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just a part of an actor collide
by enix ·i've a little probleme, i'm working on a game where a floor need to be destroy, so it perfectly work on the right and left but from up to down no: because the head of my "hero" touch -
The Lost City - new adventure game from Fire Maple Games!
by gyroscope ·Looking the biz! Here's hoping you'll have as much or more success with this as Grisly Manor - but then you're bound to! Top notch stuff and I too can't wait to play it. :-) -
Space Is Key packed full of fun features
by keyspace10 ·- Supports game saving and loading with local top scores also. -
Camera Rotation and the HUD
by Southpaw ·I have made a top down driving game where the camera follows and rotates with the car. I want to be able to seperate the camera rotation from the HUD. Im aware that the camera rotation effects the w -
How to make a sprinkler head
by ChucklingMonkey ·Side view? Top view? -
How to make a sprinkler head
by hotMagic ·Side view? Top view? -
How to make a sprinkler head
by ChucklingMonkey ·image to the between the ground image and the top image. Just seeing if I'm right on that. And what I want it to do is when it is above ground to spray a substance that would cause the player to loos -
Touch Problem!
by FF1FF1 ·Ok, I think I understand what's going on. The only fix i see is having many rules changing and putting different actors on top of the images. So the bottom row will have an actor the same, but the oth -
How do You make a you lose scene pop up
by ChucklingMonkey ·Have an attribute that is triggered when the player loses. E.g. -
How to make a reset Button
by ultima ·it really depends on how you have your game set-upped, if your levels are in individual scene, it should reset just that scene, but if all of your levels are in the same scene, it'll reset the whole g -
Touch Problem!
by FF1FF1 ·Can't you have one actor that is invisible, then make it spawn the other ones on top ? Having the rules for the ones you tap separate ? -
Touch Problem!
by v00d0 ·Now the problem is that when i touch an actor it destroy the main actor and the actor that is in its back. -
Timer issue!
by FF1FF1 ·I have set a timer to destroy an actor after collision after 3 seconds, however it takes like 5 seconds to destroy it. -
Number of current collisions
by JohnPapiomitis ·sure if thats the best way thats just off the top of my head as im running out the door. -
Problem with rotate. Please help.
by dotsonj23 ·I have a main circle actor set to collide with a moving (right to left) angled rectangle platform. The main actor can also move left and right when on top of the angled moving platform. That all works -
Unlock level please help
by quantumsheep ·So, if you want to count the number of enemies killed, every time you destroy an enemy, make it tell the game that the variable 'enemies killed" is now "enemies killed+1" -
Xcode Problems
by johnydee ·Actually u dont even have to download xcode its already in lion and other macs.Go to the top right of the screen where u search and search "xcode".youll see something like " -
HUD compass
by pyrosmiley ·Are you using constrain attributes or change attribute? if so then try constraining your compass to a point on the camera itself rather than using a whole new layer -
Collision problems
by andrewm2211 ·its doesn't seem to be working, it doesn't collide and destroy with the goal I have setup for it either. -
Collision problems
by andrewm2211 ·Hi guys, I have some simple collisioning layer problems that I just can't wrap my head around.