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Bumps drops 7 places in games, advice?
by Photics ·Thinking about buying an iPad and doing Bumps on that but I'm not sure GS will be up to it -
Bumps drops 7 places in games, advice?
by UtopianGames ·Thinking about buying an iPad and doing Bumps on that but I'm not sure GS will be up to it tbh and would h8 to see a lot of 1 star "Wont load" "Crashes" "F -
universal iphone ipad development technique
by tenrdrmer ·Id be interested to know if anyone makes ipad games without owning an ipad for testing. Is this something you can do and just hope for the best when you submit it? Id like to do ipad versions as well -
iPad game running memory question.
by tollhousestudio ·What would a safe total memory usage be on an ipad game. -
Going to try to assemble a game in 30 minutes ^_^
by scorelessmusic ·A distro after the demo sounds like a cool idea! I'll work on that. Also, it'll be for the iPad but that shouldn't be a problem since Singaporeans have been lapping up the devices as fast as they can -
Errors Deploying GamesaladViewer to ipad
by TheDiabolicalMr4Dee ·Followed the t-shirtbooth video on deploying the gamesaladviewer and my game to the ipad. I got to the part about opening the unzipped gameSalad viewer project, editing the info.plist and attempting -
Help needed changin app name
by johnboymac ·Hi all, it seems that ive accidentally chosen the same name as an existing app, its slightly different as i had appended hd for my ipad version, so apple approved it (im assuming the iphone version cu -
Bumps drops 7 places in games, advice?
by millerbrother1 ·reasonable income. Add secondary sales to this (iPad, new versions, etc.) and you can really make a go of it. -
The Big Picture - August 2010 - Wait for it... Wait for it...
by BeyondtheTech ·Looking forward to performance increases. Archangel on the iPad looks amazing with all the sprites going nuts, I can only imagine if I cranked it up a notch with GS' optimizations. -
universal iphone ipad development technique
by sceura ·I was wondering if you guys use any techniques when developing games for ipad and iphone. I make one skeleton project that has all the logic for iphone and then make a copy for ipad and design the lev -
Going to try to assemble a game in 30 minutes ^_^
by design219 ·What would be cool is if you could set up a distribution certificate for an adhoc version ahead of time and then offer to pass it out after the demo to participants with iPhones. -
Bumps drops 7 places in games, advice?
by Photics ·You could create an iPad version and get some quick money from that side of the iTunes App store, but then what?! How is this sustainable? I don't think it is. You just have to keep making games... mo -
A-maze Photohunt: World Tour featured in iPad N&N and top game in
by ejsgame ·Hey guys! A-maze Photohunt: World Tour is now featured in iPad "New and Noteworthy" and currently top 76 in ipad game!! -
Do I keep the money?
by BramHoddssd ·When I publish an ipad/iphone/ipod touch app to the app store, can I pick how much I sell it for and do I keep the money? -
first game now on app store! - promo codes.
by johnboymac ·THIS IS IPAD ONLY - IPHONE\ITOUCH should appear in a day or so. -
Attack of the Kraken - LITE version - now on the app store! :D
by quantumsheep ·Remember, at the moment it's recommended for 3GS/ipod3rd gen, iphone 4 and iPad users only! -
New on iPad! Vietnam Travel Kit XPand
by divzerotrainer ·Imagine stepping into Vietnam with your Vietnam Travel Kit XPand, and how communicating with the local instantly becomes easy. Imagine how easy it is to just tap on the things you want to say and sav… -
Upside down custom load screens: who else is having this problem?
by design219 ·I get the same issue, but on the iPad it displays correctly. -
LaSiDo module 1 about to be released!
by mtcmusic ·My first iPad app, LaSiDo Module 1, will be sent to apple tomorrow for review. This is the first in a series of music teaching apps in English and French for iPad. This first module contains detailed -
Actor size for side shooter?
by daverenner ·What size is good for a side scrolling shooter similar to Kraken for the iPod? And what if i was to make one for the iPad, whats a good size?