my game multiple times previously and it has always worked, but I haven't tested it in around a month, I have pretty much finished it that time but now I can't test it. I click on my iPh
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