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Import GS Mac project into GS online
by CasualEvolution ·I was spending a little more time on it and I have a correction... @adent42 your comment on point 5 was very lucky, because I went to review and reported something wrong, here is the clarification -
LTW - Looking for BETA testers!
by The Glessnerd ·For the next update, I'm trying to fix the issue with tap detection. Right now, it registers on when you tap the tile. The problem there is if you have fat fingers like me and your finger is also tou -
Export to PC to publish on Steam
by CasualEvolution ·Thank you very much, as I go into the subject I suppose this will become clearer to me. For now, I'm dedicated to the process of making the game run the same way in HTML5, since there are several thin -
Import GS Mac project into GS online
by CasualEvolution ·Of course! Let me review well how it happens and I'll give you more detail. -
HTML5 to EXE help.
by CasualEvolution ·Thank you very much, I'll do some tests to see how it goes -
Super Easy HTML5 Project Previewing on Mac
by CasualEvolution ·Thank you very much for the detail, I take note of this! -
Super Easy HTML5 Project Previewing on Mac
by Armelline ·https://forums.gamesalad.com/discussion/comment/618255#Comment_618255 -
Import GS Mac project into GS online
by adent42 ·I have some fixes prepped for 1 and 3. 2 should be something i fix, but I need to think about it more carefully. 4 has a fix, sort of. I need to double check to make sure logical expressions will work -
Super Easy HTML5 Project Previewing on Mac
by adent42 ·@Armelline i have a feeling i know where they were going with it. some publishers and sites want to throw up a warning for you to rotate your device to ensure the correct orientation for the game. -
Super Easy HTML5 Project Previewing on Mac
by adent42 ·You'll want to use sample-index.html, @CasualEvolution -
LTW - Looking for BETA testers!
by The Glessnerd ·I’m eager to hear your feedback! Just a heads up, if you tap the icon on the main menu to watch an ad and earn some hints, there is currently no back button. Well, there is, I just think I forgot to d -
LTW - Looking for BETA testers!
by The Glessnerd ·I'm not sure how many around these parts these days were here roughly ten years ago, but you may remember me as @poorcollegedev. Ten years ago, I created a memory game called Light the Way and for its -
HTML5 to EXE help.
by CasualEvolution ·Hi, I am starting in the same process that you already went through and I see that you were successful and were able to publish your game on Steam... congratulations!
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Import GS Mac project into GS online
by CasualEvolution ·Well, I found another thing that works differently when moving to HTML5, @adent42 I will add here everything I find, with the idea that this will help you when you work on these aspects. -
I'm a little Lost with IAP on iOS
by dimsdale ·oh, I think I following now. thank you. -
I'm a little Lost with IAP on iOS
by zarzir ·You need to put an Attribute of your choice, it will tell you when the data from apple/google as been received (Attribute become 1) -
I'm a little Lost with IAP on iOS
by zarzir ·The Callback Attribute is whatever you want it to be. -
I'm a little Lost with IAP on iOS
by dimsdale ·What is the Callback Attribute?? I follow most of the rest, but not sure how to access "self.Callback" or what I should replace it with in my code? -
GameSalad tiptoes into the metaverse!
by blob ·As for copy pasting, in crypto the wallet is read by the app directly, there's no need to copy paste anything, You just grant access with one click. -
GameSalad tiptoes into the metaverse!
by zarzir ·@blob do you know how apple/google treat Play to earn apps?