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Idea on how to check for reward ad...
by YeezyHypeBeast ·This is just an idea, but since reward ads are not yet useable, I came up with an idea on how they could be. -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by mhedges ·Waitaminnit, before I start salivating, the loop needs to read from a table. I can try that over here, but if you want to share that 0.017 test run file we'll be more than happy to look under the hoo -
State of GameSalad 8-25-2016
by Socks ·In addition to this there really should be a confirmation box ("do you really want to delete these files / OK / Cancel") I've been caught out by this more than once, I was doing a TV -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by Socks ·I upped your max-loops to 600 and got a time of 0.017 !! -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by tatiang ·You're welcome. Here's a demo using Loop to spawn 300 squares in 0.083 seconds on a Mac and 0.067 seconds on an iPhone 6. -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by mhedges ·(Quote) -
State of GameSalad 8-25-2016
by smurfted ·Allow jpg images as well as png's. Much smaller files for certain situations.. -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by tatiang ·It's not technically possible to have them spawn "at once" but you can get a lot better results with the current Loop behavior or some of the community-generated speed trials (e.g. F -
pause the animation..
by smurfted ·Once again you shine as warrior amongst pupils.. -
Check if a table cell (boolean) is true or false before calling it
by -Timo- ·Something like this? It's still best if you search for tutorials so you understand what it does and how you can do it on your own. -
Speed using tables to spawn room items - question based on DeepBlueApps' old "Collision With Tables"
by mhedges ·Digging out of the old subdirectory. Back in the day when DeepBlueApps made templates for GameSalad, a little demo template called "Collision With Tables" was released. It's quite -
shortcut key for screenshot or pause game
by tatiang ·Can you explain in more detail what you're needing? Which device(s) are you using? Have you tried the Pause Game behavior? -
MD5 hash generator needed
by tatiang ·Please use descriptive thread titles. "I need help!" pretty much described EVERYONE here. I've changed it to "MD5 hash generator needed." -
Check if a table cell (boolean) is true or false before calling it
by tatiang ·You can Google table search gamesalad to find tutorials. -
Article on Gamesalad in schools
by mhedges ·I hope they have more than 6700 students signed up. You do the math. -
Indie Game: the Movie
by mhedges ·Just finished watching the sequel. I'm actually glad they made a sequel and you're not wondering what happened (without resorting to Google, of course). It's good to see the little guys win. The bi -
Check if a table cell (boolean) is true or false before calling it
by Armelline ·Will only 1 ever be set to true? If so, you can just use tableSearch, looking for the key "1". (Not sure if "true" works too, I've always just used "1& -
User reward ideas
by Baccarda ·I had an idea about an app where people can write quotes and read, share, like other random quotes written by other people. -
Get Table from URL - Network callback attribute -1
by SA_FNAFCoder ·It must be encoded into JSON before you can get the Table from the URL -
MD5 hash generator needed
by SA_FNAFCoder ·Hi so I want to make an MD5 hash generator in GameSalad, or at least request a url with the Network behaviors and send the hash back. Because I am trying to do GameJolt API which I can do but I need a