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  1. Question bout New & Noteworthy

    steve86
    by steve86 · July 2011
    From about 400% to 800% of normal sales. Depends on the day. I had biggest sales in Sunday. My game was 6th in Top Paid Role Playing games in UK.
  2. Ball "stuck" bouncing repeatedly against patform

    jbsj207
    by jbsj207 · July 2011
    I have about 6 actors in my new project (some walls, a ball (which i eventually want to spawn multiple balls according to time or score) and a small platform. I got the ball to bounce when it hits the
  3. Question bout New & Noteworthy

    IsabelleK
    by IsabelleK · July 2011
    From about 400% to 800% of normal sales. Depends on the day. I had biggest sales in Sunday. My game was 6th in Top Paid Role Playing games in UK.
  4. Double Tap Question

    JPickard
    by JPickard · July 2011
    are created/dragged that I want the doubletap to destroy to be in effect, for the original and all it's respawns, while still being draggable when single-touched...
  5. just a part of an actor collide

    enix
    by enix · July 2011
    i've a little probleme, i'm working on a game where a floor need to be destroy, so it perfectly work on the right and left but from up to down no: because the head of my "hero" touch
  6. The Lost City - new adventure game from Fire Maple Games!

    gyroscope
    by gyroscope · July 2011
    Looking the biz! Here's hoping you'll have as much or more success with this as Grisly Manor - but then you're bound to! Top notch stuff and I too can't wait to play it. :-)
  7. Space Is Key packed full of fun features

    keyspace10
    by keyspace10 · July 2011
    - Supports game saving and loading with local top scores also.
  8. Camera Rotation and the HUD

    Southpaw
    by Southpaw · July 2011
    I have made a top down driving game where the camera follows and rotates with the car. I want to be able to seperate the camera rotation from the HUD. Im aware that the camera rotation effects the w
  9. How to make a sprinkler head

    ChucklingMonkey
    by ChucklingMonkey · July 2011
    Side view? Top view?
  10. How to make a sprinkler head

    hotMagic
    by hotMagic · July 2011
    Side view? Top view?
  11. How to make a sprinkler head

    ChucklingMonkey
    by ChucklingMonkey · July 2011
    image to the between the ground image and the top image. Just seeing if I'm right on that. And what I want it to do is when it is above ground to spray a substance that would cause the player to loos
  12. Touch Problem!

    FF1FF1
    by FF1FF1 · July 2011
    Ok, I think I understand what's going on. The only fix i see is having many rules changing and putting different actors on top of the images. So the bottom row will have an actor the same, but the oth
  13. How do You make a you lose scene pop up

    ChucklingMonkey
    by ChucklingMonkey · July 2011
    Have an attribute that is triggered when the player loses. E.g.
  14. How to make a reset Button

    ultima
    by ultima · July 2011
    it really depends on how you have your game set-upped, if your levels are in individual scene, it should reset just that scene, but if all of your levels are in the same scene, it'll reset the whole g
  15. Touch Problem!

    FF1FF1
    by FF1FF1 · July 2011
    Can't you have one actor that is invisible, then make it spawn the other ones on top ? Having the rules for the ones you tap separate ?
  16. Touch Problem!

    v00d0
    by v00d0 · July 2011
    Now the problem is that when i touch an actor it destroy the main actor and the actor that is in its back.
  17. Timer issue!

    FF1FF1
    by FF1FF1 · July 2011
    I have set a timer to destroy an actor after collision after 3 seconds, however it takes like 5 seconds to destroy it.
  18. Number of current collisions

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    sure if thats the best way thats just off the top of my head as im running out the door.
  19. Problem with rotate. Please help.

    dotsonj23
    by dotsonj23 · July 2011
    I have a main circle actor set to collide with a moving (right to left) angled rectangle platform. The main actor can also move left and right when on top of the angled moving platform. That all works
  20. Unlock level please help

    quantumsheep
    by quantumsheep · July 2011
    So, if you want to count the number of enemies killed, every time you destroy an enemy, make it tell the game that the variable 'enemies killed" is now "enemies killed+1"
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