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Afraid people are being to nice? Want someone to Critique your game?
by Lykke ·Discuss game creation, tools, programs, chat in the live chat, add a personal top banner, write your own personal game blog and more! -
Achievements! Who needs 'em?
by AppsRacK ·I say use spawn and destroy. Just make 1 actor and change the image according to the achievements unlock. -
Achievements! Who needs 'em?
by GamersRejoice ·Since there will only be 18 or so achievements would it be best if I just did a spawn and destroy? -
Provisioning Portal??
by osucowboy18 ·Go to developer.apple.com and click on the member center at the top of the page. Then, sign in with your Apple ID you used to set up your dev account with Apple. Then when you sign it, you will see -
I'm making a runner....but....
by JohnPapiomitis ·then to lock the actor theres a couple things you can do. Have him on a nonescrollable layer, cosntrain his position to the camera origin, -
Pterodactyl Madness released for iPad
by Mammoth ·Pterodactyl madness is a very simple game where you control a pterodactyl and avoid obstacles. You also get the chance to get power ups to push you farther and faster. On top of that there are 7 achie -
Resetting issues with larger scene sizes
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Should i add GameCenter to a kids game?
by POM ·One view: Look at the top kids games. What do they do? -
HUD Layer doesn't work!!!
by Benjamin_m5 ·I've a game and there it will have an HUD Layer for the pause button, reset button, and the score! But now the Buttons on the HUD Layers follow only to the tracking area if the scene starts at the low -
Should i add GameCenter to a kids game?
by HoneyTribeStudios ·One view: Look at the top kids games. What do they do? -
Random Spawning
by SAZ_1 ·have you added gravity to your character(object being spawned)?...ie. accelerate downward (i think 270 off the top of my head) and then set a number 100 or 200 or whatever. that might be it because yo -
How to attract attention to your games?
by DrGlickert ·I'd suggest redoing the video. Post it on YouTube as well. You have to find some way to show players that they're tapping the actors to destroy them. Also, put in some written features in the transiti -
Particle Help
by bluebyu25 ·No good..I really think it just isn't possible. See the particle effect lasts for 2 seconds...and if the user presses the actor again before the two seconds has expired...it recycles to the top of the -
Creating attacking characters
by ClaymotionGames ·Yeah the whole distance thing is a magnitude calculation. Also if you need punching and kicking characters you will need to constrain boxes to the hand or foot of the character that is attacking when -
Another free template--full game
by fzeed ·OMG this entire game is spawn/destroy!!! Just a warning for you coders!!! -
Here is a link to my template, kinda like Stupid Zombies
by fzeed ·Its sorta like Stupid Zombies. Finger down shows target, finger up it launches ball. After X amount of collides, the ball destroys (everything is spawn/destroy) -
-->> Vertical/Horizontal Level Select Template by Osucowboy18
by osucowboy18 ·Just got the video fixed. Here is the new one. If a sous chef could move this video to the top post and delete the old one that would be great (Image) -
Who is smarter than ME?
by JoeMeister ·hmm thats Odd. I'm going to throw out ideas solely based on guesses since we really need to know more about your project to really now. but here goes. I'm guessing your using a spawn and destroy of ea -
Who is smarter than ME?
by dmilinovichiii ·hmm thats Odd. I'm going to throw out ideas solely based on guesses since we really need to know more about your project to really now. but here goes. I'm guessing your using a spawn and destroy of ea -
Who is smarter than ME?
by tenrdrmer ·hmm thats Odd. I'm going to throw out ideas solely based on guesses since we really need to know more about your project to really now. but here goes. I'm guessing your using a spawn and destroy of ea