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  1. Game Center - NO EXCUSE! It should be included in the 0.9.1 update!

    calvin9403
    by calvin9403 · February 2011
    why can angry birds be on number1 on top paid/grossing for sooooooooooooooooooo long
  2. Honest opinions please....

    StusApps
    by StusApps · February 2011
    First problem is with the graphics. This currently is one of your barriers to sales. The screenshots as mentioned look terrible and blurry, they are in the wrong direction on itunes as well. This orie
  3. Game Center - NO EXCUSE! It should be included in the 0.9.1 update!

    Chunkypixels
    by Chunkypixels · February 2011
    GS did hire someone for that job, last year. No doubt he'll come on at some point, crack a joke or two, tell us communication is their top priority, GameCenter is their top priority, and getting us lo
  4. Need help with Pixelmator HELP!©

    crazyfishdev
    by crazyfishdev · February 2011
    also use preview to resize things. Ok forget the top part... you can do it in pixelmator. when you click save as button it brings up save as and where you want to save it. To the right of the place w
  5. Fanboyism is ruining this forum

    ZackGS
    by ZackGS · February 2011
    Before you read on further, this isn't a personal attack on Utopian games or Darren as he/they do smashing work and have my upmost respect.
  6. Collide error

    urban123
    by urban123 · February 2011
    I have tried many ways. if the block collides with another block--> destroy this actor
  7. Spawning around a circle

    krousty_bat
    by krousty_bat · February 2011
    Ball, so they don't collide or touch or be on top of each other.
  8. Collision Error ... ... SON OF A -!

    Okysho
    by Okysho · February 2011
    There's also a timer I didn't include in the screenshot that destroys this actor after 2 seconds.
  9. Codemonkey dual joystick demo question

    THRSTN
    by THRSTN · February 2011
    image ( for moving straight up) and so on for top right\left and bottom right\left etc. A good example is in the game botblaster. I asked the creator how he achieved the effect but I haven't heard an
  10. Issue with drag (Video Added)

    fullviewmedia
    by fullviewmedia · February 2011
    I have a large scene (2048 x 1536) and I want to navigate is using a draggable actor within a box in the corner of the screen. The box and draggable actor are on a layer called HUD.
  11. Does Camera Rotation always affect non-scrolling layers?

    thebitmaster
    by thebitmaster · February 2011
    The Control Camera action doesn't affect layers that don't scroll, but evidently the Camera Rotation does. Why is that, and does it always have to? When I rotate the camera, all my HUD stuff, like l
  12. Wrap X and Y

    krousty_bat
    by krousty_bat · February 2011
    So, it's kind of easy, Creating a rule with "Spawn actor" in the wanted position, and "Destroy" when the first one is not visible anymore... What I don't really su
  13. Scoring- Am I doing this right?

    NexusGameStudio
    by NexusGameStudio · February 2011
    Now in the same rule for the scorekeeper that tallies the points for "scorelv1" add a rule where if "scorelv1" is greater than (>) "highscore1&q
  14. Streaks across the screen

    beefy_clyro
    by beefy_clyro · February 2011
    place the dots at the top of the screen. Put a rule in the dots that interpolates self.positionY to 0 (whatever number is right for you, 0 is the bottom of the screen on the Y axis), select the time y
  15. Wrap X and Y

    krousty_bat
    by krousty_bat · February 2011
    I would like to know if it's possible to wrap per layer or type of objects ?...
  16. Scoring- Am I doing this right?

    NesesitaGames
    by NesesitaGames · February 2011
    So maybe I should be setting up highscore attributes (TopScore1, TopScore2, etc) for each level as well? So like this:
  17. Scoring- Am I doing this right?

    NesesitaGames
    by NesesitaGames · February 2011
    My head's about to explode! What I'm trying to keep track of and show on a High Scores page is the following: A Total Game Score, as well as Top Scores for each Level.
  18. Runner Game Question (Part 2)

    cbowers428
    by cbowers428 · February 2011
    For my runner game how do you guys think I should make it work? Like should I have everything moving at once or just lay out the large scene and let the actor run. I am trying to have some parallax sc
  19. How can I turn gravity on with an on-screen button?

    Cabaco
    by Cabaco · February 2011
    I want to have a game with physics that you move objects around to make a certain object go to the goal and once you click the Start Button on the top, the gravity starts, like a trigger.
  20. Rotate destroy and spawn :(

    fullviewmedia
    by fullviewmedia · February 2011
    I am working on a game where I need a funnel, water enters the top (any angle) and is fired out the bottom a little quicker. I have 2 actors at the moment, one is used for visual and moving, rotating
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