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Best method for destroying actors in order
by guru-at-zidware ·have 10 actors that I would like to destroy in order (1-10)...any thoughts on best practice for a rule? thx.....John -
Problem working out the ball controller using CodeMonkeys Pool Table template
by JamesZeppelin ·The only thing i can think of is to open up the scene layer tab and make sure there is only one actor of the cue ball. If there is two it will wig out -
This is crazy
by SFdevteam ·I have the same problem of utopiangames, my games is in portrait, and work fine on the mac, but now on the gamesalad viewer afre 1 sec it autorotet cut the half top part of the screen. -
Which way saved more ram?
by cptongsg ·Hi, I have 5 actor with difference action. Each time when a touch is execute, it change to another actor with difference action. Will it be advisable to spawn & destroy actor on the same posit -
Gamesalad ipad preview game screen not right size
by beefy_clyro ·we really need a zoom in and out feature on both the scene editor and preview. Top notch work again GS, you must of worked really hard on this. I had been a bit lazy getting my game ready so am now cu -
GIVE US GS ipad update before it's too late! Please!!!!
by netdzynr ·that are changing (OS, display, processor), on top of the fact that it's a version 1 device, which will be running what is still "beta" software (GameSalad). It seems some testing i -
differential scrolling
by sebmacfly ·Uhhh? lol i have to set as special layer category??? -
differential scrolling
by sebmacfly ·I would like to make differential scrolling in my game... (it's a top view game)... -
Pause Problem
by quantumsheep ·On top of that, I can only imagine that adding more rules and checks on every actor can only reduce performance... -
Doodle Horror Puzzle
by synthesis ·Cupcake, toast and more pizza...boggle my mind as to how they linger in the top 100 for weeks on end. That guy is laughing all the way to the bank! -
Worrys about Flash CS5
by synthesis ·I have all the experience I need to build BDX...15+ years of it and a team of 4 expert programmers in about 10 languages. We want our pilot game to be a huge success to pave the way for bigger and be -
Worrys about Flash CS5
by quantumsheep ·And I mean this sincerely - I honestly understand your frustrations. But hey, if you can't get your bumper car game working on a 3G, is it really worth the apparent harm it's doing you? I gave up on t -
Selecting and moving multiple actors in the scene editor window
by Chunkypixels ·I notice there doesnt seem to be an option to select and move multiple actors in the scene editor window.... thus making it a rather awkward and tedious task. Am I just missing something, is it hidden -
Worrys about Flash CS5
by JamesZeppelin ·like i said in my post towards the top there are great flash games out there -
Animate an actor before destroying it
by synthesis ·if it is an overlay that has a "button" effect attached to it...move it off screen (alpha=0 still allows touch UI)...otherwise alpha=0 is good. Don't destroy unless you never need i -
Animate an actor before destroying it
by netdzynr ·What's the best way to handle the overlay image in this case, if the player stays in the same scene? Destroy the overlay, move it off screen, set its alpha to 0 and disable its interaction, or someth -
rotating by multitouch
by firemaplegames ·That's just off the top of my head, so it probably won't work! -
High Score Table
by firemaplegames ·There is a little magnifying glass on the top right of this page that will let you search all of the GS site: forums, blog, wiki, games, profiles... -
High Score Table
by firemaplegames ·the search feature is the magnifying glass in the top right of the browser... -
Doodle Crash! and Jumples Under New And Noteworthy!!
by KempProductions ·8 - And then I got featured and had 117 downloads yesterday! My game is in the top 200 in 10 countries in puzzle and also top 200 in 10 countries in strategy!