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Actor with Interpolate behaviour does not detect collides or overlaps with
by neoman ·(Quote) -
RAM Usage/Image Size.
by Socks ·That would be just three 1024 x 1024 px images ? Just tested this on an iPad 1, it works just fine ? Maybe there was some other underlying issue ? -
100 scenes with 100 repeated actors in each scene! File size Problem!!
by GameAlchemist ·just boxes. I hope when I compile my file to and IPA file, and even if my gamesalad project file size is exceeding 100mb, it shouldn't be a 100mb file when I upload it to the app store, otherwise, th -
RAM Usage/Image Size.
by colander ·256x256 actors the performance improved on an iPad 1 and iPhone 4, it would load quicker and run smoother and not crash. I didn't want to go even smaller than this to test it as it already took 48 ac -
RAM Usage/Image Size.
by As_Of_Latte ·I've designed my game/images within a 1536x2048px portrait, to be sure that each image is sharp for retina display on iPad. -
Actor with Interpolate behaviour does not detect collides or overlaps with
by neoman ·(Quote) -
Paid for pro but GS logo appears Android
by VGX ·@NipaDidIt yeah just realised. All good thanks -
Mac Creator Release 0.13.36 is available
by Gnarly ·(Quote) -
I want modify template game in this !!
by RabidParrot ·For "And mouse botton is pressed, the scene changes to priparering shot in next shot. Then, as next mouse botton pressed, next shot starts."\ -
I want modify template game in this !!
by satoshiwakata ·And mouse botton is pressed, the scene changes to priparering shot in next shot. Then, as next mouse botton pressed, next shot starts. -
Mac Creator Release 0.13.36 is available
by kirafu ·Still on 0.13.33,to participate in the Tokyo Game Show next month,I can't take any risks... -
Android Viewer Not Recognizing the Device's Height & Width?
by ShineHouseGames ·(Quote) -
Android Viewer Not Recognizing the Device's Height & Width?
by RabidParrot ·Coming from an iPad to iPhone I would use a rule that states, -
Android Viewer Not Recognizing the Device's Height & Width?
by ShineHouseGames ·I've built a universal build for the iPad/iPhone where the HUD buttons shift their X and Y values based on the device's screen size. -
[Solved] High score won't save
by Luke20w ·I am making a new high score based game and it is finished so I am now testing it on devices but I have a problems. When I refresh the app (double tap home button then swipe out the app on iPad) the h -
Candy Bear - Free
by Nalycan ·Our first 2d-platformer CANDYBEAR is as we speak "processing for App Store". It will be totally FREE to download on iPhone, iPod and iPad. CandyBear - The Epic Adventure will first b -
Mac Applications continue to get rejected for Insufficient user interface?
by clee2005 ·I submitted our game Word Wow, which is iPad portrait in design. They rejected it with the same siting. I appealed and to my surprise, it went in! I didn't change anything. Would be nice to -
basic Snake game
by sting2win ·Thanks NipaDidIt, -
Mac Creator Release 0.13.35 is available
by ThoPel ·iPad -
iAds?
by As_Of_Latte ·@Braydon_SFX @NipaDidIt Thanks guys, just got a little worried... I guess we just need to be patient!