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  1. HUD Layer doesn't work!!!

    gyroscope
    by gyroscope · May 2011
    Hi Jon, slight correction if you don't mind me saying; providing the HUD stuff is in its own non-scrollable layer, you can place the HUD elements anywhere you want on the screen.
  2. Game Center Leaderboard: Best Practices

    UtopianGames
    by UtopianGames · May 2011
    internet is fine password correct but all im getting is a spinning wheel in top left (next to signal)
  3. Error logging into Game Center

    UtopianGames
    by UtopianGames · May 2011
    Internet is fine but i just get the spinning wheel next to ipod and signal strength in top left of device.
  4. Anybody have twitter if so want to follow each other?

    Lykke
    by Lykke · May 2011
    But why stop there?
  5. Afraid people are being to nice? Want someone to Critique your game?

    Lykke
    by Lykke · May 2011
    Discuss game creation, tools, programs, chat in the live chat, add a personal top banner, write your own personal game blog and more!
  6. Achievements! Who needs 'em?

    AppsRacK
    by AppsRacK · May 2011
    I say use spawn and destroy. Just make 1 actor and change the image according to the achievements unlock.
  7. Achievements! Who needs 'em?

    GamersRejoice
    by GamersRejoice · May 2011
    Since there will only be 18 or so achievements would it be best if I just did a spawn and destroy?
  8. Provisioning Portal??

    osucowboy18
    by osucowboy18 · May 2011
    Go to developer.apple.com and click on the member center at the top of the page. Then, sign in with your Apple ID you used to set up your dev account with Apple. Then when you sign it, you will see
  9. I'm making a runner....but....

    JohnPapiomitis
    by JohnPapiomitis · May 2011
    then to lock the actor theres a couple things you can do. Have him on a nonescrollable layer, cosntrain his position to the camera origin,
  10. Pterodactyl Madness released for iPad

    Mammoth
    by Mammoth · May 2011
    Pterodactyl madness is a very simple game where you control a pterodactyl and avoid obstacles. You also get the chance to get power ups to push you farther and faster. On top of that there are 7 achie
  11. Resetting issues with larger scene sizes

    retired_6d3cd399d5a522812203e99577fd0722
    by retired_6d3cd399d5a522812203e99577fd0722 · May 2011
    The reset button is on a non-scrollable HUD layer.
  12. Should i add GameCenter to a kids game?

    POM
    by POM · May 2011
    One view: Look at the top kids games. What do they do?
  13. HUD Layer doesn't work!!!

    Benjamin_m5
    by Benjamin_m5 · May 2011
    I've a game and there it will have an HUD Layer for the pause button, reset button, and the score! But now the Buttons on the HUD Layers follow only to the tracking area if the scene starts at the low
  14. Should i add GameCenter to a kids game?

    HoneyTribeStudios
    by HoneyTribeStudios · May 2011
    One view: Look at the top kids games. What do they do?
  15. Random Spawning

    SAZ_1
    by SAZ_1 · May 2011
    have you added gravity to your character(object being spawned)?...ie. accelerate downward (i think 270 off the top of my head) and then set a number 100 or 200 or whatever. that might be it because yo
  16. How to attract attention to your games?

    DrGlickert
    by DrGlickert · May 2011
    I'd suggest redoing the video. Post it on YouTube as well. You have to find some way to show players that they're tapping the actors to destroy them. Also, put in some written features in the transiti
  17. Particle Help

    bluebyu25
    by bluebyu25 · May 2011
    No good..I really think it just isn't possible. See the particle effect lasts for 2 seconds...and if the user presses the actor again before the two seconds has expired...it recycles to the top of the
  18. Creating attacking characters

    ClaymotionGames
    by ClaymotionGames · May 2011
    Yeah the whole distance thing is a magnitude calculation. Also if you need punching and kicking characters you will need to constrain boxes to the hand or foot of the character that is attacking when
  19. Another free template--full game

    fzeed
    by fzeed · May 2011
    OMG this entire game is spawn/destroy!!! Just a warning for you coders!!!
  20. Here is a link to my template, kinda like Stupid Zombies

    fzeed
    by fzeed · May 2011
    Its sorta like Stupid Zombies. Finger down shows target, finger up it launches ball. After X amount of collides, the ball destroys (everything is spawn/destroy)
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