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Game of the Month: April Submissions Thread
by The_Gamesalad_Guru ·(Quote) -
Trying to get around timers, tad issue.
by Socks ·(Quote) -
Trying to get around timers, tad issue.
by The_Gamesalad_Guru ·There you go a general consensus from four of the top veteran developers. -
How to get actor to start in scene
by sonicm3 ·I need it to work so that, if he exits scene1 at the top, he appears on next scene at the top, and if he exits the door at the bottom, he appears on next scene at the bottom. -
Game of the Month: April Submissions Thread
by jay2dx ·(Quote) -
Which is better for performance / memory: GS alpha or baked alpha?
by GeorgeGS ·Off the top of my head I believe changing the alpha of an actor means it is rendered in a slightly different way, but I expect the performance is the same. It doesn't make any difference for memory o -
move actor
by sonicm3 ·I imagine, its going to be based on release to top it, i would guess. -
problem with moving actor then keeping position
by Socks ·Have the invisible actor ("a layer") constrain itself to the platform while it's being moved, so it gets moved with the platform. -
problem with moving actor then keeping position
by sonicm3 ·I want my sprite to be running in the middle of the platform and not on the top. -
Something I work on meanwhile..
by BigDave ·So I made the Goblins do their block move 100% on suffering dmg on top of the Tunnel. -
Heads up for 1.25 release
by Socks ·Agreed, as @AlchimiaStudios said there are certainly better solutions than simply removing a thread, but if it was a coin toss between a thread being deleted and month after month of the slow spread o -
IOS Publishing
by MacProductions ·Thank you for your response. To be in compliant with 10.6, the controls must be fully visible on the screen. As you can see in the screenshot provided, you are not able to see the left button on the b -
Collision?
by The_Gamesalad_Guru ·questions. You have five threads along on the top page. We don't mind helping with tough issues but the things you are asking are answered by taking the time to learn with the videos. We don't mind h -
Vectradius is now on the app store!
by owen_dennis ·Hah! Perfect! It's pretty fun on my end watching people's scores incrementally get higher and higher. I know the two people in the top two places and they're apparently going out to lunch today to dis -
show image
by Gnarly ·You could use destroy actor to no show. -
Crazy Bakery
by igamesentertainment ·Match and crush all the candies and cookies to complete the level. Ask for more lives from friends if you’re out of lives in the gameplay to make on the top list of leader-board in this sweet candy ga -
Heads up for 1.25 release
by KevinCross ·I always thought this was needed from GS too, and have the video on their featured games made with GameSalad page. A video at the top of the page showing highlights from some of the best games would s -
Heads up for 1.25 release
by Socks ·better option than leaving this thread up at the top of the forum for month after month. The same can be said of your unsticky (+sink!) option too, certainly a much better option than having the grim -
Vectradius is now on the app store!
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the -
Game of the Month: April Submissions Thread
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the