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  1. I found a way to solve the 0.13.4x poor performance.

    kirafu
    by kirafu · October 2015
    now FPS always be 60 on iPad2 and iPod touch 5 !!!!!
  2. Mac Creator Release 0.13.47 is available

    kirafu
    by kirafu · October 2015
    now recovery FPS 60 run on iPad2 and iPhone 4s,
  3. Mac Creator Release 0.13.47 is available

    kirafu
    by kirafu · October 2015
    now FPS always be 60 on iPad2 and iPod touch 5 !!!!!
  4. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    RhiannonSalad
    by RhiannonSalad · October 2015
    I just helped a user with the .ipa issue and he was able to submit using 0.13.44.
  5. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    RhiannonSalad
    by RhiannonSalad · October 2015
    Ok guys. I think I might have a workaround for the folks having issues with Application Loader crying about needing a .ipa.
  6. Mac Creator Release 0.13.47 is available

    kirafu
    by kirafu · October 2015
    iPad2 some scnce fps drop 35~45,
  7. My app made it on the news !!!

    tmann
    by tmann · October 2015
    Perhaps improve your iTunes screenshots ? The iPad ones seem to be suffering from bad compression-artifacts and the iPhone ones have dodgy aspect ratios ( they are squished (Image)
  8. Mac Creator Release 0.13.47 is available

    8bitninja
    by 8bitninja · October 2015
    Ok, I put .app file in a folder called Payload. I zipped that folder, renamed it to gamename.ipa, clicked to changed extension to .ipa and tried to upload. I then got this.(Image)
  9. Mac Creator Release 0.13.47 is available

    QASalad
    by QASalad · October 2015
    Put the app in a folder called Payload. Zip the payload folder. Call the zip file "yourapp.ipa". Submit that to apple.
  10. Ooooh. One year. Lol

    SLOCM3Z
    by SLOCM3Z · October 2015
    (Quote)
  11. Can't sign my App update anymore Android Keystore

    GeorgeGS
    by GeorgeGS · October 2015
    (Quote)
  12. Can't sign my App update anymore Android Keystore

    BigDave
    by BigDave · October 2015
    @NipaDidIt I LOVE YOU
  13. Game of the Month: October Submissions Thread

    lycettebros
    by lycettebros · October 2015
    This app was designed to be used with kid friendly covers such as the 'Apptivity Case' and the volume can be controlled within the app when the access to the iPad buttons are restricted.
  14. Dark Night Rises...

    kobayaashi
    by kobayaashi · October 2015
    So, "Dark Night Rises" is now live (for the iPad only at the moment) on the App Store, and I was looking to get a little feedback from my fellow creators - all constructive criticism
  15. Tricky iOS Universal App Ad Question

    pHghost
    by pHghost · October 2015
    I think that's the main question, and what I'd test if I had an iPad.
  16. Tricky iOS Universal App Ad Question

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Basically you need to code everything to readjust when it sees an iPad. This is how it works in Xcode it's just that in Xcode Apple has tools to help with auto adjust. I would build out two separate v
  17. Tricky iOS Universal App Ad Question

    pHghost
    by pHghost · October 2015
    That's exactly why it's in landscape orientation on iPad.
  18. Tricky iOS Universal App Ad Question

    Lovejoy
    by Lovejoy · October 2015
    Its actually very right, apple even encourages using the iPad as a platform with bigger real estate to show features,maps,buttons in apps that would normally have to be hidden in phones due to screen
  19. Tricky iOS Universal App Ad Question

    Thunder_Child
    by Thunder_Child · October 2015
    Personally Im very interested to know WHY your app views are portrait on iphones and landscape on an ipad....this does not sound right.
  20. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    kirafu
    by kirafu · October 2015
    *iPad mini2 Remains FPS60,iPad2 and iPod touch5 sometimes is FPS 35~45
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