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Make actor not leave screen? Or make him appear on the other side?
by Hyrytty ·Thanks for the help! The wrap helped me achieve what I wanted, except one issue appeared. When I wrap the top and left sides become darker than the other sides? Also the image is chopped and pasted, i -
Make actor not leave screen? Or make him appear on the other side?
by Hyrytty ·Thanks for the help! The wrap helped me achieve what I wanted, except one issue appeared. When I wrap the top and left sides become darker than the other sides? Also the image is chopped and pasted, i -
Draw a line from actor's X,Y to mouse's X,Y
by mza1979m ·When actor2's X,Y = mouse X,Y: destroy actor2 -
How the hell got "Burn the Rope" to top 2 within a few days?
by ericdg123 ·Congrats on BTR. I bet it was an amazing surprise to see your game at the top like that. -
Official GameSalad Cookbook Video Tutorials
by AjBlue ·i would like a video on the perks of interpolate vs moveable, and how to pool actors for things like bullets and enemies, so we don't have to use spawn and destroy which we all know has some serious m -
boolean or switch on collision trouble
by Snow ·I pool all my objects so that I don't have to spawn and destroy as from what I've read - destroyed objects are left in memory. -
How often can I instance the same actor?
by Hachiko ·In any case you should just avoid spawn and destroy with gamesalad and reuse the instances that you put in the scene at start for better performance. -
Help Me Please
by quantumsheep ·In a controller actor for each level, you could just put in a change attribute behaviour at the top that changes the current score to 0. -
GAMESALAD PLEASE Make Gs compatible with the mac appstore
by as7494 ·However all the top games as johmulcahy said, have some sort of global leader board and I belive this is a crucial aspect of any successful game. -
Weird bug with Mac Version of app
by quantumsheep ·I tried clicking where they *used* to be, and in the top left corner of the larger screen, and where the top left corner *used* to be on an iphone screen. -
Weird bug with Mac Version of app
by Toby ·Your game sounds like it's still in iPhone mode. The links will still be there just click around in the top left of he screen. It's weird but I've had this happen before when converting games to large -
Looking for demo dealing with 2 objects that stick on each other
by greglevy ·My issue is this when 2 objects are on top of each other and you touch they BOTH register the touch so they both stick to your mouse. -
GAMESALAD PLEASE Make Gs compatible with the mac appstore
by jonmulcahy ·I want both, GameCenter is going to be great for leaderboards and achievements, as would twitter or facebook integration. Being able to share your scores is only going to increase the visibility of yo -
background bug?
by as7494 ·I am trying to add a picture to the back of a layer to make it a background in a scene. When i do this, even when i set the actual actor size to that of the image, it displays it very low-res. Also it -
How the hell got "Burn the Rope" to top 2 within a few days?
by Scharlo ·before Christmas where we were barely hanging in top #100. Even review didn't help that much. After being featured on Thursday, sales just took off like crazy. We had 8 titles featured so far but non -
Doodle Rain HD nominated for the 2010 Best App Ever Awards
by Mogos ·On the third edition of "Best App Ever Awards", and after one month of user voting, "Doodle Rain HD" has been selected as a top 10 finalist for the final voting int -
How the hell got "Burn the Rope" to top 2 within a few days?
by BackUpAndDown ·But Assault Commando was also there and we didn't reach the top 25 with it. -
How the hell got "Burn the Rope" to top 2 within a few days?
by Hunnenkoenig ·But Assault Commando was also there and we didn't reach the top 25 with it. -
How the hell got "Burn the Rope" to top 2 within a few days?
by Hunnenkoenig ·http://www.appannie.com/burn-the-rope/ranking/history/ -
OhNoes! UFOs!
by forklift ·Currently, my BG images are 1024x768 and stretched to 2048x768, with the buildings being their own separate images on different layers.