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  1. Collision shapes

    Socks
    by Socks · December 2015
    It's probably a lot easier to make separate actors (with their own unique collision shapes) for each of the spaceship actors.
  2. Self Made Particle Editor

    pHghost
    by pHghost · December 2015
    Startup time is actually one thing I don't understand at all what it does. It seems no matter how I set it, the spawning always start almost immediately. One thing I did notice, though. The biggest pr
  3. Mystic Equine Vagabond

    tatiang
    by tatiang · December 2015
    All in all, a unique and interesting game so far. (Image)
  4. Can someone give feedback for my 2d game idea?

    tomciomalina
    by tomciomalina · December 2015
    Special potion will spawn after killing big ghost, which will increase player speed
  5. Can someone review/feedback my 2D game idea ? No.2

    tomciomalina
    by tomciomalina · December 2015
    Special potion will spawn after killing big ghost, which will increase player speed
  6. Why isnt my table coords working?

    ElDalton
    by ElDalton · December 2015
    I Have a table with X and Y values. I have a spawn actor and for the X and Y I have, tablecellvalue(InventorySlots, 1, 1) to fetch the X value of the first inventory slot and tablecellvalue(Inventory
  7. Randomize falling blocks

    Socks
    by Socks · December 2015
    (Quote)
  8. Randomize falling blocks

    hsp
    by hsp · December 2015
    I'm now trying to code the pronunciations to spawn underneath the correct blocks, what would be a good way to do this? I don't want two correct pronunciations to spawn on the same character and all.
  9. Randomize falling blocks

    elektroform
    by elektroform · December 2015
    2 particles(LEFT & RIGHT) spawn 2 elements or spawn anything.
  10. Randomize falling blocks

    Socks
    by Socks · December 2015
    Spawn the green actor in one of three random L/R locations (random 1-3 * whatever)
  11. Randomize falling blocks

    hsp
    by hsp · December 2015
    I'm currently making a game for Japanese learning students. At the top of the screen there is a box which spawns a random hiragana character (basically a letter) every five seconds. Three blocks fall
  12. Spawning Actor Problem - Any Pro's know how I can integrate this spawner better?

    tatiang
    by tatiang · December 2015
    Also, the only thing that can spawn in GameSalad is an actor. I know what you meant (I think) but it's confusing to read that an "image spawns" because I'm not sure if you mean that
  13. Random spawning on a grid - Help!

    gama3
    by gama3 · December 2015
    So I am trying to get multiple actors to spawn randomly on a grid of pre-determined points and I'm not sure where to even start with this one.
  14. Collision Shape: Flipping graphic does not flip collision shape

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    It's not hacky as you say because this is what will happen when they add animation for custom shapes. In box2d rigid body shapes can't be modified at runtime so during each frame a new body replaces t
  15. Help with spawns.

    tatiang
    by tatiang · December 2015
    Create an integer attribute called game.spawnCount with the starting value zero. In the spawned actor, create an integer attribute called self.myCount with the starting value zero.
  16. Help with spawns.

    anthonymtara
    by anthonymtara · December 2015
    How do I make it so the spawn I created deletes the previous random actor every time it spawns a new random actor?
  17. What is the position coordinates to spawn an actor to fill the whole screen

    jamie_c
    by jamie_c · December 2015
    In the Spawn Actor Behavior use the option of "Relative to: Scene" when entering the starting positions of the actor.
  18. What is the position coordinates to spawn an actor to fill the whole screen

    reginald.bernardin
    by reginald.bernardin · December 2015
    i need the coordinates of an actor to always spawn in the center of the scene pretty much
  19. What is the position coordinates to spawn an actor to fill the whole screen

    SLOCM3Z
    by SLOCM3Z · December 2015
    Make the spawner that moves do:
  20. What is the position coordinates to spawn an actor to fill the whole screen

    reginald.bernardin
    by reginald.bernardin · December 2015
    I am to trying to have a rule where if you press one actor then another actor spawns in and fills the whole screen. but the problem is that the first actor moves here and there so when the one actor s
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