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  1. How to upload Game to iTunes Connect

    maxmal107
    by maxmal107 · November 2015
    But then i get an error that says CFBundleVersion Key and CFBundelShortVersionString Key when i try to upload the new .ipa file
  2. Apple reject my game

    nadir.alkarbi
    by nadir.alkarbi · November 2015
    We discovered one or more bugs in your app when reviewed on iPad running iOS 9.1 and iPhone running iOS 9.1 on both Wi-Fi and cellular networks.
  3. Probably my last game! GS subs is ending in a few days...

    izam
    by izam · November 2015
    Ok as promised here is iPhone/iPad version of the game.
  4. Banner Ads In Universal App

    richcoy
    by richcoy · November 2015
    Do I need to set up some logic, based on screen size, on whether to show an iPad sized or iPhone sized banner, or are the behaviors smart enough to do that if I just put both in a scene? Reading the n
  5. Game of the Month: November Submissions Thread

    ErnstK
    by ErnstK · November 2015
    Here's my new game which is out now on App Store - for iPad and iPhone.
  6. My first game ever "Animal Fart & Poop" released for iOS...

    johnnymagne
    by johnnymagne · November 2015
    After discussions with my 3 year old daughter, playing around on my iPad, she demanded a farting app. So I made her a promise to make it. I had never done it before, so I started searching the web for
  7. Splash Screen orientation problem

    DigiChain
    by DigiChain · November 2015
    Ipad I use a landscape splash.
  8. How to upload Game to iTunes Connect

    nadir.alkarbi
    by nadir.alkarbi · November 2015
    When the finish window pop up click on publish icon this will give you an .ipa file send that file using application loader.
  9. How to upload Game to iTunes Connect

    maxmal107
    by maxmal107 · November 2015
    it in a payload folder, making it a .zip, a .ipa, and so many different combinations, and no matter what, theres always an error sign that pops up before it's finished loading in application loader.
  10. How do you create screenshots for App Store?

    gingagaming
    by gingagaming · November 2015
    taken in iPhone 6 on overscan produce Ipad screenshots and the quality has been scary for a while now. Screen shooting and cropping produces a better quality screenshot. Personally I recreate my scre
  11. How do you create screenshots for App Store?

    Braydon_SFX
    by Braydon_SFX · November 2015
    (Quote)
  12. How do you create screenshots for App Store?

    Manto
    by Manto · November 2015
    Thanks for the answer. Do you use an iPad to take the screenshot or just in the preview? I'm seeing pretty big decrease in quality in the saved screenshots from the preview.
  13. How do you create screenshots for App Store?

    Braydon_SFX
    by Braydon_SFX · November 2015
    Generally I screenshot in iPad size, then use photoshop to resize/add elements to make it look better. @gingagaming also has a free screenshot tool that takes a photo and resizes it to all of the devi
  14. Splash Screen orientation problem

    Chechesoft
    by Chechesoft · November 2015
    The splash screen rotates when the game starts (in iPhones and Android phones, but not on iPads) , even when selected only one supported orientation in the publisher... Its kind of frustrating, as is
  15. Application Loader Error

    ParkGames
    by ParkGames · November 2015
    Apple changing stuff around again! gingagaming works - hitting publish in the congratulations window gives you yourappname.ipa file that you can then upload to Apple ve Application Loader.
  16. Universal Build Behaviour Feature Request - If you want this vote for it!

    colander
    by colander · November 2015
    @GreenfroggGames to explain this a bit more say you created a landscape game in iPhone 4 platform (Fig 1) approximately half way along the aspect spectrum from iPad to iPhone 6. Overscan will always m
  17. GameSalad and Steam -- let's make this happen!

    Socks
    by Socks · November 2015
    Would this be able to handle actors with animated sequences (not using the animation behaviour) ? For example an actor whose image is constrained to its own X position, so you might have - say - 102 i
  18. 50 FREE Templates and Tools

    UtopianGames
    by UtopianGames · November 2015
    (Quote)
  19. Universal Build Behaviour Feature Request - If you want this vote for it!

    colander
    by colander · November 2015
    @GreenfroggGames yes it doesn't matter what device you game is played on. Of the platforms Creator provides for you to develop on iPad is at one end of the aspect spectrum and iPhone 6 is at the other
  20. Introduce you Monsters vs Balls

    nadir.alkarbi
    by nadir.alkarbi · November 2015
    Thank you @NipaDidIt (Image)
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