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  1. Speculation - What is Project Masala?

    olster1
    by olster1 · April 2011
    IMO Angry Birds is a very well crafted game. As is tiny wings. And cut the rope. The iphone is not a ps3. Infinity Blade, the flashiest looking iphone game so far did very well initially but has since
  2. Top 1 in Chile and 2 more Countries

    MagoNicolas
    by MagoNicolas · April 2011
    My Game ePig Rush Top 1 in 3 countries and going Up in the rest of the world! Top 100 en 55 Countries! Download it FREE now here: http://itunes.apple.com//app/epig-rush/id427457283?mt=8
  3. Speculation - What is Project Masala?

    HoneyTribeStudios
    by HoneyTribeStudios · April 2011
    IMO Angry Birds is a very well crafted game. As is tiny wings. And cut the rope. The iphone is not a ps3. Infinity Blade, the flashiest looking iphone game so far did very well initially but has since
  4. Speculation - What is Project Masala?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    When I look at the app store, I usually see Angry Birds perched on top. It doesn't make a whole lot of sense to me. HA HA.dhondon said:
  5. Speculation - What is Project Masala?

    HoneyTribeStudios
    by HoneyTribeStudios · April 2011
    Well, maybe the shovel makers AND the top 5% of diggers?
  6. ePig Rush (Free) Now In app Store

    MagoNicolas
    by MagoNicolas · April 2011
    And that think when it hits the top of the platform.
  7. Game Accelerometer Options

    appleshowyou
    by appleshowyou · April 2011
    Hi, I am making a game with gun cross hairs and the player moves the cross hairs by tilting the device. Currently, the accelerometer style is flat or (Top-Down) : Up: accelerometer >0.1 Move Up
  8. Contact Is Imminent: PLEXXR

    JupiterElf
    by JupiterElf · April 2011
    I downloaded the game not long ago on my ipad. Had to really rack my brain on some of them but I am stuck on puzzle 7 or the one with 3 grids at the top and one at the bottom with the two designs you
  9. Speculation - What is Project Masala?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    You're either going to be in the top 1% or you're going to be crushed in a sea of mediocrity... replaced by automation and simplification.
  10. Collisions and Scrollable Layers

    retired_8863093a026698b7fdd02bc3b7c43907
    by retired_8863093a026698b7fdd02bc3b7c43907 · April 2011
    The reason I needed this solution is because I wanted to create a scrolling layer with draggable items on it. When the player wants to add an item to his inventory, he drags the item onto the drop-zon
  11. controls minijob

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    Just send the player to the top of the layer so it doesn't get hidden. You can also put walls around the controls to stop the player for overlapping with it. Not sure if that's what u mean,
  12. ***Layers Problem***

    IsabelleK
    by IsabelleK · April 2011
    You have a project. There is one Layer (it's called Background or something like that). If you click "+" button, it will create a new layer in top of your original layer. Then you ha
  13. ***Layers Problem***

    Benjamin_m5
    by Benjamin_m5 · April 2011
    OK, but must the layer HUD be on top or wherever?
  14. ***Layers Problem***

    IsabelleK
    by IsabelleK · April 2011
    Just make another Layer, call it HUD, and make sure that Scrollable is off. Then put there your pause button and score actor. They will be always on top, wherever the ball rolls.
  15. Destroying Actors for Optimization

    CORE Game
    by CORE Game · April 2011
    I was wondering is it important to destroy the actor when it goes out of the scene, for example if iam shooting bullets and they go out of the iphone scene out of the (320x480) area, is it important t
  16. problem viewing actors please help

    floydianspiral
    by floydianspiral · April 2011
    Maybe you have them on a layer behind something else?
  17. Template Requests

    m456arcus
    by m456arcus · April 2011
    Hmmm... I know that it's going to be top down, using the images in the RPG pack free from the lost garden here. I also was leaning more towards Zelda style gameplay, rather than a traditional RPG with
  18. Collisions and Scrollable Layers

    floydianspiral
    by floydianspiral · April 2011
    another suggestion would be to make an invisible actor on the same layer as the collidable object and constrain invis actor's position to the HUD actor on a different layer.
  19. Collisions and Scrollable Layers

    floydianspiral
    by floydianspiral · April 2011
    From my experience you should have any actors that you want to collide be on the same layer...I don't know if you can detect collisions across layers but why would you want to?
  20. Collisions and Scrollable Layers

    retired_8863093a026698b7fdd02bc3b7c43907
    by retired_8863093a026698b7fdd02bc3b7c43907 · April 2011
    Can collisions be detected properly on actors that are on scrollable and non-scrollable layers?
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