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  1. iAds - initial findings and don't forget this detail

    butterbean
    by butterbean · July 2010
    Yes, Free Ranks tend to be less "sticky" than paid ranks meaning, if you do make it to the top 50 or top 100 free, your chances of staying are less likely than a paid app. It's all r
  2. iAds - initial findings and don't forget this detail

    JamesZeppelin
    by JamesZeppelin · July 2010
    What 1500 means is staying in the rankings within the top 50 of a category and staying there.
  3. Doodle Destroy 2 is out with promo codes

    aalzanki
    by aalzanki · July 2010
    http://itunes.apple.com/us/app/doodle-destroy-2/id382347749?mt=8
  4. creating a combo

    Taidaken
    by Taidaken · July 2010
    I was wondering if anyone could help me with creating a combo, like when i destroy one object and then i destroy a similar object in a certain amount of time after destroying the first, the points i g
  5. High score bug when spawning

    smc1979
    by smc1979 · July 2010
    just fine. Jus for a note I have the spawner destroy itself, so the user only gets the extra ball once.
  6. iPad sales comparing to iPhone sales

    expired_012
    by expired_012 · July 2010
    lets use an example: Around how much would a utility iPad app that is in the top 25 paid apps in the US utility category make? Around how much would the same utility app remade for iPhone in the same
  7. Project Sanctuary

    josh13
    by josh13 · July 2010
    Project Sanctuary is a breathtaking third-person shooter that uses a “top-down” view during gameplay, and includes Versatile Replayability, Gripping Gameplay, and an Engaging Storyline, which promises
  8. Sorry about the downtime

    firemaplegames
    by firemaplegames · July 2010
    You can download version 0.8.8 from the orange 'Manage Portfolio' section at the top of this page and run it side-by-side with 0.8.7 and see if there are any issues. Just make a copy of your game befo
  9. Detecting an actor's image

    8BitMichael
    by 8BitMichael · July 2010
    while colliding with the floor, destroy that actor. Thanks
  10. Brick Hockey now on AppleStore!

    eaguirre
    by eaguirre · July 2010
    is protected by a moving bricks so you have to destroy the bricks to be able to score.
  11. GS Viewer 0.88 Will not launch?

    JCFord
    by JCFord · July 2010
    2. Double click the little blue project icon (top left) to bring up the info settings
  12. iAd. Whats the point?

    synthesis
    by synthesis · July 2010
    However, unless you app has 10s of 1000s of downloads or ranked in the Top 1000 overall...you probably won't see any ads in your app (or royalties).
  13. Living off your GS game sales?

    debugdesign
    by debugdesign · July 2010
    love... Sure it's not much, but the clients are top notch and I get to see my creations come to life.
  14. TIP: Instance vs Prototype

    firemaplegames
    by firemaplegames · July 2010
    @reddotinc: Thanks! The logo is actually a stack of three images, with the glint in the middle. It is simply interpolated across. Its graphic mode is set to additive. I just wanted the glint on the me
  15. Can I move a spawned actor to a new layer?

    JCFord
    by JCFord · July 2010
    Is there anyway I can have the moveable words appear OVER the keyboard so they are easy to see, but then somehow move them to a layer BEHIND so when the keyboard is out again it can be clearly seen.
  16. Has anyone figured out great tilt control for GS?

    scitunes
    by scitunes · July 2010
    I would spawn a new asteroid with new rules and then immediately destroy the original.
  17. How should i create levels for my game?

    Frazzle
    by Frazzle · July 2010
    Recently I've tried to create sandboxes that act as levels for my top-down game.
  18. Checking Memory

    firemaplegames
    by firemaplegames · July 2010
    Once you buy the express version of GS you get access to it in your "Manage Portfolio" section at the top of this page. (the orange button)
  19. Transparent Line of Sight

    scitunes
    by scitunes · July 2010
    Here's the problem - GS only has rectangular and circular collision detection. your line of site would need to be a rectangle. Otherwise the student would be caught when it overlaps with the transpare
  20. Scrollable layers and non-scrollable... can't collide?

    AfterBurnett
    by AfterBurnett · July 2010
    longer works between my ship in a non-scrollable layer and the asteroids in the scrollable layer...
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